| 
							
							
								 Marek Legris | 474bb5403e | Transform Rewrite (#374) Remove individual Translation / Rotation / Scale components in favor of a combined Transform component | 2020-09-14 14:00:32 -07:00 |  | 
			
				
					| 
							
							
								 Smite Rust | a9ce7f4e82 | update dependencies (#470) | 2020-09-10 12:54:24 -07:00 |  | 
			
				
					| 
							
							
								 multun | 022a31fd8f | fix formatting / clippy warnings (#295) | 2020-08-22 18:35:40 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | b925e22949 | 0.1.3 upgrade | 2020-08-22 10:16:52 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 7c3b49cb6f | upgrade to latest wgpu | 2020-08-21 18:36:32 -07:00 |  | 
			
				
					| 
							
							
								 Victor "multun" Collod | c38420f1e9 | enforce clippy for all target and features | 2020-08-16 07:20:06 -07:00 |  | 
			
				
					| 
							
							
								 Victor "multun" Collod | d138647818 | enforce cargo fmt --check | 2020-08-16 05:02:06 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 34752a27bd | add "0.1" version to all bevy crate references | 2020-08-09 17:39:28 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 9aee5323e1 | add crate metadata | 2020-08-09 17:24:27 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 3d09459813 | add more doc comments and clean up some public exports | 2020-08-09 16:13:04 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | f963cd41dc | app: rename AppPlugin to Plugin | 2020-08-07 20:22:17 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | bb111cbafa | more example cleanup and polish | 2020-07-31 17:10:29 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 2929197d9b | render: add RenderPass queries. move ui to its own pass | 2020-07-28 20:11:27 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | b5d3f7e794 | use right handed coordinate system in 3d | 2020-07-20 01:33:30 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 2a6e75a27e | pbr: simplify imports | 2020-07-16 19:27:19 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | f742ce3ef2 | app: simplify app imports | 2020-07-16 18:47:51 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | b12c4d0a48 | render: simplify imports and cleanup prelude | 2020-07-16 18:26:21 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 196bde64e3 | cargo fmt | 2020-07-16 17:23:50 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 1110f9b877 | create bevy_math crate and move math types there | 2020-07-16 17:11:52 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 17f3860d12 | remove unsafe Clone implementation on Res/ResMut in favor of UnsafeClone | 2020-07-12 12:06:43 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 6d58a5a033 | render: add direct buffer mapping/unmapping | 2020-07-11 12:29:07 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | c81ab99dac | cargo fmt | 2020-07-10 01:37:06 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 950e50bbb1 | Bevy ECS migration | 2020-07-10 01:06:21 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | e75496772e | legion: change query system ordering | 2020-06-27 10:18:27 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 69925f0817 | render: multi-window cameras ready to go! passes now bind camera buffers and cameras can now be assigned non-primary windows | 2020-06-25 23:04:08 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 92c44320ee | ecs: rename EntityArchetype to ComponentSet | 2020-06-25 11:21:56 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 75429f4639 | render: use left-handed coordinate system and y-up | 2020-06-24 15:29:10 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 3ee8aa8b0f | camera: make camera transform in world coordinates instead of the inverse | 2020-06-23 19:18:32 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 6022ad2c4f | pbr: add "shaded" field to StandardMaterial | 2020-06-22 16:11:30 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | faacd2778d | sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout | 2020-06-21 17:43:36 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 74d0055a3d | render: move dynamic_bindings to PipelineSpecialization This is a temporary step back in ergonomics as we are no longer automatically inferring dynamic bindings from RenderResourceBindings | 2020-06-17 18:10:29 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | e855995145 | cargo fmt | 2020-06-15 12:47:35 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | f799d3ac93 | render: add RenderPipeline and begin moving logic there | 2020-06-15 00:08:50 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 574656b767 | render: remove RenderResources wrapper type | 2020-06-14 12:32:06 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 0fec350411 | render: rename "Assignment" to "Binding" and "AssignmentSet" to "BindGroup" | 2020-06-14 12:02:19 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 0f608fc90f | render: add "specific" ids for buffers, textures, and samplers. Use them instead of RenderResourceIds wherever possible | 2020-06-14 11:41:42 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | fc4160ea41 | AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState. | 2020-06-10 18:54:17 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 3d07fbdc81 | render: "Immediate Mode" draw api This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible | 2020-06-09 23:16:48 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 1426208e2f | remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api | 2020-06-08 14:35:13 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 62c434274f | shader_defs: new leaner shader defs. they are now separate from uniforms | 2020-06-07 22:24:53 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | fd8f87400d | add RenderResources/RenderResource traits to replace Uniforms/Uniform | 2020-06-07 19:12:41 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 5add29f8cf | rename LocalToWorld -> Transform and LocalToParent -> LocalTransform | 2020-06-07 13:39:50 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 6eea96366d | cargo fmt | 2020-06-03 20:08:20 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 5bcd594cb4 | bytes: AsBytes trait, remove zerocopy, remove glam fork | 2020-06-01 19:38:05 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 21a79c56a7 | camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform. | 2020-05-31 10:31:18 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 6e76296ce0 | sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement | 2020-05-30 12:31:04 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 71b3755633 | camera: split 2d and ui camera. remove resource_name mod | 2020-05-29 22:30:07 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | fec9034644 | camera: break out projection components | 2020-05-29 17:25:14 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 0472cbfc7c | start porting "query" systems from SystemBuilder to functions | 2020-05-28 17:32:51 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 830565ae2b | scene: type registry refactor. use short type names when possible | 2020-05-27 19:27:55 -07:00 |  |