Fix new typos (#19562)

# Objective

Fix new typos found on new version of `typos` (#19551)

## Solution

Fix typos
This commit is contained in:
Lucas Franca 2025-06-09 19:55:14 -03:00 committed by GitHub
parent 0381a798e2
commit f5f092f2f3
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3 changed files with 3 additions and 3 deletions

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@ -2053,7 +2053,7 @@ impl Components {
}
/// Gets the metadata associated with the given component, if it is registered.
/// This will return `None` if the id is not regiserted or is queued.
/// This will return `None` if the id is not registered or is queued.
///
/// This will return an incorrect result if `id` did not come from the same world as `self`. It may return `None` or a garbage value.
#[inline]

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@ -49,7 +49,7 @@ This means that where `Result<T, IdentifierError>` was returned, `Option<T>` is
It is well documented that both the bit format, serialization, and `Ord` implementations for `Entity` are subject to change between versions.
Those have all changed in this version.
For entity ordering, the order still prioretizes an entity's generation, but after that, it now considers higher index entities less than lower index entities.
For entity ordering, the order still prioritizes an entity's generation, but after that, it now considers higher index entities less than lower index entities.
The changes to serialization and the bit format are directly related.
Effectively, this means that all serialized and transmuted entities will not work as expected and may crash.

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@ -14,6 +14,6 @@ They were deprecated in 0.16 for being unnecessary with the retained render worl
Instead of these functions consider doing one of the following:
Option A) Instead of despawing entities, insert the `Disabled` component, and instead of respawning them at particular ids, use `try_insert_batch` or `insert_batch` and remove `Disabled`.
Option A) Instead of despawning entities, insert the `Disabled` component, and instead of respawning them at particular ids, use `try_insert_batch` or `insert_batch` and remove `Disabled`.
Option B) Instead of giving special meaning to an entity id, simply use `spawn_batch` and ensure entity references are valid when despawning.