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								 Carter Anderson | 3d07fbdc81 | render: "Immediate Mode" draw api This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible | 2020-06-09 23:16:48 -07:00 |  | 
			
				
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								 Carter Anderson | 3ccaebf9a5 | upgrade wgpu | 2020-06-09 10:57:18 -07:00 |  | 
			
				
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								 Carter Anderson | 1426208e2f | remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api | 2020-06-08 14:35:13 -07:00 |  | 
			
				
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								 Carter Anderson | 4568f5dae3 | remove specialization. bevy now builds on stable rust! | 2020-06-07 23:36:39 -07:00 |  | 
			
				
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								 Carter Anderson | be23f119d5 | remove old uniform system | 2020-06-07 22:32:55 -07:00 |  | 
			
				
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								 Carter Anderson | 62c434274f | shader_defs: new leaner shader defs. they are now separate from uniforms | 2020-06-07 22:24:53 -07:00 |  | 
			
				
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								 Carter Anderson | fd8f87400d | add RenderResources/RenderResource traits to replace Uniforms/Uniform | 2020-06-07 19:12:41 -07:00 |  | 
			
				
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								 Carter Anderson | 5add29f8cf | rename LocalToWorld -> Transform and LocalToParent -> LocalTransform | 2020-06-07 13:39:50 -07:00 |  | 
			
				
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								 Carter Anderson | d0298a4f89 | split AsVertexBufferDescriptor out from Uniforms | 2020-06-07 13:00:58 -07:00 |  | 
			
				
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								 Carter Anderson | 70e9892e00 | remove bevy_derive from bevy crate and export derives from specific crates | 2020-06-07 12:22:16 -07:00 |  | 
			
				
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								 Carter Anderson | 4a71cd128d | render: rename RenderResource to RenderResourceId | 2020-06-07 12:10:14 -07:00 |  | 
			
				
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								 Carter Anderson | c1dcc74e0f | asset: make asset folder loading permissive of non-assets | 2020-06-07 11:45:18 -07:00 |  | 
			
				
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								 Carter Anderson | f2b3b909b4 | sprite: use rectangle_pack crate for texture atlases. rename guillotiere implementation to DynamicTextureAtlasBuilder | 2020-06-07 11:30:04 -07:00 |  | 
			
				
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								 Carter Anderson | 6164ea6ecc | sprite: dynamically resize atlas during build | 2020-06-06 16:16:58 -07:00 |  | 
			
				
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								 Carter Anderson | 2705e5cbb4 | add texture atlases | 2020-06-06 00:12:38 -07:00 |  | 
			
				
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								 Carter Anderson | ffc4246a74 | remove TextureType | 2020-06-05 19:38:03 -07:00 |  | 
			
				
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								 Carter Anderson | 9a51b3e0fd | asset: AssetServer versioning and load group status | 2020-06-05 17:32:32 -07:00 |  | 
			
				
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								 Carter Anderson | 5b6f24d6a2 | input: make new Input resource generic and add Input<MouseButton> | 2020-06-04 23:34:21 -07:00 |  | 
			
				
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								 Carter Anderson | b3a57c21a7 | input: simpler input interface via an Inputresource | 2020-06-04 22:48:53 -07:00 |  | 
			
				
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								 Carter Anderson | db6a365b13 | saner orthographic projection | 2020-06-04 17:09:24 -07:00 |  | 
			
				
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								 Carter Anderson | e72b5583d1 | wgpu: upgrade to latest master. use pollster instead of futures. texture copy alignment | 2020-06-04 15:58:02 -07:00 |  | 
			
				
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								 carter | 69ac775bfb | ignore reflected gl_VertexIndex attribute | 2020-06-04 11:30:43 -07:00 |  | 
			
				
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								 Carter Anderson | ab31bf9d9e | impl Default for EventReader | 2020-06-03 23:53:00 -07:00 |  | 
			
				
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								 Carter Anderson | 4979a06e90 | input: fix input example and add cursor move events | 2020-06-03 23:22:32 -07:00 |  | 
			
