Ensure more explicit system ordering for preparing view target. (#15000)
Fixes #14993 (maybe). Adds a system ordering constraint that was missed in the refactor in #14833. The theory here is that the single threaded forces a topology that causes the prepare system to run before `prepare_windows` in a way that causes issues. For whatever reason, this appears to be unlikely when multi-threading is enabled.
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@ -123,7 +123,8 @@ impl Plugin for ViewPlugin {
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(
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prepare_view_attachments
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.in_set(RenderSet::ManageViews)
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.before(prepare_view_targets),
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.before(prepare_view_targets)
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.after(prepare_windows),
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prepare_view_targets
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.in_set(RenderSet::ManageViews)
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.after(prepare_windows)
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