Commit Graph

14 Commits

Author SHA1 Message Date
Matty Weatherley
ee9bea1ba9
Use variadics_please to implement StableInterpolate on tuples. (#16931)
# Objective

Now that `variadics_please` has a 1.1 release, we can re-implement the
original solution.

## Solution

Copy-paste the code from the [original
PR](https://github.com/bevyengine/bevy/pull/15931) branch :)
2024-12-24 02:53:43 +00:00
Matty Weatherley
c60dcea231
Derivative access patterns for curves (#16503)
# Objective

- For curves that also include derivatives, make accessing derivative
information via the `Curve` API ergonomic: that is, provide access to a
curve that also samples derivative information.
- Implement this functionality for cubic spline curves provided by
`bevy_math`.

Ultimately, this is to serve the purpose of doing more geometric
operations on curves, like reparametrization by arclength and the
construction of moving frames.

## Solution

This has several parts, some of which may seem redundant. However, care
has been put into this to satisfy the following constraints:
- Accessing a `Curve` that samples derivative information should be not
just possible but easy and non-error-prone. For example, given a
differentiable `Curve<Vec2>`, one should be able to access something
like a `Curve<(Vec2, Vec2)>` ergonomically, and not just sample the
derivatives piecemeal from point to point.
- Derivative access should not step on the toes of ordinary curve usage.
In particular, in the above scenario, we want to avoid simply making the
same curve both a `Curve<Vec2>` and a `Curve<(Vec2, Vec2)>` because this
requires manual disambiguation when the API is used.
- Derivative access must work gracefully in both owned and borrowed
contexts.

### `HasTangent`

We introduce a trait `HasTangent` that provides an associated `Tangent`
type for types that have tangent spaces:
```rust
pub trait HasTangent {
    /// The tangent type.
    type Tangent: VectorSpace;
}
```

(Mathematically speaking, it would be more precise to say that these are
types that represent spaces which are canonically
[parallelized](https://en.wikipedia.org/wiki/Parallelizable_manifold). )

The idea here is that a point moving through a `HasTangent` type may
have a derivative valued in the associated `Tangent` type at each time
in its journey. We reify this with a `WithDerivative<T>` type that uses
`HasTangent` to include derivative information:
```rust
pub struct WithDerivative<T>
where
    T: HasTangent,
{
    /// The underlying value.
    pub value: T,

    /// The derivative at `value`.
    pub derivative: T::Tangent,
}
```

And we can play the same game with second derivatives as well, since
every `VectorSpace` type is `HasTangent` where `Tangent` is itself (we
may want to be more restrictive with this in practice, but this holds
mathematically).
```rust
pub struct WithTwoDerivatives<T>
where
    T: HasTangent,
{
    /// The underlying value.
    pub value: T,

    /// The derivative at `value`.
    pub derivative: T::Tangent,

    /// The second derivative at `value`.
    pub second_derivative: <T::Tangent as HasTangent>::Tangent,
}
```

In this PR, `HasTangent` is only implemented for `VectorSpace` types,
but it would be valuable to have this implementation for types like
`Rot2` and `Quat` as well. We could also do it for the isometry types
and, potentially, transforms as well. (This is in decreasing order of
value in my opinion.)

### `CurveWithDerivative`

This is a trait for a `Curve<T>` which allows the construction of a
`Curve<WithDerivative<T>>` when derivative information is known
intrinsically. It looks like this:
```rust
/// Trait for curves that have a well-defined notion of derivative, allowing for
/// derivatives to be extracted along with values.
pub trait CurveWithDerivative<T>
where
    T: HasTangent,
{
    /// This curve, but with its first derivative included in sampling.
    fn with_derivative(self) -> impl Curve<WithDerivative<T>>;
}
```

The idea here is to provide patterns like this:
```rust
let value_and_derivative = my_curve.with_derivative().sample_clamped(t);
```

One of the main points here is that `Curve<WithDerivative<T>>` is useful
as an output because it can be used durably. For example, in a dynamic
context, something that needs curves with derivatives can store
something like a `Box<dyn Curve<WithDerivative<T>>>`. Note that
`CurveWithDerivative` is not dyn-compatible.

### `SampleDerivative`

Many curves "know" how to sample their derivatives instrinsically, but
implementing `CurveWithDerivative` as given would be onerous or require
an annoying amount of boilerplate. There are also hurdles to overcome
that involve references to curves: for the `Curve` API, the expectation
is that curve transformations like `with_derivative` take things by
value, with the contract that they can still be used by reference
through deref-magic by including `by_ref` in a method chain.

