From ef6dbe2f90b16062bfc39870da29216366518354 Mon Sep 17 00:00:00 2001 From: Tim Blackbird Date: Sat, 12 Jul 2025 21:19:25 +0200 Subject: [PATCH] Edit release note --- release-content/release-notes/event_split.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/release-content/release-notes/event_split.md b/release-content/release-notes/event_split.md index e285d143f2..68be8c3ec1 100644 --- a/release-content/release-notes/event_split.md +++ b/release-content/release-notes/event_split.md @@ -57,12 +57,12 @@ commands.trigger(Speak { }); ``` -To allow an event to be targeted at entities and even propagated further, you can also derive `EntityEvent`. +To allow an event to be targeted at entities and even propagated further, you can instead derive `EntityEvent`. It supports optionally specifying some options for propagation using the `event` attribute: ```rust // When the `Damage` event is triggered on an entity, bubble the event up to ancestors. -#[derive(Event, EntityEvent)] +#[derive(EntityEvent)] #[entity_event(traversal = &'static ChildOf, auto_propagate)] struct Damage { amount: f32,