Fix potential bug when using multiple lights. (#1055)
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				| @ -53,6 +53,10 @@ void main() { | ||||
|         // add light contribution | ||||
|         color += diffuse * light.color.xyz; | ||||
|     } | ||||
| 
 | ||||
|     // average the lights so that we will never get something with > 1.0 | ||||
|     color /= max(float(NumLights.x), 1.0); | ||||
| 
 | ||||
|     output_color.xyz *= color; | ||||
| # endif | ||||
| 
 | ||||
|  | ||||
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	 Patrik Buhring
						Patrik Buhring