bjorn3 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6eb647451 
							
						 
					 
					
						
						
							
							Misc cleanups ( #879 )  
						
						... 
						
						
						
						* Remove cfg!(feature = "metal-auto-capture")
This cfg! has existed since the initial commit, but the corresponding
feature has never been part of Cargo.toml
* Remove unnecessary handle_create_window_events call
* Remove EventLoopProxyPtr wrapper
* Remove unnecessary statics
* Fix unrelated deprecation warning to fix CI 
						
					 
					
						2020-11-17 13:40:18 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e769974d6a 
							
						 
					 
					
						
						
							
							query filters ( #834 )  
						
						
						
					 
					
						2020-11-10 20:48:34 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ad940fbf6e 
							
						 
					 
					
						
						
							
							Rename query.entity() to query.get() and query.get() to query.get_component() ( #752 )  
						
						
						
					 
					
						2020-10-30 18:04:33 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1d4a95db62 
							
						 
					 
					
						
						
							
							ecs: ergonomic query.iter(), remove locks, add QuerySets ( #741 )  
						
						
						
					 
					
						2020-10-29 23:39:55 -07:00 
						 
				 
			
				
					
						
							
							
								Marek Legris 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5acebed731 
							
						 
					 
					
						
						
							
							Transform and GlobalTransform are now Similarities ( #596 )  
						
						... 
						
						
						
						Transform and GlobalTransform are now Similarities.
This resolves precision errors and simplifies the api
Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-10-18 13:03:16 -07:00 
						 
				 
			
				
					
						
							
							
								François 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							76cc25823d 
							
						 
					 
					
						
						
							
							can change window settings at runtime ( #644 )  
						
						... 
						
						
						
						can change window settings at runtime 
						
					 
					
						2020-10-15 11:42:19 -07:00 
						 
				 
			
				
					
						
							
							
								Grayson Burton 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							354d71cc1f 
							
						 
					 
					
						
						
							
							The Great Debuggening ( #632 )  
						
						... 
						
						
						
						The Great Debuggening 
						
					 
					
						2020-10-08 11:43:01 -07:00 
						 
				 
			
				
					
						
							
							
								Boutillier 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							219527ed7d 
							
						 
					 
					
						
						
							
							Iter added camera to update their projection ( #488 )  
						
						
						
					 
					
						2020-10-05 10:41:34 -07:00 
						 
				 
			
				
					
						
							
							
								Marek Legris 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							474bb5403e 
							
						 
					 
					
						
						
							
							Transform Rewrite ( #374 )  
						
						... 
						
						
						
						Remove individual Translation / Rotation / Scale components in favor of a combined Transform component 
						
					 
					
						2020-09-14 14:00:32 -07:00 
						 
				 
			
				
					
						
							
							
								Robbie Davenport 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4aabe983ec 
							
						 
					 
					
						
						
							
							Switch usage of std HashMap/HashSet default hasher, to aHash algo ( #258 )  
						
						... 
						
						
						
						switch to ahash for HashMaps and HashSets via a new bevy_utils crate 
						
					 
					
						2020-08-28 17:08:51 -07:00 
						 
				 
			
				
					
						
							
							
								Victor "multun" Collod 
							
						 
					 
					
						
						
						
						
							
						
						
							c38420f1e9 
							
						 
					 
					
						
						
							
							enforce clippy for all target and features  
						
						
						
					 
					
						2020-08-16 07:20:06 -07:00 
						 
				 
			
				
					
						
							
							
								Victor "multun" Collod 
							
						 
					 
					
						
						
						
						
							
						
						
							d138647818 
							
						 
					 
					
						
						
							
							enforce cargo fmt --check  
						
						
						
					 
					
						2020-08-16 05:02:06 -07:00 
						 
				 
			
				
					
						
							
							
								Cameron Hart 
							
						 
					 
					
						
						
						
						
							
						
						
							5912206441 
							
						 
					 
					
						
						
							
							Upgrade glam to 0.9.3  
						
						
						
					 
					
						2020-08-12 17:31:51 +12:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							07858aa348 
							
						 
					 
					
						
						
							
							scene: fix dynamically loading RenderPipelines scenes  
						
						
						
					 
					
						2020-08-02 19:33:27 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							db665b96c0 
							
						 
					 
					
						
						
							
							ui: fix z indices and depth calculations  
						
						
						
					 
					
						2020-07-29 00:28:44 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							7212b70478 
							
						 
					 
					
						
						
							
							rustfmt changes  
						
						
						
					 
					
						2020-07-28 14:24:03 -07:00 
						 
				 
			
				
					
						
							
							
								Thomas Herzog 
							
						 
					 
					
						
						
						
						
							
						
						
							b4c185eb0c 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-07-26 21:10:18 +02:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							93bb1d5b8e 
							
						 
					 
					
						
						
							
							ui: initial flexbox support  
						
						
						
					 
					
						2020-07-24 23:04:45 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							0c2e26ddde 
							
						 
					 
					
						
						
							
							Revert "ecs: remove &mut requirement on query iterators"  
						
						... 
						
