# Objective
- for smallvec some crates specify default features false, other dont.
turns out we dont need them
## Solution
- remove
## Testing
- 3d_scene
# Objective
- get closer to being able to load gltfs without using bevy_render
## Solution
- Split bevy_camera out of bevy_render
- Builds on #19943
- Im sorry for the big diff, i tried to minimize it as much as i can by
using re-exports. This also prevents most breaking changes, but there
are still a couple.
## Testing
- 3d_scene looks good