# Objective
Make it easier to test for `Text2d` performance regressions.
Related to #16972
## Solution
Add a new `stress_test`, based on `many_sprites` and other existing
stress tests.
The `many-glyphs` option is inspired by
https://github.com/bevyengine/bevy/issues/16901#issuecomment-2558572382.
## Testing
```bash
cargo run --release --example many_text2d -- --help
cargo run --release --example many_text2d
cargo run --release --example many_text2d -- --many_glyphs
```
etc