						
						
						This reverts commit 6dc1d07cbc 
						
					 
					
						2020-07-21 20:12:15 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6dc1d07cbc 
							
						 
					 
					
						
						
							
							ecs: remove &mut requirement on query iterators  
						
						
						
					 
					
						2020-07-20 13:59:51 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b5d3f7e794 
							
						 
					 
					
						
						
							
							use right handed coordinate system in 3d  
						
						
						
					 
					
						2020-07-20 01:33:30 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							726eb37198 
							
						 
					 
					
						
						
							
							use rh coordinate system in 2d  
						
						... 
						
						
						
						z = 0 is now "farthest back" and z=1000 "farthest forward" 
						
					 
					
						2020-07-19 17:00:08 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							19fe299f5a 
							
						 
					 
					
						
						
							
							ecs: use Mut<T> tracking pointer everywhere  
						
						
						
					 
					
						2020-07-18 02:09:55 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f742ce3ef2 
							
						 
					 
					
						
						
							
							app: simplify app imports  
						
						
						
					 
					
						2020-07-16 18:47:51 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b12c4d0a48 
							
						 
					 
					
						
						
							
							render: simplify imports and cleanup prelude  
						
						
						
					 
					
						2020-07-16 18:26:21 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							196bde64e3 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-07-16 17:23:50 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1110f9b877 
							
						 
					 
					
						
						
							
							create bevy_math crate and move math types there  
						
						
						
					 
					
						2020-07-16 17:11:52 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							a7bab755ee 
							
						 
					 
					
						
						
							
							ecs: add query get safety checks  
						
						
						
					 
					
						2020-07-14 19:05:39 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							c81ab99dac 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-07-10 01:37:06 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							950e50bbb1 
							
						 
					 
					
						
						
							
							Bevy ECS migration  
						
						
						
					 
					
						2020-07-10 01:06:21 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5787bcb2c5 
							
						 
					 
					
						
						
							
							legion: upgrade  
						
						
						
					 
					
						2020-06-27 14:32:50 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e75496772e 
							
						 
					 
					
						
						
							
							legion: change query system ordering  
						
						
						
					 
					
						2020-06-27 10:18:27 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							69925f0817 
							
						 
					 
					
						
						
							
							render: multi-window cameras ready to go!  
						
						... 
						
						
						
						passes now bind camera buffers and cameras can now be assigned non-primary windows 
						
					 
					
						2020-06-25 23:04:08 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							75429f4639 
							
						 
					 
					
						
						
							
							render: use left-handed coordinate system and y-up  
						
						
						
					 
					
						2020-06-24 15:29:10 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							4ba2f72572 
							
						 
					 
					
						
						
							
							render: is_transparent flag. draw transparent object back-to-front and opaque objects front-to-back  
						
						
						
					 
					
						2020-06-24 11:35:01 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3ee8aa8b0f 
							
						 
					 
					
						
						
							
							camera: make camera transform in world coordinates instead of the inverse  
						
						
						
					 
					
						2020-06-23 19:18:32 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							41dc8a5967 
							
						 
					 
					
						
						
							
							render: add front-to-back drawing  
						
						... 
						
						
						
						MainPassNodes now have assigned cameras and draw using those camera's VisibleEntities 
						
					 
					
						2020-06-23 16:52:50 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ca8625c407 
							
						 
					 
					
						
						
							
							render: ActiveCameras resource and system  
						
						
						
					 
					
						2020-06-23 15:58:06 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							2f5f6e017a 
							
						 
					 
					
						
						
							
							render: intitial VisibleEntities component and sort system  
						
						
						
					 
					
						2020-06-22 17:55:48 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							06b2b06e9d 
							
						 
					 
					
						
						
							
							camera: update cameras when windows are created  
						
						
						
					 
					
						2020-06-22 13:21:39 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							2705e5cbb4 
							
						 
					 
					
						
						
							
							add texture atlases  
						
						
						
					 
					
						2020-06-06 00:12:38 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							db6a365b13 
							
						 
					 
					
						
						
							
							saner orthographic projection  
						
						
						
					 
					
						2020-06-04 17:09:24 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ab31bf9d9e 
							
						 
					 
					
						
						
							
							impl Default for EventReader  
						
						
						
					 
					
						2020-06-03 23:53:00 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6eea96366d 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-06-03 20:08:20 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6e76296ce0 
							
						 
					 
					
						
						
							
							sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement  
						
						
						
					 
					
						2020-05-30 12:31:04 -07:00