These problems are solved simultaneously by a trait `SampleDerivative`
which, when implemented, automatically derives `CurveWithDerivative` for
a type and all types that dereference to it. It just looks like this:
```rust
pub trait SampleDerivative<T>: Curve<T>
where
    T: HasTangent,
{
    fn sample_with_derivative_unchecked(&self, t: f32) -> WithDerivative<T>;
    // ... other sampling variants as default methods
}
```

The point is that the output of `with_derivative` is a
`Curve<WithDerivative<T>>` that uses the `SampleDerivative`
implementation. On a `SampleDerivative` type, you can also just call
`my_curve.sample_with_derivative(t)` instead of something like
`my_curve.by_ref().with_derivative().sample(t)`, which is more verbose
and less accessible.

In practice, `CurveWithDerivative<T>` is actually a "sealed" extension
trait of `SampleDerivative<T>`.

## Adaptors

`SampleDerivative` has automatic implementations on all curve adaptors
except for `FunctionCurve`, `MapCurve`, and `ReparamCurve` (because we
do not have a notion of differentiable Rust functions).

For example, `CurveReparamCurve` (the reparametrization of a curve by
another curve) can compute derivatives using the chain rule in the case
both its constituents have them.

## Testing

Tests for derivatives on the curve adaptors are included.

---

## Showcase

This development allows derivative information to be included with and
extracted from curves using the `Curve` API.
```rust
let points = [
    vec2(-1.0, -20.0),
    vec2(3.0, 2.0),
    vec2(5.0, 3.0),
    vec2(9.0, 8.0),
];

// A cubic spline curve that goes through `points`.
let curve = CubicCardinalSpline::new(0.3, points).to_curve().unwrap();

// Calling `with_derivative` causes derivative output to be included in the output of the curve API.
let curve_with_derivative = curve.with_derivative();

// A `Curve<f32>` that outputs the speed of the original.
let speed_curve = curve_with_derivative.map(|x| x.derivative.norm());
```

---

## Questions

- ~~Maybe we should seal `WithDerivative` or make it require
`SampleDerivative` (i.e. make it unimplementable except through
`SampleDerivative`).~~ I decided this is a good idea.
- ~~Unclear whether `VectorSpace: HasTangent` blanket implementation is
really appropriate. For colors, for example, I'm not sure that the
derivative values can really be interpreted as a color. In any case, it
should still remain the case that `VectorSpace` types are `HasTangent`
and that `HasTangent::Tangent: HasTangent`.~~ I think this is fine.
- Infinity bikeshed on names of traits and things.

## Future

- Faster implementations of `SampleDerivative` for cubic spline curves.
- Improve ergonomics for accessing only derivatives (and other kinds of
transformations on derivative curves).
- Implement `HasTangent` for:
  - `Rot2`/`Quat`
  - `Isometry` types
  - `Transform`, maybe
- Implement derivatives for easing curves.
- Marker traits for continuous/differentiable curves. (It's actually
unclear to me how much value this has in practice, but we have discussed
it in the past.)

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-12-10 20:27:37 +00:00
Zachary Harrold
a8b9c945c7
Add no_std Support to bevy_math (#15810)
# Objective

- Contributes to #15460

## Solution

- Added two new features, `std` (default) and `alloc`, gating `std` and
`alloc` behind them respectively.
- Added missing `f32` functions to `std_ops` as required. These `f32`
methods have been added to the `clippy.toml` deny list to aid in
`no_std` development.

## Testing

- CI
- `cargo clippy -p bevy_math --no-default-features --features libm
--target "x86_64-unknown-none"`
- `cargo test -p bevy_math --no-default-features --features libm`
- `cargo test -p bevy_math --no-default-features --features "libm,
alloc"`
- `cargo test -p bevy_math --no-default-features --features "libm,
alloc, std"`
- `cargo test -p bevy_math --no-default-features --features "std"`

## Notes

The following items require the `alloc` feature to be enabled:

- `CubicBSpline`
- `CubicBezier`
- `CubicCardinalSpline`
- `CubicCurve`
- `CubicGenerator`
- `CubicHermite`
- `CubicNurbs`
- `CyclicCubicGenerator`
- `RationalCurve`
- `RationalGenerator`
- `BoxedPolygon`
- `BoxedPolyline2d`
- `BoxedPolyline3d`
- `SampleCurve`
- `SampleAutoCurve`
- `UnevenSampleCurve`
- `UnevenSampleAutoCurve`
- `EvenCore`
- `UnevenCore`
- `ChunkedUnevenCore`

This requirement could be relaxed in certain cases, but I had erred on
the side of gating rather than modifying. Since `no_std` is a new set of
platforms we are adding support to, and the `alloc` feature is enabled
by default, this is not a breaking change.

