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								 Mariusz Kryński | 677cb1fc67 | fix wasm assets (#714) fix wasm assets | 2020-10-21 15:55:15 -07:00 |  | 
			
				
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								 Carter Anderson | f88cfabdde | asset: WasmAssetIo (#703) asset: WasmAssetIo | 2020-10-19 17:29:31 -07:00 |  | 
			
				
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								 Carter Anderson | c32e637384 | Asset system rework and GLTF scene loading (#693) | 2020-10-18 13:48:15 -07:00 |  | 
			
				
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								 Carter Anderson | df64e1fc92 | upgrade rectangle pack (#673) | 2020-10-12 18:12:17 -07:00 |  | 
			
				
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								 Joshua J. Bouw | 036b3bc0e6 | add more methods to Assets for clearing and allocation reduction (#669) | 2020-10-12 10:21:28 -07:00 |  | 
			
				
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								 Grayson Burton | 354d71cc1f | The Great Debuggening (#632) The Great Debuggening | 2020-10-08 11:43:01 -07:00 |  | 
			
				
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								 François | 52a4d49bbf | set asset path relative to root when loading sync (#643) | 2020-10-07 11:09:17 -07:00 |  | 
			
				
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								 Will Hart | 1beee4fd28 | Add AppBuilder::asset_loader_from_instance (#580) * Implement add_asset_loader_from_instance
* Add example of different data loaders | 2020-10-01 11:31:06 -07:00 |  | 
			
				
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								 Mariusz Kryński | a3012d94bb | WASM asset loading (#559) wasm assets | 2020-09-25 15:26:23 -07:00 |  | 
			
				
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								 Carter Anderson | 028a22b129 | asset: use bevy_tasks in AssetServer (#550) | 2020-09-21 20:23:09 -07:00 |  | 
			
				
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								 Carter Anderson | 74dba5f36b | release: 0.2.1 (#533) | 2020-09-20 15:58:32 -07:00 |  | 
			
				
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								 Carter Anderson | ba5af4dd56 | release: 0.2.0 (#520) | 2020-09-19 15:29:08 -07:00 |  | 
			
				
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								 Ilja Kartašov | b3e339e58a | Fix missing asset info path for synchronous loading (#486) | 2020-09-14 14:14:54 -07:00 |  | 
			
				
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								 Logan Magee | e7d254517e | Load assets from root path when loading directly (#478) | 2020-09-11 16:22:42 -07:00 |  | 
			
				
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								 Smite Rust | a9ce7f4e82 | update dependencies (#470) | 2020-09-10 12:54:24 -07:00 |  | 
			
				
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								 Noah Callaway | a1e254d075 | Rename get_id_mut (#332) Renamed to get_with_id_mut to be parallel with get_with_id. | 2020-09-01 17:12:36 -07:00 |  | 
			
				
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								 Daniel McNab | 61b5fe9cfc | Fix hot asset reloading on Windows (#394) Fixes #348
Changes to uses fully qualified names to work around
https://github.com/rust-analyzer/rust-analyzer/issues/1165 | 2020-08-30 11:22:40 -07:00 |  | 
			
				
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								 Mariusz Kryński | 8101622f37 | Fix deadlock in hot asset reloading (#375) (#376) | 2020-08-29 17:16:46 -07:00 |  | 
			
				
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								 Robbie Davenport | 4aabe983ec | Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258) switch to ahash for HashMaps and HashSets via a new bevy_utils crate | 2020-08-28 17:08:51 -07:00 |  | 
			
				
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								 Telzhaak | 93040ef9a0 | Check asset-path existence. Previously App just crashed if not (#345) * Check asset-path existence. Previously App just crashed if not
* rustfmt
* Relegated Error-message to ChannelAssetHandler
* Removed needless return statement | 2020-08-26 12:08:51 -07:00 |  | 
			
				
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								 Daniel McNab | f7131509b9 | Send an AssetEvent when modifying using get_id_mut (#323) Fixes #321 | 2020-08-24 11:20:41 -07:00 |  | 
			
				
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								 Carter Anderson | b925e22949 | 0.1.3 upgrade | 2020-08-22 10:16:52 -07:00 |  | 
			
				
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								 Lachlan Sneff | 1eca55e571 | Replace std synchronization primitives with parking_lot  (#210) * Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock | 2020-08-21 14:55:16 -07:00 |  | 
			
