Ryan Lee 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							acc29ec719 
							
						 
					 
					
						
						
							
							Add bmp as a supported texture format ( #1081 )  
						
						
						
					 
					
						2020-12-23 16:53:02 -06:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3b2c6ce49b 
							
						 
					 
					
						
						
							
							release 0.4.0 ( #1093 )  
						
						
						
					 
					
						2020-12-19 13:28:00 -06:00 
						 
				 
			
				
					
						
							
							
								Nathan Jeffords 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							596bed8ce2 
							
						 
					 
					
						
						
							
							add ability to provide custom a AssetIo implementation ( #1037 )  
						
						... 
						
						
						
						make it easier to override the default asset IO instance 
						
					 
					
						2020-12-18 13:34:44 -06:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							509b138e8f 
							
						 
					 
					
						
						
							
							Schedule v2 ( #1021 )  
						
						... 
						
						
						
						Schedule V2 
						
					 
					
						2020-12-12 18:04:42 -08:00 
						 
				 
			
				
					
						
							
							
								Nathan Jeffords 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9239621ffc 
							
						 
					 
					
						
						
							
							add ability to load .dds, .tga, and .jpeg texture formats ( #1038 )  
						
						... 
						
						
						
						add ability to load `.dds`, `.tga`, and `.jpeg` texture formats 
						
					 
					
						2020-12-09 18:34:27 -08:00 
						 
				 
			
				
					
						
							
							
								Al M 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2c9b7956d1 
							
						 
					 
					
						
						
							
							Live reloading of shaders ( #937 )  
						
						... 
						
						
						
						* Add ShaderLoader, rebuild pipelines for modified shader assets
* New example
* Add shader_update_system, ShaderError, remove specialization assets
* Don't panic on shader compilation failure 
						
					 
					
						2020-12-07 12:32:13 -08:00 
						 
				 
			
				
					
						
							
							
								Lukas Orsvärn 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d9c428e32c 
							
						 
					 
					
						
						
							
							Add removal_detection example ( #945 )  
						
						... 
						
						
						
						Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-11-30 13:25:49 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							72b2fc9843 
							
						 
					 
					
						
						
							
							Bevy Reflection ( #926 )  
						
						... 
						
						
						
						Bevy Reflection 
						
					 
					
						2020-11-27 16:39:59 -08:00 
						 
				 
			
				
					
						
							
							
								Nathan Stocks 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							12f29bd38c 
							
						 
					 
					
						
						
							
							Timer Polishing ( #931 )  
						
						... 
						
						
						
						* Pause stops ticks. Consistent getter method names. Update tests.
* Add timing example
* Format with the nightly formatter
Co-authored-by: Amber Kowalski <amberkowalski03@gmail.com> 
						
					 
					
						2020-11-27 11:39:33 -08:00 
						 
				 
			
				
					
						
							
							
								Duncan 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							46fac78774 
							
						 
					 
					
						
						
							
							Extend the Texture asset type to support 3D data ( #903 )  
						
						... 
						
						
						
						Extend the Texture asset type to support 3D data
Textures are still loaded from images as 2D, but they can be reshaped
according to how the render pipeline would like to use them.
Also add an example of how this can be used with the texture2DArray uniform type. 
						
					 
					
						2020-11-22 12:04:47 -08:00 
						 
				 
			
				
					
						
							
							
								Mariusz Kryński 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d96493a42a 
							
						 
					 
					
						
						
							
							use wasm-friendly instant::Instant everywhere ( #895 )  
						
						... 
						
						
						
						* use instant::Instant everywhere
* reexport instant::{Duration, Instant} from bevy_utils 
						
					 
					
						2020-11-21 16:38:24 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							3a6f6de277 
							
						 
					 
					
						
						
							
							System Inputs, Outputs, Chaining, and Registration Ergo  ( #876 )  
						
						... 
						
						
						
						System Inputs, Outputs, Chaining, and Registration Ergo 
						
					 
					
						2020-11-16 18:18:00 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7628f4a64e 
							
						 
					 
					
						
						
							
							combine bevy_ecs and bevy_hecs crates. rename XComponents to XBundle ( #863 )  
						
						... 
						
						
						
						combine bevy_ecs and bevy_hecs crates. rename XComponents to XBundle 
						
					 
					
						2020-11-15 20:32:23 -08:00 
						 
				 
			
				
					
						
							
							
								Robbie Davenport 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6b8b8e75e5 
							
						 
					 
					
						
						
							
							add bevymark benchmark example ( #273 )  
						
						... 
						
						
						
						add bevymark example 
						
					 
					
						2020-11-12 18:03:57 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e03f17ba7f 
							
						 
					 
					
						
						
							
							Log Plugin ( #836 )  
						
						... 
						