---------

Co-authored-by: Benjamin Brienen <benjamin.brienen@outlook.com>
Co-authored-by: Matty <2975848+mweatherley@users.noreply.github.com>
Co-authored-by: Joona Aalto <jondolf.dev@gmail.com>
2024-12-03 17:14:51 +00:00
Martín Maita
a44b668b90
Bump crate-ci/typos from 1.26.8 to 1.27.0 (#16236)
# Objective

- Closes #16224

## Solution

- Bumps `crate-ci/typos@v1.26.8` to `crate-ci/typos@v1.27.0`.

## Testing

- CI checks should pass.

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-11-05 01:33:27 +00:00
Tau Gärtli
ed351294ec
Use #[doc(fake_variadic)] on StableInterpolate (#15933)
This is a follow-up to #15931 that adds `#[doc(fake_variadic)]` for
improved docs output :)
2024-10-15 23:40:42 +00:00
Matty
a09104b62c
Infer StableInterpolate on tuples (#15931)
# Objective

Make `StableInterpolate` "just work" on tuples whose parts are each
`StableInterpolate` types. These types arise notably through
`Curve::zip` (or just through explicit mapping of a similar form). It
would otherwise be kind of frustrating to stumble upon such a thing and
then realize that, e.g., automatic resampling just doesn't work, even
though there is a very "obvious" way to do it.

## Solution

Infer `StableInterpolate` on tuples of up to size 11. I can make that
number bigger, if desired. Unfortunately, I don't think that our
standard "fake variadics" tools actually work for this; the anonymous
field accessors of tuples are `:tt` for purposes of macro expansion,
which means that you can't simplify away the identifiers by doing
something clever like using recursion (which would work if they were
`:expr`). Maybe someone who knows some incredibly dark magic could chime
in with a better solution.

The expanded impls look like this:
```rust
impl<
        T0: StableInterpolate,
        T1: StableInterpolate,
        T2: StableInterpolate,
        T3: StableInterpolate,
        T4: StableInterpolate,
    > StableInterpolate for (T0, T1, T2, T3, T4)
{
    fn interpolate_stable(&self, other: &Self, t: f32) -> Self {
        (
            <T0 as StableInterpolate>::interpolate_stable(&self.0, &other.0, t),
            <T1 as StableInterpolate>::interpolate_stable(&self.1, &other.1, t),
            <T2 as StableInterpolate>::interpolate_stable(&self.2, &other.2, t),
            <T3 as StableInterpolate>::interpolate_stable(&self.3, &other.3, t),
            <T4 as StableInterpolate>::interpolate_stable(&self.4, &other.4, t),
        )
    }
}
```

## Testing

Expanded macros; it compiles.

## Future

Make a version of the fake variadics workflow that supports this kind of
thing.
2024-10-15 19:55:36 +00:00
Matty
e563f86a1d
Simplified easing curves (#15711)
# Objective

Simplify the API surrounding easing curves. Broaden the base of types
that support easing.

## Solution

There is now a single library function, `easing_curve`, which constructs
a unit-parametrized easing curve between two values based on an
`EaseFunction`:
```rust
/// Given a `start` and `end` value, create a curve parametrized over [the unit interval]
/// that connects them, using the given [ease function] to determine the form of the
/// curve in between.
///
/// [the unit interval]: Interval::UNIT
/// [ease function]: EaseFunction
pub fn easing_curve<T: Ease>(start: T, end: T, ease_fn: EaseFunction) -> EasingCurve<T> { //... }
```

As this shows, the type of the output curve is generic only in `T`. In
particular, as long as `T` is `Reflect` (and `FromReflect` etc. — i.e.,
a standard "well-behaved" reflectable type), `EasingCurve<T>` is also
`Reflect`, and there is no special field handling nonsense. Therefore,
`EasingCurve` is the kind of thing that would be able to be easily
changed in an editor. This is made possible by storing the actual
`EaseFunction` on `EasingCurve<T>` instead of indirecting through some
kind of function type (which generally leads to issues with reflection).

