The update_frame_count system should be placed in CorePlugin (#6676)
				
					
				
			# Objective Latest Release, "bevy 0.9" move the FrameCount updater into RenderPlugin, it leads to user who only run app with Core/Minimal Plugin cannot get the right number of FrameCount, it always return 0. As for use cases like a server app, we don't want to add render dependencies to the app. More detail in #6656 ## Solution - Move the `update_frame_count` into CorePlugin
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				@ -6,7 +6,7 @@ mod name;
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mod serde;
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mod task_pool_options;
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use bevy_ecs::system::Resource;
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use bevy_ecs::system::{ResMut, Resource};
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pub use bytemuck::{bytes_of, cast_slice, Pod, Zeroable};
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pub use name::*;
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pub use task_pool_options::*;
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@ -53,6 +53,7 @@ impl Plugin for CorePlugin {
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        register_math_types(app);
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        app.init_resource::<FrameCount>();
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        app.add_system(update_frame_count);
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    }
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}
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@ -108,6 +109,10 @@ fn register_math_types(app: &mut App) {
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#[derive(Default, Resource, Clone, Copy)]
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pub struct FrameCount(pub u32);
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fn update_frame_count(mut frame_count: ResMut<FrameCount>) {
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    frame_count.0 = frame_count.0.wrapping_add(1);
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}
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#[cfg(test)]
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mod tests {
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    use super::*;
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@ -145,4 +150,14 @@ mod tests {
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        compute_rx.try_recv().unwrap();
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        io_rx.try_recv().unwrap();
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    }
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    #[test]
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    fn frame_counter_update() {
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        let mut app = App::new();
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        app.add_plugin(CorePlugin::default());
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        app.update();
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        let frame_count = app.world.resource::<FrameCount>();
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        assert_eq!(1, frame_count.0);
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    }
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}
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@ -18,12 +18,17 @@ impl Plugin for GlobalsPlugin {
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            render_app
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                .init_resource::<GlobalsBuffer>()
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                .init_resource::<Time>()
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                .add_system_to_stage(RenderStage::Extract, extract_frame_count)
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                .add_system_to_stage(RenderStage::Extract, extract_time)
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                .add_system_to_stage(RenderStage::Prepare, prepare_globals_buffer);
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        }
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    }
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}
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fn extract_frame_count(mut commands: Commands, frame_count: Extract<Res<FrameCount>>) {
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    commands.insert_resource(**frame_count);
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}
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fn extract_time(mut commands: Commands, time: Extract<Res<Time>>) {
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    commands.insert_resource(time.clone());
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}
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@ -19,7 +19,6 @@ mod spatial_bundle;
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pub mod texture;
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pub mod view;
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use bevy_core::FrameCount;
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use bevy_hierarchy::ValidParentCheckPlugin;
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pub use extract_param::Extract;
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@ -333,8 +332,7 @@ impl Plugin for RenderPlugin {
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            .add_plugin(CameraPlugin)
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            .add_plugin(ViewPlugin)
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            .add_plugin(MeshPlugin)
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            .add_plugin(GlobalsPlugin)
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            .add_plugin(FrameCountPlugin);
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            .add_plugin(GlobalsPlugin);
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    }
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}
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@ -368,22 +366,3 @@ fn extract(app_world: &mut World, render_app: &mut App) {
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    // see <https://github.com/bevyengine/bevy/issues/5082>
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    extract.apply_buffers(running_world);
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}
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pub struct FrameCountPlugin;
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impl Plugin for FrameCountPlugin {
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    fn build(&self, app: &mut bevy_app::App) {
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        app.add_system(update_frame_count);
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        if let Ok(render_app) = app.get_sub_app_mut(RenderApp) {
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            render_app.add_system_to_stage(RenderStage::Extract, extract_frame_count);
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        }
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    }
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}
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fn update_frame_count(mut frame_count: ResMut<FrameCount>) {
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    frame_count.0 = frame_count.0.wrapping_add(1);
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}
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fn extract_frame_count(mut commands: Commands, frame_count: Extract<Res<FrameCount>>) {
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    commands.insert_resource(**frame_count);
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}
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