Carter Anderson
							
						 
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							f1786ec20a
							
						
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							sprite: use bevy_transform types in sprite entities
						
						
						
						
						
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						2020-06-22 12:14:40 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							faacd2778d
							
						
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							sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout
						
						
						
						
						
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						2020-06-21 17:43:36 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							4246d47fec
							
						
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							render: move pipeline compilation and bind group creation into draw stage. impl ResourceSet for DrawContext. progress on text drawing. general cleanup
						
						
						
						
						
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						2020-06-18 17:27:20 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							e855995145
							
						
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							cargo fmt
						
						
						
						
						
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						2020-06-15 12:47:35 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							f2b3b909b4
							
						
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							sprite: use rectangle_pack crate for texture atlases. rename guillotiere implementation to DynamicTextureAtlasBuilder
						
						
						
						
						
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						2020-06-07 11:30:04 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							6164ea6ecc
							
						
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							sprite: dynamically resize atlas during build
						
						
						
						
						
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						2020-06-06 16:16:58 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							2705e5cbb4
							
						
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							add texture atlases
						
						
						
						
						
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						2020-06-06 00:12:38 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							9d80b5965e
							
						
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							example: add rpg assets for use in examples (maybe pair this down in the future)
						
						
						
						
						
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						2020-06-05 17:26:41 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							db6a365b13
							
						
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							saner orthographic projection
						
						
						
						
						
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						2020-06-04 17:09:24 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							a4c15f96de
							
						
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							Timer Resource/Component
						
						
						
						
						
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						2020-06-03 19:53:41 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							5927bad382
							
						
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							sprite sheets are fully operational
						
						
						
						
						
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						2020-06-03 19:00:19 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							5bcd594cb4
							
						
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							bytes: AsBytes trait, remove zerocopy, remove glam fork
						
						
						
						
						
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						2020-06-01 19:38:05 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							e68ae995f8
							
						
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							rename rect to quad
						
						
						
						
						
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						2020-05-31 23:39:20 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							6e76296ce0
							
						
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							sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement
						
						
						
						
						
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						2020-05-30 12:31:04 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							71b3755633
							
						
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							camera: split 2d and ui camera. remove resource_name mod
						
						
						
						
						
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						2020-05-29 22:30:07 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							fec9034644
							
						
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							camera: break out projection components
						
						
						
						
						
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						2020-05-29 17:25:14 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							bf7f222318
							
						
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							Support async texture loading
						
						
						
						
						
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						2020-05-15 19:30:02 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							8a61ef48d3
							
						
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							use relative paths for assets
						
						
						
						
						
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						2020-05-14 15:25:43 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							6381611e89
							
						
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							Resource -> Res, Ref->Com
						
						
						
						
						
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						2020-05-13 17:57:08 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							06f3a4efb9
							
						
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							Use system fns for all setup code
						
						
						
						
						
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						2020-05-13 17:31:56 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							70f122b92a
							
						
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							Rename AssetStorage to Assets
						
						
						
						
						
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						2020-05-13 16:45:18 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							73cc20768c
							
						
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							remove pathfinder code
						
						
						
						
						
						
						
						its not ready yet so it shouldnt be on master :) 
						
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						2020-05-12 16:35:49 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							35e1d8b498
							
						
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							pathfinder: more backend work. it now renders the clear color without crashing
						
						
						
						
						
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						2020-05-11 09:01:31 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							c5ca59dc4d
							
						
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							cargo fmt
						
						
						
						
						
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						2020-05-05 18:44:32 -07:00 | 
					
					
						
						
							
							
							
						
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								Carter Anderson
							
						 
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							dcc34473e5
							
						
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							sprites
						
						
						
						
						
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						2020-05-04 01:23:40 -07:00 | 
					
					
						
						
							
							
							
						
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