Carter Anderson
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440d883322
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use static dispatch in add_resource_provider
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2020-03-09 12:07:16 -07:00 |
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Carter Anderson
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8eec5653b6
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rename add_archetype to add_entity
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2020-03-09 02:02:17 -07:00 |
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Carter Anderson
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91a6c0d9db
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remove "asset scopes" now that resources are separate from world
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2020-03-09 01:40:04 -07:00 |
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Carter Anderson
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9355a53980
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upgrade legion (breaks plugins)
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2020-03-08 23:19:07 -07:00 |
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Carter Anderson
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9d2909b43e
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cleanup
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2020-03-08 20:29:21 -07:00 |
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Carter Anderson
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5154320f70
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textures work!
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2020-03-01 17:48:37 -08:00 |
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Carter Anderson
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9e5f4aeefc
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implement Copy for Handle
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2020-02-23 23:50:44 -08:00 |
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Carter Anderson
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2f1a0cb4a4
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macros are now fully screaming snake
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2020-02-18 22:59:33 -08:00 |
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Carter Anderson
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8a10c06ad5
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add texture to frag shader. fix weird macro name collision bug
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2020-02-18 20:26:02 -08:00 |
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Carter Anderson
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f820e4207c
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add macro example to custom_shader
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2020-02-18 09:06:24 -08:00 |
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Carter Anderson
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e0e0e41c33
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Add "standard config" to pipeline builder
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2020-02-17 20:43:50 -08:00 |
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Carter Anderson
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ad7acb111a
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fix custom_shader example
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2020-02-17 20:23:00 -08:00 |
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Carter Anderson
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6cf981c610
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use full path in macro references
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2020-02-17 19:53:48 -08:00 |
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Carter Anderson
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a76b40bbb4
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Fix pipeline name
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2020-02-17 19:15:28 -08:00 |
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Carter Anderson
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57f798c0bd
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cleanup
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2020-02-17 19:06:12 -08:00 |
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Carter Anderson
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6f376b5f3f
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remove old render graph
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2020-02-17 18:36:31 -08:00 |
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Carter Anderson
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acebeb924c
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shader reflection for dynamic uniforms
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2020-02-17 16:33:46 -08:00 |
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