| 
							
							
								 Carter Anderson | 7fe2288814 | pipeline specialization (support different primitive topologies within the same pipeline) | 2020-04-19 19:06:41 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 649ffebb7f | New Mesh implementation (adapts to arbitrary vertex descriptors). Initial gltf model loading. | 2020-04-19 10:08:47 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | dcd71d1b72 | Rework AppBuilder system interfaces. Remove setup() in favor of startup_system | 2020-04-15 19:42:17 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 837e1dc139 | Port remaining functionality to RenderContext and remove Renderer | 2020-04-12 14:47:41 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | 1d44b4034f | asset handle batcher system | 2020-04-12 00:54:51 -07:00 |  | 
			
				
					| 
							
							
								 Carter Anderson | b9f4c0a53b | move shader defs updates to their own systems. make UniformResourceProvider::update World read-only | 2020-04-11 20:27:46 -07:00 |  |