The types that can be eased are those that implement a trait `Ease`:
```rust
/// A type whose values can be eased between.
///
/// This requires the construction of an interpolation curve that actually extends
/// beyond the curve segment that connects two values, because an easing curve may
/// extrapolate before the starting value and after the ending value. This is
/// especially common in easing functions that mimic elastic or springlike behavior.
pub trait Ease: Sized {
    /// Given `start` and `end` values, produce a curve with [unlimited domain]
    /// that:
    /// - takes a value equivalent to `start` at `t = 0`
    /// - takes a value equivalent to `end` at `t = 1`
    /// - has constant speed everywhere, including outside of `[0, 1]`
    ///
    /// [unlimited domain]: Interval::EVERYWHERE
    fn interpolating_curve_unbounded(start: &Self, end: &Self) -> impl Curve<Self>;
}
```

(I know, I know, yet *another* interpolation trait. See 'Future
direction'.)

The other existing easing functions from the previous version of this
module have also become new members of `EaseFunction`: `Linear`,
`Steps`, and `Elastic` (which maybe needs a different name). The latter
two are parametrized.

## Testing

Tested using the `easing_functions` example. I also axed the
`cubic_curve` example which was of questionable value and replaced it
with `eased_motion`, which uses this API in the context of animation:


https://github.com/user-attachments/assets/3c802992-6b9b-4b56-aeb1-a47501c29ce2


---

## Future direction

Morally speaking, `Ease` is incredibly similar to `StableInterpolate`.
Probably, we should just merge `StableInterpolate` into `Ease`, and then
make `SmoothNudge` an automatic extension trait of `Ease`. The reason I
didn't do that is that `StableInterpolate` is not implemented for
`VectorSpace` because of concerns about the `Color` types, and I wanted
to avoid controversy. I think that may be a good idea though.

As Alice mentioned before, we should also probably get rid of the
`interpolation` dependency.

The parametrized `Elastic` variant probably also needs some additional
work (e.g. renaming, in/out/in-out variants, etc.) if we want to keep
it.
2024-10-08 19:45:13 +00:00
Zachary Harrold
d70595b667
Add core and alloc over std Lints (#15281)
# Objective

- Fixes #6370
- Closes #6581

## Solution

- Added the following lints to the workspace:
  - `std_instead_of_core`
  - `std_instead_of_alloc`
  - `alloc_instead_of_core`
- Used `cargo +nightly fmt` with [item level use
formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Item%5C%3A)
to split all `use` statements into single items.
- Used `cargo clippy --workspace --all-targets --all-features --fix
--allow-dirty` to _attempt_ to resolve the new linting issues, and
intervened where the lint was unable to resolve the issue automatically
(usually due to needing an `extern crate alloc;` statement in a crate
root).
- Manually removed certain uses of `std` where negative feature gating
prevented `--all-features` from finding the offending uses.
- Used `cargo +nightly fmt` with [crate level use
formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Crate%5C%3A)
to re-merge all `use` statements matching Bevy's previous styling.
- Manually fixed cases where the `fmt` tool could not re-merge `use`
statements due to conditional compilation attributes.

## Testing

- Ran CI locally

## Migration Guide

The MSRV is now 1.81. Please update to this version or higher.

## Notes

- This is a _massive_ change to try and push through, which is why I've
outlined the semi-automatic steps I used to create this PR, in case this
fails and someone else tries again in the future.
- Making this change has no impact on user code, but does mean Bevy
contributors will be warned to use `core` and `alloc` instead of `std`
where possible.
- This lint is a critical first step towards investigating `no_std`
options for Bevy.

---------

Co-authored-by: François Mockers <francois.mockers@vleue.com>
2024-09-27 00:59:59 +00:00
Clar Fon
efda7f3f9c
Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
Takes the first two commits from #15375 and adds suggestions from this
comment:
https://github.com/bevyengine/bevy/pull/15375#issuecomment-2366968300

See #15375 for more reasoning/motivation.

