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								 Bram Buurlage | 07f07a0736 | Added RenderPass::set_scissor_rect (#815) Added RenderPass::set_scissor_rect | 2020-11-09 13:24:29 -08:00 |  | 
			
				
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								 Carter Anderson | c32e637384 | Asset system rework and GLTF scene loading (#693) | 2020-10-18 13:48:15 -07:00 |  | 
			
				
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								 Carter Anderson | 5e7c36d1c1 | Fix example colors (#672) | 2020-10-12 16:54:22 -07:00 |  | 
			
				
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								 Victor "multun" Collod | c38420f1e9 | enforce clippy for all target and features | 2020-08-16 07:20:06 -07:00 |  | 
			
				
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								 Carter Anderson | b12c4d0a48 | render: simplify imports and cleanup prelude | 2020-07-16 18:26:21 -07:00 |  | 
			
				
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								 Carter Anderson | 17f3860d12 | remove unsafe Clone implementation on Res/ResMut in favor of UnsafeClone | 2020-07-12 12:06:43 -07:00 |  | 
			
				
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								 Carter Anderson | 2ca6de2b81 | upgrade wgpu | 2020-07-10 13:47:31 -07:00 |  | 
			
				
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								 Carter Anderson | 1e614e41f1 | render: make ClearColor a tuple struct | 2020-06-26 21:39:30 -07:00 |  | 
			
				
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								 Carter Anderson | 8a8d01aa88 | render: add ClearColor resource | 2020-06-25 15:24:27 -07:00 |  | 
			
				
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								 Carter Anderson | e57fdca1bc | render: more progress on immediate mode rendering and DrawableText | 2020-06-17 13:10:33 -07:00 |  | 
			
				
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								 Carter Anderson | e855995145 | cargo fmt | 2020-06-15 12:47:35 -07:00 |  | 
			
				
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								 Carter Anderson | 0fec350411 | render: rename "Assignment" to "Binding" and "AssignmentSet" to "BindGroup" | 2020-06-14 12:02:19 -07:00 |  | 
			
				
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								 Carter Anderson | 0f608fc90f | render: add "specific" ids for buffers, textures, and samplers. Use them instead of RenderResourceIds wherever possible | 2020-06-14 11:41:42 -07:00 |  | 
			
				
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								 Carter Anderson | 3d07fbdc81 | render: "Immediate Mode" draw api This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible | 2020-06-09 23:16:48 -07:00 |  | 
			
				
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								 Carter Anderson | 1426208e2f | remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api | 2020-06-08 14:35:13 -07:00 |  | 
			
				
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								 Carter Anderson | 4a71cd128d | render: rename RenderResource to RenderResourceId | 2020-06-07 12:10:14 -07:00 |  | 
			
				
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								 Carter Anderson | e72b5583d1 | wgpu: upgrade to latest master. use pollster instead of futures. texture copy alignment | 2020-06-04 15:58:02 -07:00 |  | 
			
				
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								 Carter Anderson | 2bcb8a2a41 | cargo fmt | 2020-05-13 18:05:18 -07:00 |  | 
			
				
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								 Carter Anderson | 6c29a2f52b | pathfinder: fill in missing uniforms | 2020-05-12 12:04:10 -07:00 |  | 
			
				
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								 Carter Anderson | 4eb562975f | pathfinder: data binding | 2020-05-11 20:12:48 -07:00 |  | 
			
				
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								 Carter Anderson | 35e1d8b498 | pathfinder: more backend work. it now renders the clear color without crashing | 2020-05-11 09:01:31 -07:00 |  | 
			
				
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								 Carter Anderson | 87066cafd3 | move bevy crates to their own folder | 2020-04-24 17:57:20 -07:00 |  |