						
						
						add bevy_log plugin 
						
					 
					
						2020-11-12 17:23:57 -08:00 
						 
				 
			
				
					
						
							
							
								Olivier Pinon 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							465c3d4f7b 
							
						 
					 
					
						
						
							
							Use glyph_brush_layout and add text alignment support ( #765 )  
						
						... 
						
						
						
						Use glyph_brush_layout and add text alignment support
Co-authored-by: Olivier Pinon <op@impero.com>
Co-authored-by: tigregalis <anak.harimau@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-11-12 16:21:48 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1eff53462a 
							
						 
					 
					
						
						
							
							cross-platform main function ( #847 )  
						
						
						
					 
					
						2020-11-12 13:26:48 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c3a37b2d6a 
							
						 
					 
					
						
						
							
							android example polish ( #845 )  
						
						
						
					 
					
						2020-11-11 16:31:16 -08:00 
						 
				 
			
				
					
						
							
							
								Robert Swain 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a266578992 
							
						 
					 
					
						
						
							
							Add tracing spans to schedules, stages, systems ( #789 )  
						
						... 
						
						
						
						Add tracing spans to schedules, stages, systems 
						
					 
					
						2020-11-10 18:49:49 -08:00 
						 
				 
			
				
					
						
							
							
								bjorn3 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8607ccf669 
							
						 
					 
					
						
						
							
							Add readme key back to Cargo.toml ( #831 )  
						
						... 
						
						
						
						cc https://github.com/bevyengine/bevy/pull/808#discussion_r520328433  
						
					 
					
						2020-11-10 10:58:51 -08:00 
						 
				 
			
				
					
						
							
							
								bjorn3 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							80a0448473 
							
						 
					 
					
						
						
							
							Add bevy_dylib to force dynamic linking of bevy ( #808 )  
						
						... 
						
						
						
						This easily improve compilation time by 2x 
						
					 
					
						2020-11-09 19:26:08 -08:00 
						 
				 
			
				
					
						
							
							
								easynam 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							31a433b69e 
							
						 
					 
					
						
						
							
							add basic example of a custom update loop ( #799 )  
						
						
						
					 
					
						2020-11-09 13:04:27 -08:00 
						 
				 
			
				
					
						
							
							
								Oscar 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f54788527b 
							
						 
					 
					
						
						
							
							Add received character ( #805 )  
						
						... 
						
						
						
						* Add ReceivedCharacter window event
* Add ReceivedCharacter window event examples 
						
					 
					
						2020-11-06 17:15:56 -08:00 
						 
				 
			
				
					
						
							
							
								karroffel 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1c38106f75 
							
						 
					 
					
						
						
							
							add example that represents contributors as bevy icons ( #801 )  
						
						
						
					 
					
						2020-11-06 14:35:18 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9afe196f16 
							
						 
					 
					
						
						
							
							release: 0.3.0 ( #783 )  
						
						
						
					 
					
						2020-11-03 13:34:00 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8d2d2426fe 
							
						 
					 
					
						
						
							
							rename example and readme titles ( #781 )  
						
						
						
					 
					
						2020-11-03 12:00:47 -08:00 
						 
				 
			
				
					
						
							
							
								David Ackerman 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7efb1b1887 
							
						 
					 
					
						
						
							
							Fix initial Android support ( #778 )  
						
						... 
						
						
						
						* Add force touches, fix ui focus system and touch screen system
* Fix examples README. Update rodio with Android support. Add Android build CI
* Alter android metadata in root Cargo.toml 
						
					 
					
						2020-11-03 11:32:48 -08:00 
						 
				 
			
				
					
						
							
							
								Nicholas Rishel 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							53c4c45eca 
							
						 
					 
					
						
						
							
							Use embedded glslang for runtime glsl-to-spirv and add Android example ( #740 )  
						
						... 
						
						
						
						Use embedded glslang for runtime glsl-to-spirv and add Android example 
						
					 
					
						2020-11-02 16:30:30 -08:00 
						 
				 
			
				
					
						
							
							
								Julian Heinken 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f81ecddafc 
							
						 
					 
					
						
						
							
							Example for custom mesh attributes ( #757 )  
						
						... 
						
						
						
						example for custom attributes + changelog 
						
					 
					
						2020-11-02 13:47:05 -08:00 
						 
				 
			
				
					
						
							
							
								simlay 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9cc6368b28 
							
						 
					 
					
						
						
							
							An initial xcode setup for using xcode ( #539 )  
						
						... 
						
						
						
						An example of bevy using xcode 
						
					 
					
						2020-10-31 14:36:24 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							bf2a917b81 
							
						 
					 
					
						
						
							
							app: PluginGroups and DefaultPlugins ( #744 )  
						
						
						
					 
					
						2020-10-29 13:04:28 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							267599e577 
							
						 
					 
					
						
						
							
							gamepad: expose raw and filtered gamepad events. ( #711 )  
						
						
						
					 
					
						2020-10-21 15:56:07 -07:00 
						 
				 
			
				
					
						
							
							
								Utkarsh 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d01ba9e4fc 
							
						 
					 
					
						
						
							
							Separate gamepad state code from gamepad event code and other customizations ( #700 )  
						
						... 
						
