Carter Anderson
28fb0fdfc8
Reflect Vertex Buffer Attributes
...
Must follow VertexBufferDescriptorName_AttributeName format
I_VertexBufferDescriptorName_AttributeName indicates that an attribute is instanced
Currently all attributes must be defined in shaders or offsets will be incorrect.
2020-03-17 13:20:54 -07:00
Carter Anderson
63f40589e3
begin instancing work
2020-03-14 12:58:22 -07:00
Carter Anderson
ad654a3c25
add fps printer system to diagnostics mod
2020-03-11 01:44:46 -07:00
Carter Anderson
91a6c0d9db
remove "asset scopes" now that resources are separate from world
2020-03-09 01:40:04 -07:00
Carter Anderson
9355a53980
upgrade legion (breaks plugins)
2020-03-08 23:19:07 -07:00
Carter Anderson
9e5f4aeefc
implement Copy for Handle
2020-02-23 23:50:44 -08:00
Carter Anderson
b809b22589
add ColorSource and remove test macro from StandardMaterial
2020-02-18 09:16:34 -08:00
Carter Anderson
57f798c0bd
cleanup
2020-02-17 19:06:12 -08:00
Carter Anderson
6f376b5f3f
remove old render graph
2020-02-17 18:36:31 -08:00
Carter Anderson
b0df491559
make legacy rendergraph optional (and off by default)
2020-01-19 12:43:18 -08:00
Carter Anderson
7037c8c494
cargo fmt
2020-01-14 22:23:00 -08:00
Carter Anderson
5f6bad2dc8
add system stages to app builder
2020-01-14 12:37:01 -08:00
Carter Anderson
5433ba7ea1
add prelude
2020-01-13 19:20:58 -08:00
Carter Anderson
32f196c7c2
move mesh and texture to asset mod
2020-01-13 18:59:30 -08:00
Carter Anderson
c867c021c9
add texture types
2020-01-13 18:06:06 -08:00
Carter Anderson
875b7492c8
rename ui_update_system
2020-01-12 18:00:58 -08:00
Carter Anderson
9c3c92f39a
cargo fmt
2020-01-11 15:21:31 -08:00
Carter Anderson
4d903df33c
simplify AssetStorage and Handles
2020-01-11 12:32:38 -08:00
Carter Anderson
151675a5ef
upgrade legion. refactor system and world construction
2020-01-11 03:31:36 -08:00
Carter Anderson
ee03942e40
rustfmt examples
2020-01-11 01:59:39 -08:00
Carter Anderson
55c50f7185
refactor app startup. AppBuilder. clean up examples
2020-01-11 01:46:51 -08:00