Yoh Deadfall
653c10371e
Use bevy_reflect as path in case of no direct references ( #1875 )
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Fixes #1844
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2021-05-19 19:03:36 +00:00
Nathan Ward
b07db8462f
Bevy derives handling generics in impl definitions. ( #2044 )
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Fixes #2037 (and then some)
Problem:
- `TypeUuid`, `RenderResource`, and `Bytes` derive macros did not properly handle generic structs.
Solution:
- Rework the derive macro implementations to handle the generics.
2021-05-01 02:57:20 +00:00
Patrik Buhring
cbc0fe1416
Modify Derive to allow unit structs for RenderResources. ( #1089 )
2020-12-23 17:21:10 -06:00
Joshua J. Bouw
9f4c8b1b9a
Fix errors and panics to typical Rust conventions ( #968 )
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Fix errors and panics to typical Rust conventions
2020-12-02 11:31:16 -08:00
Joshua J. Bouw
c7b9ad5097
Fix RenderResources index slicing ( #948 )
2020-11-30 13:33:52 -08:00
Carter Anderson
89a1d360c1
Fix despawn ( #361 )
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* simplify RenderResourcesNode gpu array management
* support removals in RenderResourcesNode
2020-08-26 23:03:55 -07:00
Victor "multun" Collod
c38420f1e9
enforce clippy for all target and features
2020-08-16 07:20:06 -07:00
Carter Anderson
b12c4d0a48
render: simplify imports and cleanup prelude
2020-07-16 18:26:21 -07:00
Carter Anderson
50335e21e2
derive: allow manually forcing modules to "crate", which prevents the need for ambiguous crates
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this fixes a failing doc test
2020-07-14 16:16:01 -07:00
Carter Anderson
2508a59f68
remove darling
2020-07-10 02:53:31 -07:00
Carter Anderson
e855995145
cargo fmt
2020-06-15 12:47:35 -07:00
Carter Anderson
fd8f87400d
add RenderResources/RenderResource traits to replace Uniforms/Uniform
2020-06-07 19:12:41 -07:00