Remove duplicate RenderGraph insertion to render world (#5551)
# Objective - Remove unnecessary duplicate `init_resource` call for `RenderGraph`. ## Solution - Remove unnecessary duplicate `init_resource` call for `RenderGraph`.
This commit is contained in:
parent
825518564a
commit
fdcffb885f
@ -199,8 +199,7 @@ impl Plugin for RenderPlugin {
|
||||
.insert_resource(queue)
|
||||
.insert_resource(adapter_info)
|
||||
.insert_resource(pipeline_cache)
|
||||
.insert_resource(asset_server)
|
||||
.init_resource::<RenderGraph>();
|
||||
.insert_resource(asset_server);
|
||||
|
||||
let (sender, receiver) = bevy_time::create_time_channels();
|
||||
app.insert_resource(receiver);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user