## Rebasing (rerunning)

```rust
git switch simpler-lint-fixes
git reset --hard main
cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate
cargo fmt --all
git add --update
git commit --message "rustfmt"
cargo clippy --workspace --all-targets --all-features --fix
cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate
cargo fmt --all
git add --update
git commit --message "clippy"
git cherry-pick e6c0b94f6795222310fb812fa5c4512661fc7887
```
2024-09-24 11:42:59 +00:00
Matty
61a1530c56
Make bevy_math's libm feature use libm for all f32methods with unspecified precision (#14693)
# Objective

Closes #14474

Previously, the `libm` feature of bevy_math would just pass the same
feature flag down to glam. However, bevy_math itself had many uses of
floating-point arithmetic with unspecified precision. For example,
`f32::sin_cos` and `f32::powi` have unspecified precision, which means
that the exact details of their output are not guaranteed to be stable
across different systems and/or versions of Rust. This means that users
of bevy_math could observe slightly different behavior on different
systems if these methods were used.

The goal of this PR is to make it so that the `libm` feature flag
actually guarantees some degree of determinacy within bevy_math itself
by switching to the libm versions of these functions when the `libm`
feature is enabled.

## Solution

bevy_math now has an internal module `bevy_math::ops`, which re-exports
either the standard versions of the operations or the libm versions
depending on whether the `libm` feature is enabled. For example,
`ops::sin` compiles to `f32::sin` without the `libm` feature and to
`libm::sinf` with it.

This approach has a small shortfall, which is that `f32::powi` (integer
powers of floating point numbers) does not have an equivalent in `libm`.
On the other hand, this method is only used for squaring and cubing
numbers in bevy_math. Accordingly, this deficit is covered by the
introduction of a trait `ops::FloatPow`:
```rust
pub(crate) trait FloatPow {
    fn squared(self) -> Self;
    fn cubed(self) -> Self;
}
```

Next, each current usage of the unspecified-precision methods has been
replaced by its equivalent in `ops`, so that when `libm` is enabled, the
libm version is used instead. The exception, of course, is that
`.powi(2)`/`.powi(3)` have been replaced with `.squared()`/`.cubed()`.

Finally, the usage of the plain `f32` methods with unspecified precision
is now linted out of bevy_math (and hence disallowed in CI). For
example, using `f32::sin` within bevy_math produces a warning that tells
the user to use the `ops::sin` version instead.

## Testing

Ran existing tests. It would be nice to check some benchmarks on NURBS
things once #14677 merges. I'm happy to wait until then if the rest of
this PR is fine.

---

## Discussion

In the future, it might make sense to actually expose `bevy_math::ops`
as public if any downstream Bevy crates want to provide similar
determinacy guarantees. For now, it's all just `pub(crate)`.

This PR also only covers `f32`. If we find ourselves using `f64`
internally in parts of bevy_math for better robustness, we could extend
the module and lints to cover the `f64` versions easily enough.

I don't know how feasible it is, but it would also be nice if we could
standardize the bevy_math tests with the `libm` feature in CI, since
their success is currently platform-dependent (e.g. 8 of them fail on my
machine when run locally).

---------

Co-authored-by: IQuick 143 <IQuick143cz@gmail.com>
2024-08-12 16:13:36 +00:00
Matty
9af2ef740b
Make bevy_math::common_traits public (#14245)
# Objective

Fixes #14243 

## Solution

`bevy_math::common_traits` is now a public module.
2024-07-09 17:16:47 +00:00
Matty
a569b35c18
Stable interpolation and smooth following (#13741)
# Objective

Partially address #13408 

Rework of #13613

Unify the very nice forms of interpolation specifically present in
`bevy_math` under a shared trait upon which further behavior can be
based.

The ideas in this PR were prompted by [Lerp smoothing is broken by Freya
Holmer](https://www.youtube.com/watch?v=LSNQuFEDOyQ).