				
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								 Carter Anderson | 6eea96366d | cargo fmt | 2020-06-03 20:08:20 -07:00 |  | 
			
				
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								 Carter Anderson | a4c15f96de | Timer Resource/Component | 2020-06-03 19:53:41 -07:00 |  | 
			
				
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								 Carter Anderson | 5927bad382 | sprite sheets are fully operational | 2020-06-03 19:00:19 -07:00 |  | 
			
				
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								 Carter Anderson | 8c196139d4 | derive: break up derive crate into modules | 2020-06-03 13:04:09 -07:00 |  | 
			
				
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								 Carter Anderson | 7019ff015b | improve "derive uniforms" clarity | 2020-06-03 12:54:02 -07:00 |  | 
			
				
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								 Carter Anderson | 13d56907ed | sprite: more sprite sheet work (not quite operable yet) | 2020-06-03 11:39:10 -07:00 |  | 
			
				
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								 Carter Anderson | c9ae10a8a9 | make mesh byte conversion zero-copy again | 2020-06-03 11:15:58 -07:00 |  | 
			
				
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								 Carter Anderson | d65a2c783d | bytes: impl for Vec<T> | 2020-06-03 11:12:39 -07:00 |  | 
			
				
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								 Carter Anderson | 97142a68d1 | remove redundant mesh binding code | 2020-06-01 22:24:36 -07:00 |  | 
			
				
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								 Carter Anderson | 5bcd594cb4 | bytes: AsBytes trait, remove zerocopy, remove glam fork | 2020-06-01 19:38:05 -07:00 |  | 
			
				
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								 Carter Anderson | d5d0107ada | bytes: remove AsBytes in favor of Bytes | 2020-06-01 14:33:00 -07:00 |  | 
			
				
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								 Carter Anderson | e68ae995f8 | rename rect to quad | 2020-05-31 23:39:20 -07:00 |  | 
			
				
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								 Carter Anderson | 4d8a567b36 | text: migrate to ab_glyph. this should give rendering consistency across platforms | 2020-05-31 15:59:11 -07:00 |  | 
			
				
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								 Carter Anderson | 21a79c56a7 | camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform. | 2020-05-31 10:31:18 -07:00 |  | 
			
				
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								 Carter Anderson | 19bf386de9 | track time since startup | 2020-05-30 21:32:47 -07:00 |  | 
			
				
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								 Carter Anderson | a463c040d7 | use bottom left origin for ui | 2020-05-30 21:15:55 -07:00 |  | 
			
				
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								 Carter Anderson | a5df2ca62b | better time calculation | 2020-05-30 21:15:39 -07:00 |  | 
			
				
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								 Carter Anderson | e59385472c | camera: always update camera uniform buffers | 2020-05-30 12:43:27 -07:00 |  | 
			
				
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								 Carter Anderson | 6e76296ce0 | sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement | 2020-05-30 12:31:04 -07:00 |  | 
			
				
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								 Carter Anderson | 71b3755633 | camera: split 2d and ui camera. remove resource_name mod | 2020-05-29 22:30:07 -07:00 |  | 
			
				
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								 Carter Anderson | 51d41b2302 | camera: remove active camera components in favor of camera names | 2020-05-29 22:07:55 -07:00 |  | 
			
				
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								 Carter Anderson | fec9034644 | camera: break out projection components | 2020-05-29 17:25:14 -07:00 |  | 
			
				
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								 Carter Anderson | db27d63b91 | upgrade ron | 2020-05-29 16:06:23 -07:00 |  | 
			
				
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								 Carter Anderson | 651f213570 | scene: spawning | 2020-05-29 15:51:36 -07:00 |  | 
			
				
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								 Carter Anderson | 065a94aca8 | scene: hot scene reloading. update load_scene example | 2020-05-29 12:56:32 -07:00 |  | 
			
				
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								 Carter Anderson | 8a14e61d0f | fix test and tweak github action | 2020-05-28 23:43:45 -07:00 |  |