Commit Graph

209 Commits

Author SHA1 Message Date
GlFolker
c819beb02c
Emphasize no structural changes in SystemParam::get_param (#17996)
# Objective

Many systems like `Schedule` rely on the fact that every structural ECS
changes are deferred until an exclusive system flushes the `World`
itself. This gives us the benefits of being able to run systems in
parallel without worrying about dangling references caused by memory
(re)allocations, which will in turn lead to **Undefined Behavior**.
However, this isn't explicitly documented in `SystemParam`; currently it
only vaguely hints that in `init_state`, based on the fact that
structural ECS changes require mutable access to the _whole_ `World`.

## Solution

Document this behavior explicitly in `SystemParam`'s type-level
documentations.
2025-03-04 18:09:39 +00:00
Alice Cecile
2ad5908e58
Make Query::single (and friends) return a Result (#18082)
# Objective

As discussed in #14275, Bevy is currently too prone to panic, and makes
the easy / beginner-friendly way to do a large number of operations just
to panic on failure.

This is seriously frustrating in library code, but also slows down
development, as many of the `Query::single` panics can actually safely
be an early return (these panics are often due to a small ordering issue
or a change in game state.

More critically, in most "finished" products, panics are unacceptable:
any unexpected failures should be handled elsewhere. That's where the
new

With the advent of good system error handling, we can now remove this.

Note: I was instrumental in a) introducing this idea in the first place
and b) pushing to make the panicking variant the default. The
introduction of both `let else` statements in Rust and the fancy system
error handling work in 0.16 have changed my mind on the right balance
here.

## Solution

1. Make `Query::single` and `Query::single_mut` (and other random
related methods) return a `Result`.
2. Handle all of Bevy's internal usage of these APIs.
3. Deprecate `Query::get_single` and friends, since we've moved their
functionality to the nice names.
4. Add detailed advice on how to best handle these errors.

Generally I like the diff here, although `get_single().unwrap()` in
tests is a bit of a downgrade.

## Testing

I've done a global search for `.single` to track down any missed
deprecated usages.

As to whether or not all the migrations were successful, that's what CI
is for :)

## Future work

~~Rename `Query::get_single` and friends to `Query::single`!~~

~~I've opted not to do this in this PR, and smear it across two releases
in order to ease the migration. Successive deprecations are much easier
to manage than the semantics and types shifting under your feet.~~

Cart has convinced me to change my mind on this; see
https://github.com/bevyengine/bevy/pull/18082#discussion_r1974536085.

## Migration guide

`Query::single`, `Query::single_mut` and their `QueryState` equivalents
now return a `Result`. Generally, you'll want to:

1. Use Bevy 0.16's system error handling to return a `Result` using the
`?` operator.
2. Use a `let else Ok(data)` block to early return if it's an expected
failure.
3. Use `unwrap()` or `Ok` destructuring inside of tests.

The old `Query::get_single` (etc) methods which did this have been
deprecated.
2025-03-02 19:51:56 +00:00
AlephCubed
5f86668bbb
Renamed EventWriter::send methods to write. (#17977)
Fixes #17856.

## Migration Guide
- `EventWriter::send` has been renamed to `EventWriter::write`.
- `EventWriter::send_batch` has been renamed to
`EventWriter::write_batch`.
- `EventWriter::send_default` has been renamed to
`EventWriter::write_default`.

---------

Co-authored-by: François Mockers <mockersf@gmail.com>
2025-02-23 21:18:52 +00:00
Chris Russell
794bf6a332
Move implementations of Query methods from QueryState to Query. (#17822)
# Objective

Simplify the API surface by removing duplicated functionality between
`Query` and `QueryState`.

Reduce the amount of `unsafe` code required in `QueryState`.  

This is a follow-up to #15858.

## Solution

Move implementations of `Query` methods from `QueryState` to `Query`.
Instead of the original methods being on `QueryState`, with `Query`
methods calling them by passing the individual parameters, the original
methods are now on `Query`, with `QueryState` methods calling them by
constructing a `Query`.

This also adds two `_inner` methods that were missed in #15858:
`iter_many_unique_inner` and `single_inner`.

One goal here is to be able to deprecate and eventually remove many of
the methods on `QueryState`, reducing the overall API surface. (I
expected to do that in this PR, but this change was large enough on its
own!) Now that the `QueryState` methods each consist of a simple
expression like `self.query(world).get_inner(entity)`, a future PR can
deprecate some or all of them with simple migration instructions.