				
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								 Victor "multun" Collod | c38420f1e9 | enforce clippy for all target and features | 2020-08-16 07:20:06 -07:00 |  | 
			
				
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								 Victor "multun" Collod | d138647818 | enforce cargo fmt --check | 2020-08-16 05:02:06 -07:00 |  | 
			
				
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								 Carter Anderson | 34752a27bd | add "0.1" version to all bevy crate references | 2020-08-09 17:39:28 -07:00 |  | 
			
				
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								 Carter Anderson | 9aee5323e1 | add crate metadata | 2020-08-09 17:24:27 -07:00 |  | 
			
				
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								 Carter Anderson | 3d09459813 | add more doc comments and clean up some public exports | 2020-08-09 16:13:04 -07:00 |  | 
			
				
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								 Carter Anderson | f963cd41dc | app: rename AppPlugin to Plugin | 2020-08-07 20:22:17 -07:00 |  | 
			
				
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								 Carter Anderson | 07858aa348 | scene: fix dynamically loading RenderPipelines scenes | 2020-08-02 19:33:27 -07:00 |  | 
			
				
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								 Carter Anderson | 7212b70478 | rustfmt changes | 2020-07-28 14:24:03 -07:00 |  | 
			
				
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								 Carter Anderson | 9f26a453c6 | ecs: simplify imports | 2020-07-16 19:20:51 -07:00 |  | 
			
				
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								 Carter Anderson | f742ce3ef2 | app: simplify app imports | 2020-07-16 18:47:51 -07:00 |  | 
			
				
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								 Carter Anderson | a656588788 | slim down gltf and winit features and remove unused dependencies | 2020-07-10 12:08:51 -07:00 |  | 
			
				
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								 Carter Anderson | c81ab99dac | cargo fmt | 2020-07-10 01:37:06 -07:00 |  | 
			
				
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								 Carter Anderson | 950e50bbb1 | Bevy ECS migration | 2020-07-10 01:06:21 -07:00 |  | 
			
				
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								 Carter Anderson | ecea30cadb | text: new atlased rendering finally works! removed old render-to-texture rendering | 2020-06-20 12:40:37 -07:00 |  | 
			
				
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								 Carter Anderson | f4acbdddad | SharedBuffersNode | 2020-06-16 22:23:33 -07:00 |  | 
			
				
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								 Carter Anderson | e855995145 | cargo fmt | 2020-06-15 12:47:35 -07:00 |  | 
			
				
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								 Carter Anderson | fc4160ea41 | AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState. | 2020-06-10 18:54:17 -07:00 |  | 
			
				
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								 Carter Anderson | fd8f87400d | add RenderResources/RenderResource traits to replace Uniforms/Uniform | 2020-06-07 19:12:41 -07:00 |  | 
			
				
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								 Carter Anderson | c1dcc74e0f | asset: make asset folder loading permissive of non-assets | 2020-06-07 11:45:18 -07:00 |  | 
			
				
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								 Carter Anderson | 9a51b3e0fd | asset: AssetServer versioning and load group status | 2020-06-05 17:32:32 -07:00 |  | 
			
				
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								 Carter Anderson | d5d0107ada | bytes: remove AsBytes in favor of Bytes | 2020-06-01 14:33:00 -07:00 |  | 
			
				
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								 Carter Anderson | 065a94aca8 | scene: hot scene reloading. update load_scene example | 2020-05-29 12:56:32 -07:00 |  | 
			
				
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								 Carter Anderson | 830565ae2b | scene: type registry refactor. use short type names when possible | 2020-05-27 19:27:55 -07:00 |  | 
			
				
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								 Carter Anderson | 3ee5a67cdb | scenes: polish scene example. prop->property attribute. derive(Resources) to derive(FromResources) | 2020-05-27 15:57:12 -07:00 |  | 
			
				
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								 Carter Anderson | d2d02f63f6 | props: "Seq" properties | 2020-05-26 19:47:33 -07:00 |  | 
			
				
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								 Carter Anderson | a837741c64 | props: move AsProperties into Property | 2020-05-25 18:20:36 -07:00 |  | 
			
				
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								 Carter Anderson | f0f0e3c1a8 | move component registry to its own crate. automatically register asset handles | 2020-05-25 14:51:38 -07:00 |  |