## Solution

There is a new trait `StableInterpolate` in `bevy_math::common_traits`
which enshrines a quite-specific notion of interpolation with a lot of
guarantees:
```rust
/// A type with a natural interpolation that provides strong subdivision guarantees.
///
/// Although the only required method is `interpolate_stable`, many things are expected of it:
///
/// 1. The notion of interpolation should follow naturally from the semantics of the type, so
///    that inferring the interpolation mode from the type alone is sensible.
///
/// 2. The interpolation recovers something equivalent to the starting value at `t = 0.0`
///    and likewise with the ending value at `t = 1.0`.
///
/// 3. Importantly, the interpolation must be *subdivision-stable*: for any interpolation curve
///    between two (unnamed) values and any parameter-value pairs `(t0, p)` and `(t1, q)`, the
///    interpolation curve between `p` and `q` must be the *linear* reparametrization of the original
///    interpolation curve restricted to the interval `[t0, t1]`.
///
/// The last of these conditions is very strong and indicates something like constant speed. It
/// is called "subdivision stability" because it guarantees that breaking up the interpolation
/// into segments and joining them back together has no effect.
///
/// Here is a diagram depicting it:
/// ```text
/// top curve = u.interpolate_stable(v, t)
///
///              t0 => p   t1 => q    
///   |-------------|---------|-------------|
/// 0 => u         /           \          1 => v
///              /               \
///            /                   \
///          /        linear         \
///        /     reparametrization     \
///      /   t = t0 * (1 - s) + t1 * s   \
///    /                                   \
///   |-------------------------------------|
/// 0 => p                                1 => q
///
/// bottom curve = p.interpolate_stable(q, s)
/// ```
///
/// Note that some common forms of interpolation do not satisfy this criterion. For example,
/// [`Quat::lerp`] and [`Rot2::nlerp`] are not subdivision-stable.
///
/// Furthermore, this is not to be used as a general trait for abstract interpolation.
/// Consumers rely on the strong guarantees in order for behavior based on this trait to be
/// well-behaved.
///
/// [`Quat::lerp`]: crate::Quat::lerp
/// [`Rot2::nlerp`]: crate::Rot2::nlerp
pub trait StableInterpolate: Clone {
    /// Interpolate between this value and the `other` given value using the parameter `t`.
    /// Note that the parameter `t` is not necessarily clamped to lie between `0` and `1`.
    /// When `t = 0.0`, `self` is recovered, while `other` is recovered at `t = 1.0`,
    /// with intermediate values lying between the two.
    fn interpolate_stable(&self, other: &Self, t: f32) -> Self;
}
```

This trait has a blanket implementation over `NormedVectorSpace`, where
`lerp` is used, along with implementations for `Rot2`, `Quat`, and the
direction types using variants of `slerp`. Other areas may choose to
implement this trait in order to hook into its functionality, but the
stringent requirements must actually be met.

This trait bears no direct relationship with `bevy_animation`'s
`Animatable` trait, although they may choose to use `interpolate_stable`
in their trait implementations if they wish, as both traits involve
type-inferred interpolations of the same kind. `StableInterpolate` is
not a supertrait of `Animatable` for a couple reasons:
1. Notions of interpolation in animation are generally going to be much
more general than those allowed under these constraints.
2. Laying out these generalized interpolation notions is the domain of
`bevy_animation` rather than of `bevy_math`. (Consider also that
inferring interpolation from types is not universally desirable.)

Similarly, this is not implemented on `bevy_color`'s color types,
although their current mixing behavior does meet the conditions of the
trait.

As an aside, the subdivision-stability condition is of interest
specifically for the [Curve
RFC](https://github.com/bevyengine/rfcs/pull/80), where it also ensures
a kind of stability for subsampling.

Importantly, this trait ensures that the "smooth following" behavior
defined in this PR behaves predictably:
```rust
    /// Smoothly nudge this value towards the `target` at a given decay rate. The `decay_rate`
    /// parameter controls how fast the distance between `self` and `target` decays relative to
    /// the units of `delta`; the intended usage is for `decay_rate` to generally remain fixed,
    /// while `delta` is something like `delta_time` from an updating system. This produces a
    /// smooth following of the target that is independent of framerate.
    ///
    /// More specifically, when this is called repeatedly, the result is that the distance between
    /// `self` and a fixed `target` attenuates exponentially, with the rate of this exponential
    /// decay given by `decay_rate`.
    ///
    /// For example, at `decay_rate = 0.0`, this has no effect.
    /// At `decay_rate = f32::INFINITY`, `self` immediately snaps to `target`.
    /// In general, higher rates mean that `self` moves more quickly towards `target`.
    ///
    /// # Example
    /// ```
    /// # use bevy_math::{Vec3, StableInterpolate};
    /// # let delta_time: f32 = 1.0 / 60.0;
    /// let mut object_position: Vec3 = Vec3::ZERO;
    /// let target_position: Vec3 = Vec3::new(2.0, 3.0, 5.0);
    /// // Decay rate of ln(10) => after 1 second, remaining distance is 1/10th
    /// let decay_rate = f32::ln(10.0);
    /// // Calling this repeatedly will move `object_position` towards `target_position`:
    /// object_position.smooth_nudge(&target_position, decay_rate, delta_time);
    /// ```
    fn smooth_nudge(&mut self, target: &Self, decay_rate: f32, delta: f32) {
        self.interpolate_stable_assign(target, 1.0 - f32::exp(-decay_rate * delta));
    }
```

