Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							649ffebb7f 
							
						 
					 
					
						
						
							
							New Mesh implementation (adapts to arbitrary vertex descriptors). Initial gltf model loading.  
						
						
						
					 
					
						2020-04-19 10:08:47 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							dcd71d1b72 
							
						 
					 
					
						
						
							
							Rework AppBuilder system interfaces. Remove setup() in favor of startup_system  
						
						
						
					 
					
						2020-04-15 19:42:17 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							2565a69230 
							
						 
					 
					
						
						
							
							make WorldBuilder non-consuming  
						
						
						
					 
					
						2020-04-07 13:25:01 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5cbf606ef7 
							
						 
					 
					
						
						
							
							make window its own plugin and rename add_defaults to add_default_plugins  
						
						
						
					 
					
						2020-04-04 12:40:32 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ec84a33b43 
							
						 
					 
					
						
						
							
							everything is a plugin  
						
						... 
						
						
						
						... well almost everything 
						
					 
					
						2020-03-28 23:18:33 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							d2e160d44a 
							
						 
					 
					
						
						
							
							refactor cameras. add defaults  
						
						
						
					 
					
						2020-03-21 21:55:33 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ae0d5abf45 
							
						 
					 
					
						
						
							
							use RenderResourceAssignments in place of Entity  
						
						
						
					 
					
						2020-03-20 17:49:29 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							cbba656f16 
							
						 
					 
					
						
						
							
							replace appbuilder::new() with app::build()  
						
						
						
					 
					
						2020-03-20 16:35:19 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							04590de678 
							
						 
					 
					
						
						
							
							separate albedo color and make it required  
						
						... 
						
						
						
						I worked really hard to make ColorSource work, but sadly we need color to be instanceable and making it optional would add too much complexity. Maybe at some point in the future we can add it back. On the plus side, albedo color now modulates the albedo texture 
						
					 
					
						2020-03-17 22:02:01 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5d99f3a7e8 
							
						 
					 
					
						
						
							
							Add Handle<T> support to uniform resource provider. Use Handle<StandardMaterial> instead of StandardMaterial  
						
						
						
					 
					
						2020-03-16 00:45:28 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							99cdf56e7d 
							
						 
					 
					
						
						
							
							add Color type  
						
						
						
					 
					
						2020-03-09 23:43:40 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							8eec5653b6 
							
						 
					 
					
						
						
							
							rename add_archetype to add_entity  
						
						
						
					 
					
						2020-03-09 02:02:17 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							91a6c0d9db 
							
						 
					 
					
						
						
							
							remove "asset scopes" now that resources are separate from world  
						
						
						
					 
					
						2020-03-09 01:40:04 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							9355a53980 
							
						 
					 
					
						
						
							
							upgrade legion (breaks plugins)  
						
						
						
					 
					
						2020-03-08 23:19:07 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							9e5f4aeefc 
							
						 
					 
					
						
						
							
							implement Copy for Handle  
						
						
						
					 
					
						2020-02-23 23:50:44 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f84e71d051 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-02-22 15:02:01 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b809b22589 
							
						 
					 
					
						
						
							
							add ColorSource and remove test macro from StandardMaterial  
						
						
						
					 
					
						2020-02-18 09:16:34 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							57f798c0bd 
							
						 
					 
					
						
						
							
							cleanup  
						
						
						
					 
					
						2020-02-17 19:06:12 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6f376b5f3f 
							
						 
					 
					
						
						
							
							remove old render graph  
						
						
						
					 
					
						2020-02-17 18:36:31 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3b0b40a79d 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-02-07 23:17:51 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							d76b2b032e 
							
						 
					 
					
						
						
							
							entity uniforms kind of work in the new render graph  
						
						... 
						
						
						
						but only the last entity because they all use the same buffer 
						
					 
					
						2020-01-26 21:44:01 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b0df491559 
							
						 
					 
					
						
						
							
							make legacy rendergraph optional (and off by default)  
						
						
						
					 
					
						2020-01-19 12:43:18 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3783deed07 
							
						 
					 
					
						
						
							
							rename object3d to mesh  
						
						
						
					 
					
						2020-01-19 02:10:29 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ec4ca5559f 
							
						 
					 
					
						
						
							
							EntityArchetype proc macro  
						
						
						
					 
					
						2020-01-19 02:02:12 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e0753c8ace 
							
						 
					 
					
						
						
							
							entity archetypes  
						
						... 
						
						
						
						(for organization and compile time speedups) 
						
					 
					
						2020-01-18 15:36:24 -08:00