						
						
						Separated gamepad event and gamepad state code and made gamepad input more customizable 
						
					 
					
						2020-10-21 10:27:00 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c32e637384 
							
						 
					 
					
						
						
							
							Asset system rework and GLTF scene loading ( #693 )  
						
						
						
					 
					
						2020-10-18 13:48:15 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a602f50c2c 
							
						 
					 
					
						
						
							
							small input example improvements ( #701 )  
						
						
						
					 
					
						2020-10-18 13:20:42 -07:00 
						 
				 
			
				
					
						
							
							
								Sergey Minakov 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a80469bd13 
							
						 
					 
					
						
						
							
							Touch support implementation ( #696 )  
						
						... 
						
						
						
						Adds a basic touch input system 
						
					 
					
						2020-10-18 12:24:01 -07:00 
						 
				 
			
				
					
						
							
							
								Alex 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d004bce0c9 
							
						 
					 
					
						
						
							
							Added basic mouse capture API ( #679 )  
						
						... 
						
						
						
						Added basic cursor lock API 
						
					 
					
						2020-10-16 14:07:01 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							22a2c88a47 
							
						 
					 
					
						
						
							
							winit: upgrade to 0.23.0 / move back upstream! ( #617 )  
						
						
						
					 
					
						2020-10-02 12:24:30 -07:00 
						 
				 
			
				
					
						
							
							
								EthanYidong 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4c753e2588 
							
						 
					 
					
						
						
							
							move dynamic plugin loading to its own optional crate ( #544 )  
						
						... 
						
						
						
						move dynamic plugin loading to its own crate 
						
					 
					
						2020-10-01 13:04:06 -07:00 
						 
				 
			
				
					
						
							
							
								jngbsn 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8e876463ec 
							
						 
					 
					
						
						
							
							Add hierarchy example ( #565 )  
						
						... 
						
						
						
						add ecs/hierarchy example 
						
					 
					
						2020-10-01 12:43:26 -07:00 
						 
				 
			
				
					
						
							
							
								Will Hart 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1beee4fd28 
							
						 
					 
					
						
						
							
							Add AppBuilder::asset_loader_from_instance ( #580 )  
						
						... 
						
						
						
						* Implement add_asset_loader_from_instance
* Add example of different data loaders 
						
					 
					
						2020-10-01 11:31:06 -07:00 
						 
				 
			
				
					
						
							
							
								Mariusz Kryński 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a3012d94bb 
							
						 
					 
					
						
						
							
							WASM asset loading ( #559 )  
						
						... 
						
						
						
						wasm assets 
						
					 
					
						2020-09-25 15:26:23 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							74dba5f36b 
							
						 
					 
					
						
						
							
							release: 0.2.1 ( #533 )  
						
						
						
					 
					
						2020-09-20 15:58:32 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ba5af4dd56 
							
						 
					 
					
						
						
							
							release: 0.2.0 ( #520 )  
						
						
						
					 
					
						2020-09-19 15:29:08 -07:00 
						 
				 
			
				
					
						
							
							
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5e3731ddce 
							
						 
					 
					
						
						
							
							Create winit canvas under WebAssembly ( #506 )  
						
						
						
					 
					
						2020-09-18 20:11:26 -07:00 
						 
				 
			
				
					
						
							
							
								Utkarsh 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							19d4694d24 
							
						 
					 
					
						
						
							
							Added gamepad support using Gilrs ( #280 )  
						
						... 
						
						
						
						Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-09-18 14:43:47 -07:00 
						 
				 
			
				
					
						
							
							
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							34c6f5f41b 
							
						 
					 
					
						
						
							
							Implement WASM support for bevy_winit ( #503 )  
						
						... 
						
						
						
						Also, replaced wasm_timer::Instant with instant::Instant as it is
used by winit WASM implementation. 
						
					 
					
						2020-09-16 13:40:32 -07:00 
						 
				 
			
				
					
						
							
							
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2b0ee24a5d 
							
						 
					 
					
						
						
							
							Implement single threaded task scheduler for WebAssembly ( #496 )  
						
						... 
						
						
						
						* Add hello_wasm example
* Implement single threaded task scheduler for WebAssembly 
						
					 
					
						2020-09-15 18:05:31 -07:00 
						 
				 
			
				
					
						
							
							
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b9f549efaa 
							
						 
					 
					
						
						
							
							Make "render" feature optional ( #485 )  
						
						
						
					 
					
						2020-09-15 12:20:20 -07:00 
						 
				 
			
				
					
						
							
							
								Smite Rust 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a5259ab45f 
							
						 
					 
					
						
						
							
							update dependencies ( #493 )  
						
						
						
					 
					
						2020-09-14 18:12:52 -07:00