As the documentation indicates, the intention is for this to be called
in game update systems, and `delta` would be something like
`Time::delta_seconds` in Bevy, allowing positions, orientations, and so
on to smoothly follow a target. A new example, `smooth_follow`,
demonstrates a basic implementation of this, with a sphere smoothly
following a sharply moving target:


https://github.com/bevyengine/bevy/assets/2975848/7124b28b-6361-47e3-acf7-d1578ebd0347


## Testing

Tested by running the example with various parameters.
2024-06-10 12:50:59 +00:00
Verte
97f0555cb0
Remove VectorSpace impl on Quat (#12796)
- Fixes #[12762](https://github.com/bevyengine/bevy/issues/12762).

## Migration Guide

- `Quat` no longer implements `VectorSpace` as unit quaternions don't
actually form proper vector spaces. If you're absolutely certain that
what you're doing is correct, convert the `Quat` into a `Vec4` and
perform the operations before converting back.
2024-03-30 17:18:52 +00:00
Matty
f924b4d9ef
Move Point out of cubic splines module and expand it (#12747)
# Objective

Previously, the `Point` trait, which abstracts all of the operations of
a real vector space, was sitting in the submodule of `bevy_math` for
cubic splines. However, the trait has broader applications than merely
cubic splines, and we should use it when possible to avoid code
duplication when performing vector operations.

## Solution

`Point` has been moved into a new submodule in `bevy_math` named
`common_traits`. Furthermore, it has been renamed to `VectorSpace`,
which is more descriptive, and an additional trait `NormedVectorSpace`
has been introduced to expand the API to cover situations involving
geometry in addition to algebra. Additionally, `VectorSpace` itself now
requires a `ZERO` constant and `Neg`. It also supports a `lerp` function
as an automatic trait method.

Here is what that looks like:
```rust
/// A type that supports the mathematical operations of a real vector space, irrespective of dimension.
/// In particular, this means that the implementing type supports:
/// - Scalar multiplication and division on the right by elements of `f32`
/// - Negation
/// - Addition and subtraction
/// - Zero
///
/// Within the limitations of floating point arithmetic, all the following are required to hold:
/// - (Associativity of addition) For all `u, v, w: Self`, `(u + v) + w == u + (v + w)`.
/// - (Commutativity of addition) For all `u, v: Self`, `u + v == v + u`.
/// - (Additive identity) For all `v: Self`, `v + Self::ZERO == v`.
/// - (Additive inverse) For all `v: Self`, `v - v == v + (-v) == Self::ZERO`.
/// - (Compatibility of multiplication) For all `a, b: f32`, `v: Self`, `v * (a * b) == (v * a) * b`.
/// - (Multiplicative identity) For all `v: Self`, `v * 1.0 == v`.
/// - (Distributivity for vector addition) For all `a: f32`, `u, v: Self`, `(u + v) * a == u * a + v * a`.
/// - (Distributivity for scalar addition) For all `a, b: f32`, `v: Self`, `v * (a + b) == v * a + v * b`.
///
/// Note that, because implementing types use floating point arithmetic, they are not required to actually
/// implement `PartialEq` or `Eq`.
pub trait VectorSpace:
    Mul<f32, Output = Self>
    + Div<f32, Output = Self>
    + Add<Self, Output = Self>
    + Sub<Self, Output = Self>
    + Neg
    + Default
    + Debug
    + Clone
    + Copy
{
    /// The zero vector, which is the identity of addition for the vector space type.
    const ZERO: Self;

    /// Perform vector space linear interpolation between this element and another, based
    /// on the parameter `t`. When `t` is `0`, `self` is recovered. When `t` is `1`, `rhs`
    /// is recovered.
    ///
    /// Note that the value of `t` is not clamped by this function, so interpolating outside
    /// of the interval `[0,1]` is allowed.
    #[inline]
    fn lerp(&self, rhs: Self, t: f32) -> Self {
        *self * (1. - t) + rhs * t
    }
}
```
```rust
/// A type that supports the operations of a normed vector space; i.e. a norm operation in addition
/// to those of [`VectorSpace`]. Specifically, the implementor must guarantee that the following
/// relationships hold, within the limitations of floating point arithmetic:
/// - (Nonnegativity) For all `v: Self`, `v.norm() >= 0.0`.
/// - (Positive definiteness) For all `v: Self`, `v.norm() == 0.0` implies `v == Self::ZERO`.
/// - (Absolute homogeneity) For all `c: f32`, `v: Self`, `(v * c).norm() == v.norm() * c.abs()`.
/// - (Triangle inequality) For all `v, w: Self`, `(v + w).norm() <= v.norm() + w.norm()`.
///
/// Note that, because implementing types use floating point arithmetic, they are not required to actually
/// implement `PartialEq` or `Eq`.
pub trait NormedVectorSpace: VectorSpace {
    /// The size of this element. The return value should always be nonnegative.
    fn norm(self) -> f32;

    /// The squared norm of this element. Computing this is often faster than computing
    /// [`NormedVectorSpace::norm`].
    #[inline]
    fn norm_squared(self) -> f32 {
        self.norm() * self.norm()
    }

    /// The distance between this element and another, as determined by the norm.
    #[inline]
    fn distance(self, rhs: Self) -> f32 {
        (rhs - self).norm()
    }

    /// The squared distance between this element and another, as determined by the norm. Note that
    /// this is often faster to compute in practice than [`NormedVectorSpace::distance`].
    #[inline]
    fn distance_squared(self, rhs: Self) -> f32 {
        (rhs - self).norm_squared()
    }
}
```

