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								 Carter Anderson | 9afe196f16 | release: 0.3.0 (#783) | 2020-11-03 13:34:00 -08:00 |  | 
			
				
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								 Carter Anderson | 44b3e24e32 | fix mesh allocation bug and public mesh api improvements (#768) | 2020-11-02 13:15:07 -08:00 |  | 
			
				
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								 Julian Heinken | 4645da30c8 | Mesh overhaul with custom vertex attributes #592 (#599) Mesh overhaul with custom vertex attributes | 2020-10-30 19:21:53 -07:00 |  | 
			
				
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								 Alex Hirsch | 1b051d3353 | Add SamplerDescriptor to Texture (#399) (#747) GLTF loader now grabs (some) sampler information from the respective
GLTF sampler struct. | 2020-10-29 14:22:45 -07:00 |  | 
			
				
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								 Carter Anderson | f88cfabdde | asset: WasmAssetIo (#703) asset: WasmAssetIo | 2020-10-19 17:29:31 -07:00 |  | 
			
				
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								 Carter Anderson | c32e637384 | Asset system rework and GLTF scene loading (#693) | 2020-10-18 13:48:15 -07:00 |  | 
			
				
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								 Grayson Burton | 354d71cc1f | The Great Debuggening (#632) The Great Debuggening | 2020-10-08 11:43:01 -07:00 |  | 
			
				
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								 Gray Olson | afc656701d | switch to u32 indices by default (#572) | 2020-09-25 14:29:30 -07:00 |  | 
			
				
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								 Gray Olson | f7c8882c04 | Index buffer specialization (#568) index buffer specialization | 2020-09-25 12:13:01 -07:00 |  | 
			
				
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								 Carter Anderson | 74dba5f36b | release: 0.2.1 (#533) | 2020-09-20 15:58:32 -07:00 |  | 
			
				
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								 Carter Anderson | ba5af4dd56 | release: 0.2.0 (#520) | 2020-09-19 15:29:08 -07:00 |  | 
			
				
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								 Smite Rust | a9ce7f4e82 | update dependencies (#470) | 2020-09-10 12:54:24 -07:00 |  | 
			
				
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								 Elias | 9aff0bcc2a | Add support for binary glTF (.glb) (#271) Add support for binary glTF (.glb) | 2020-08-25 16:55:08 -07:00 |  | 
			
				
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								 Carter Anderson | b925e22949 | 0.1.3 upgrade | 2020-08-22 10:16:52 -07:00 |  | 
			
				
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								 Csányi István | 268b520105 | Simplify GLTF loader code (#245) simplify gtlf loader code | 2020-08-20 14:06:16 -07:00 |  | 
			
				
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								 Victor "multun" Collod | c38420f1e9 | enforce clippy for all target and features | 2020-08-16 07:20:06 -07:00 |  | 
			
				
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								 Milan Vaško | e96afc33a7 | Add support for embedded buffers in GLTF loader | 2020-08-13 16:30:49 +02:00 |  | 
			
				
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								 Carter Anderson | 34752a27bd | add "0.1" version to all bevy crate references | 2020-08-09 17:39:28 -07:00 |  | 
			
				
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								 Carter Anderson | 9aee5323e1 | add crate metadata | 2020-08-09 17:24:27 -07:00 |  | 
			
				
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								 Carter Anderson | 3d09459813 | add more doc comments and clean up some public exports | 2020-08-09 16:13:04 -07:00 |  | 
			
				
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								 Carter Anderson | f963cd41dc | app: rename AppPlugin to Plugin | 2020-08-07 20:22:17 -07:00 |  | 
			
				
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								 Carter Anderson | 7212b70478 | rustfmt changes | 2020-07-28 14:24:03 -07:00 |  | 
			
				
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								 Carter Anderson | f742ce3ef2 | app: simplify app imports | 2020-07-16 18:47:51 -07:00 |  | 
			
				
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								 Carter Anderson | b12c4d0a48 | render: simplify imports and cleanup prelude | 2020-07-16 18:26:21 -07:00 |  | 
			
				
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								 Carter Anderson | a656588788 | slim down gltf and winit features and remove unused dependencies | 2020-07-10 12:08:51 -07:00 |  | 
			
				
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								 Carter Anderson | 2705e5cbb4 | add texture atlases | 2020-06-06 00:12:38 -07:00 |  | 
			
				
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								 Carter Anderson | d920100d35 | scenes: deserialization and refactor | 2020-05-21 17:21:33 -07:00 |  | 
			
				
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								 Carter Anderson | 870f715df3 | Hot asset reloading | 2020-05-16 20:18:30 -07:00 |  | 
			
				
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								 Carter Anderson | b1f07e3749 | cargo fmt | 2020-05-16 00:27:30 -07:00 |  | 
			
				
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								 Carter Anderson | 4e1abea161 | AssetServer: multithreaded sync/async asset loading | 2020-05-15 16:55:44 -07:00 |  | 
			
				
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								 Carter Anderson | 115a009c16 | cargo fmt | 2020-04-24 18:55:15 -07:00 |  | 
			
				
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								 Carter Anderson | 87066cafd3 | move bevy crates to their own folder | 2020-04-24 17:57:20 -07:00 |  |