Carter Anderson
							
						 
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							ff54efe3e3
							
						
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							transform: add "setter" builder functions, make naming clearer, and fix examples (#516)
						
						
						
						
						
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						2020-09-19 13:35:48 -07:00 | 
					
					
						
						
							
							
							
						
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								Marek Legris
							
						 
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							474bb5403e
							
						
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							Transform Rewrite (#374)
						
						
						
						
						
						
						
						Remove individual Translation / Rotation / Scale components in favor of a combined Transform component 
						
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						2020-09-14 14:00:32 -07:00 | 
					
					
						
						
							
							
							
						
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								Victor "multun" Collod
							
						 
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							c38420f1e9
							
						
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							enforce clippy for all target and features
						
						
						
						
						
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						2020-08-16 07:20:06 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							6dadf34401
							
						
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							add more example comments
						
						
						
						
						
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						2020-07-28 13:45:36 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							0c2e26ddde
							
						
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							Revert "ecs: remove &mut requirement on query iterators"
						
						
						
						
						
						
						
						This reverts commit 6dc1d07cbc. 
						
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						2020-07-21 20:12:15 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							6dc1d07cbc
							
						
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							ecs: remove &mut requirement on query iterators
						
						
						
						
						
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						2020-07-20 13:59:51 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							726eb37198
							
						
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							use rh coordinate system in 2d
						
						
						
						
						
						
						
						z = 0 is now "farthest back" and z=1000 "farthest forward" 
						
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						2020-07-19 17:00:08 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							b12c4d0a48
							
						
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							render: simplify imports and cleanup prelude
						
						
						
						
						
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						2020-07-16 18:26:21 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							950e50bbb1
							
						
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							Bevy ECS migration
						
						
						
						
						
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						2020-07-10 01:06:21 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							1f12964026
							
						
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							legion: remove foreach system functions
						
						
						
						
						
						
						
						this is a bit sad, but upstream legion's new lifetimes appear to be incompatible with our foreach approach 
						
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						2020-06-27 12:06:12 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							e75496772e
							
						
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							legion: change query system ordering
						
						
						
						
						
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						2020-06-27 10:18:27 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							92c44320ee
							
						
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							ecs: rename EntityArchetype to ComponentSet
						
						
						
						
						
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						2020-06-25 11:21:56 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							75429f4639
							
						
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							render: use left-handed coordinate system and y-up
						
						
						
						
						
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						2020-06-24 15:29:10 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							3ee8aa8b0f
							
						
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							camera: make camera transform in world coordinates instead of the inverse
						
						
						
						
						
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						2020-06-23 19:18:32 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							41dc8a5967
							
						
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							render: add front-to-back drawing
						
						
						
						
						
						
						
						MainPassNodes now have assigned cameras and draw using those camera's VisibleEntities 
						
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						2020-06-23 16:52:50 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							b6dbbf04db
							
						
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							render: visualize depth in z_sort_debug
						
						
						
						
						
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						2020-06-23 13:42:37 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							2f5f6e017a
							
						
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							render: intitial VisibleEntities component and sort system
						
						
						
						
						
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						2020-06-22 17:55:48 -07:00 | 
					
					
						
						
							
							
							
						
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