Furthermore, this PR also demonstrates the use of the
`NormedVectorSpace` combined API to implement `ShapeSample` for
`Triangle2d` and `Triangle3d` simultaneously. Such deduplication is one
of the drivers for developing these APIs.

---

## Changelog

- `Point` from `cubic_splines` becomes `VectorSpace`, exported as
`bevy::math::VectorSpace`.
- `VectorSpace` requires `Neg` and `VectorSpace::ZERO` in addition to
its existing prerequisites.
- Introduced public traits `bevy::math::NormedVectorSpace` for generic
geometry tasks involving vectors.
- Implemented `ShapeSample` for `Triangle2d` and `Triangle3d`.

## Migration Guide

Since `Point` no longer exists, any projects using it must switch to
`bevy::math::VectorSpace`. Additionally, third-party implementations of
this trait now require the `Neg` trait; the constant `VectorSpace::ZERO`
must be provided as well.

---

## Discussion

### Design considerations

Originally, the `NormedVectorSpace::norm` method was part of a separate
trait `Normed`. However, I think that was probably too broad and, more
importantly, the semantics of having it in `NormedVectorSpace` are much
clearer.

As it currently stands, the API exposed here is pretty minimal, and
there is definitely a lot more that we could do, but there are more
questions to answer along the way. As a silly example, we could
implement `NormedVectorSpace::length` as an alias for
`NormedVectorSpace::norm`, but this overlaps with methods in all of the
glam types, so we would want to make sure that the implementations are
effectively identical (for what it's worth, I think they are already).

### Future directions

One example of something that could belong in the `NormedVectorSpace`
API is normalization. Actually, such a thing previously existed on this
branch before I decided to shelve it because of concerns with namespace
collision. It looked like this:
```rust
/// This element, but normalized to norm 1 if possible. Returns an error when the reciprocal of
/// the element's norm is not finite.
#[inline]
#[must_use]
fn normalize(&self) -> Result<Self, NonNormalizableError> {
    let reciprocal = 1.0 / self.norm();
    if reciprocal.is_finite() {
        Ok(*self * reciprocal)
    } else {
        Err(NonNormalizableError { reciprocal })
    }
}

/// An error indicating that an element of a [`NormedVectorSpace`] was non-normalizable due to having 
/// non-finite norm-reciprocal.
#[derive(Debug, Error)]
#[error("Element with norm reciprocal {reciprocal} cannot be normalized")]
pub struct NonNormalizableError {
    reciprocal: f32
}
```

With this kind of thing in hand, it might be worth considering
eventually making the passage from vectors to directions fully generic
by employing a wrapper type. (Of course, for our concrete types, we
would leave the existing names in place as aliases.) That is, something
like:
```rust
pub struct NormOne<T>
where T: NormedVectorSpace { //... }
```

Utterly separately, the reason that I implemented `ShapeSample` for
`Triangle2d`/`Triangle3d` was to prototype uniform sampling of abstract
meshes, so that's also a future direction.

---------

Co-authored-by: Zachary Harrold <zac@harrold.com.au>
2024-03-28 13:40:26 +00:00