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								 Carter Anderson | f963cd41dc | app: rename AppPlugin to Plugin | 2020-08-07 20:22:17 -07:00 |  | 
			
				
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								 Carter Anderson | b5d3f7e794 | use right handed coordinate system in 3d | 2020-07-20 01:33:30 -07:00 |  | 
			
				
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								 Carter Anderson | 81df34adcf | finish up import simplification | 2020-07-16 19:38:21 -07:00 |  | 
			
				
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								 Carter Anderson | f742ce3ef2 | app: simplify app imports | 2020-07-16 18:47:51 -07:00 |  | 
			
				
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								 Carter Anderson | 196bde64e3 | cargo fmt | 2020-07-16 17:23:50 -07:00 |  | 
			
				
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								 Carter Anderson | 1110f9b877 | create bevy_math crate and move math types there | 2020-07-16 17:11:52 -07:00 |  | 
			
				
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								 Carter Anderson | c81ab99dac | cargo fmt | 2020-07-10 01:37:06 -07:00 |  | 
			
				
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								 Carter Anderson | 950e50bbb1 | Bevy ECS migration | 2020-07-10 01:06:21 -07:00 |  | 
			
				
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								 Carter Anderson | 7441ac1a01 | add breakout example game | 2020-06-26 22:04:56 -07:00 |  | 
			
				
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								 Carter Anderson | 1ef4fbf005 | ui: rework so Nodes now use transforms and z-sort happens | 2020-06-25 10:13:00 -07:00 |  | 
			
				
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								 Carter Anderson | 75429f4639 | render: use left-handed coordinate system and y-up | 2020-06-24 15:29:10 -07:00 |  | 
			
				
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								 Carter Anderson | faacd2778d | sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout | 2020-06-21 17:43:36 -07:00 |  | 
			
				
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								 Carter Anderson | e855995145 | cargo fmt | 2020-06-15 12:47:35 -07:00 |  | 
			
				
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								 Carter Anderson | f2b3b909b4 | sprite: use rectangle_pack crate for texture atlases. rename guillotiere implementation to DynamicTextureAtlasBuilder | 2020-06-07 11:30:04 -07:00 |  | 
			
				
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								 Carter Anderson | 2705e5cbb4 | add texture atlases | 2020-06-06 00:12:38 -07:00 |  | 
			
				
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								 Carter Anderson | 5927bad382 | sprite sheets are fully operational | 2020-06-03 19:00:19 -07:00 |  | 
			
				
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								 Carter Anderson | 5bcd594cb4 | bytes: AsBytes trait, remove zerocopy, remove glam fork | 2020-06-01 19:38:05 -07:00 |  | 
			
				
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								 Carter Anderson | e68ae995f8 | rename rect to quad | 2020-05-31 23:39:20 -07:00 |  | 
			
				
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								 Carter Anderson | 6e76296ce0 | sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement | 2020-05-30 12:31:04 -07:00 |  |