Fix rebase
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06d9b377d5
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@ -273,7 +273,7 @@ impl FromWorld for SolariLightingNode {
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}],
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shader: load_embedded_asset!(world, "restir_gi.wgsl"),
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shader_defs: vec![],
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entry_point: "initial_and_temporal".into(),
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entry_point: Some("initial_and_temporal".into()),
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zero_initialize_workgroup_memory: false,
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});
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@ -290,7 +290,7 @@ impl FromWorld for SolariLightingNode {
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}],
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shader: load_embedded_asset!(world, "restir_gi.wgsl"),
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shader_defs: vec![],
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entry_point: "spatial_and_shade".into(),
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entry_point: Some("spatial_and_shade".into()),
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zero_initialize_workgroup_memory: false,
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});
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@ -227,6 +227,7 @@ fn depth_ndc_to_view_z(ndc_depth: f32) -> f32 {
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#endif
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}
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// Don't adjust the size of this struct without also adjusting GI_RESERVOIR_STRUCT_SIZE.
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struct Reservoir {
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sample_point_world_position: vec3<f32>,
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weight_sum: f32,
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