Commit Graph

3 Commits

Author SHA1 Message Date
Mike
95032a3f97 change texture atlas sprite indexing to usize (#2887)
Per this comment https://github.com/bevyengine/bevy/pull/2864#discussion_r717947232,
I have done a pass at changing all the public facing indexes for `TextureAtlas` to usize.
2021-11-01 21:28:50 +00:00
Zicklag
c8330037e7 Re-implement Automatic Sprite Sizing (#2613)
# Objective

- Prevent the need to specify a sprite size when using the pipelined sprite renderer

## Solution

- Re-introduce the sprite auto resize system from the old renderer
2021-08-10 02:26:06 +00:00
John
115b170d1f Add sprite atlases into the new renderer. (#2560)
# Objective
Restore the functionality of sprite atlases in the new renderer.

### **Note:** This PR relies on #2555 

## Solution
Mostly just a copy paste of the existing sprite atlas implementation, however I unified the rendering between sprites and atlases.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2021-08-04 01:16:25 +00:00