Add read-only access to PointerInteraction (#15964)
				
					
				
			# Objective Re-add missing read-only access to `PointerInteraction`. This was missed when bevy_mod_picking was upstreamed. See [here](https://docs.rs/bevy_mod_picking/latest/bevy_mod_picking/pointer/struct.PointerInteraction.html).
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				| @ -17,7 +17,7 @@ use bevy_window::PrimaryWindow; | |||||||
| 
 | 
 | ||||||
| use uuid::Uuid; | use uuid::Uuid; | ||||||
| 
 | 
 | ||||||
| use core::fmt::Debug; | use core::{fmt::Debug, ops::Deref}; | ||||||
| 
 | 
 | ||||||
| use crate::backend::HitData; | use crate::backend::HitData; | ||||||
| 
 | 
 | ||||||
| @ -71,6 +71,21 @@ pub struct PointerInteraction { | |||||||
|     pub(crate) sorted_entities: Vec<(Entity, HitData)>, |     pub(crate) sorted_entities: Vec<(Entity, HitData)>, | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | impl PointerInteraction { | ||||||
|  |     /// Returns the nearest hit entity and data about that intersection.
 | ||||||
|  |     pub fn get_nearest_hit(&self) -> Option<&(Entity, HitData)> { | ||||||
|  |         self.sorted_entities.first() | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | impl Deref for PointerInteraction { | ||||||
|  |     type Target = Vec<(Entity, HitData)>; | ||||||
|  | 
 | ||||||
|  |     fn deref(&self) -> &Self::Target { | ||||||
|  |         &self.sorted_entities | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
| /// A resource that maps each [`PointerId`] to their [`Entity`] for easy lookups.
 | /// A resource that maps each [`PointerId`] to their [`Entity`] for easy lookups.
 | ||||||
| #[derive(Debug, Clone, Default, Resource)] | #[derive(Debug, Clone, Default, Resource)] | ||||||
| pub struct PointerMap { | pub struct PointerMap { | ||||||
|  | |||||||
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