# Objective
- Currently the fps_overlay affects any other ui node spawned. This
should not happen
## Solution
- Use position absolute and a ZIndex of `i32::MAX - 32`
- I also modified the example a little bit to center it correctly. It
only worked previously because the overlay was pushing it down. I also
took the opportunity to simplify the text spawning code a little bit.
# Objective
- Part of #12351
- Add fps overlay
## Solution
- Create `FpsOverlayPlugin`
- Allow for configuration through resource `FpsOverlayConfig`
- Allow for configuration during runtime
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Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>