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								 Thomas Herzog | 7412b0ec25 | add HDR image loader Using the `image` crate, HDR images can be loaded into RGBA-f32 textures. | 2020-07-27 11:37:45 +02:00 |  | 
			
				
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								 Carter Anderson | 8d3a5ae0f1 | ecs: initial parallel schedule executor currently only considers component archetypes. still missing proper handling of thread local systems and resources | 2020-07-13 19:36:41 -07:00 |  | 
			
				
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								 Carter Anderson | df17d166cf | update credits | 2020-07-12 10:54:40 -07:00 |  | 
			
				
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								 Carter Anderson | 5927bad382 | sprite sheets are fully operational | 2020-06-03 19:00:19 -07:00 |  | 
			
				
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								 Carter Anderson | d920100d35 | scenes: deserialization and refactor | 2020-05-21 17:21:33 -07:00 |  | 
			
				
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								 Carter Anderson | 0e72f073e1 | move swap_chain and device initialization to render_graph | 2020-01-14 18:57:10 -08:00 |  |