The other goal is to reduce the amount of `unsafe` code. The current
implementation of a read-only method like `QueryState::get` directly
calls the `unsafe fn get_unchecked_manual` and needs to repeat the proof
that `&World` has enough access. With this change, `QueryState::get` is
entirely safe code, with the proof that `&World` has enough access done
by the `query()` method and shared across all read-only operations.

## Future Work

The next step will be to mark the `QueryState` methods as
`#[deprecated]` and migrate callers to the methods on `Query`.
2025-02-16 19:57:43 +00:00
Chris Russell
eee7fd5b3e
Encapsulate cfg(feature = "track_location") in a type. (#17602)
# Objective

Eliminate the need to write `cfg(feature = "track_location")` every time
one uses an API that may use location tracking. It's verbose, and a
little intimidating. And it requires code outside of `bevy_ecs` that
wants to use location tracking needs to either unconditionally enable
the feature, or include conditional compilation of its own. It would be
good for users to be able to log locations when they are available
without needing to add feature flags to their own crates.

Reduce the number of cases where code compiles with the `track_location`
feature enabled, but not with it disabled, or vice versa. It can be hard
to remember to test it both ways!

Remove the need to store a `None` in `HookContext` when the
`track_location` feature is disabled.

## Solution

Create an `MaybeLocation<T>` type that contains a `T` if the
`track_location` feature is enabled, and is a ZST if it is not. The
overall API is similar to `Option`, but whether the value is `Some` or
`None` is set at compile time and is the same for all values.

Default `T` to `&'static Location<'static>`, since that is the most
common case.

Remove all `cfg(feature = "track_location")` blocks outside of the
implementation of that type, and instead call methods on it.

When `track_location` is disabled, `MaybeLocation` is a ZST and all
methods are `#[inline]` and empty, so they should be entirely removed by
the compiler. But the code will still be visible to the compiler and
checked, so if it compiles with the feature disabled then it should also
compile with it enabled, and vice versa.

## Open Questions

Where should these types live? I put them in `change_detection` because
that's where the existing `MaybeLocation` types were, but we now use
these outside of change detection.

While I believe that the compiler should be able to remove all of these
calls, I have not actually tested anything. If we want to take this
approach, what testing is required to ensure it doesn't impact
performance?

## Migration Guide

Methods like `Ref::changed_by()` that return a `&'static
Location<'static>` will now be available even when the `track_location`
feature is disabled, but they will return a new `MaybeLocation` type.
`MaybeLocation` wraps a `&'static Location<'static>` when the feature is
enabled, and is a ZST when the feature is disabled.

Existing code that needs a `&Location` can call `into_option().unwrap()`
to recover it. Many trait impls are forwarded, so if you only need
`Display` then no changes will be necessary.

If that code was conditionally compiled, you may instead want to use the
methods on `MaybeLocation` to remove the need for conditional
compilation.

Code that constructs a `Ref`, `Mut`, `Res`, or `ResMut` will now need to
provide location information unconditionally. If you are creating them
from existing Bevy types, you can obtain a `MaybeLocation` from methods
like `Table::get_changed_by_slice_for()` or
`ComponentSparseSet::get_with_ticks`. Otherwise, you will need to store
a `MaybeLocation` next to your data and use methods like `as_ref()` or
`as_mut()` to obtain wrapped references.
2025-02-10 21:21:20 +00:00
newclarityex
c679b861d8
adds example for local defaults (#17751)
# Objective
Solves https://github.com/bevyengine/bevy/issues/17747.

## Solution

- Adds an example for creating a default value for Local.

## Testing

- Example code compiles and passes assertions.
2025-02-09 22:02:35 +00:00
raldone01
1b7db895b7
Harden proc macro path resolution and add integration tests. (#17330)
This pr uses the `extern crate self as` trick to make proc macros behave
the same way inside and outside bevy.

# Objective

- Removes noise introduced by `crate as` in the whole bevy repo.
- Fixes #17004.
- Hardens proc macro path resolution.

## TODO

- [x] `BevyManifest` needs cleanup.
- [x] Cleanup remaining `crate as`.
- [x] Add proper integration tests to the ci.

## Notes

- `cargo-manifest-proc-macros` is written by me and based/inspired by
the old `BevyManifest` implementation and
[`bkchr/proc-macro-crate`](https://github.com/bkchr/proc-macro-crate).
- What do you think about the new integration test machinery I added to
the `ci`?
  More and better integration tests can be added at a later stage.
The goal of these integration tests is to simulate an actual separate
crate that uses bevy. Ideally they would lightly touch all bevy crates.

## Testing

- Needs RA test
- Needs testing from other users
- Others need to run at least `cargo run -p ci integration-test` and
verify that they work.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2025-02-09 19:45:45 +00:00
Chris Russell
6f39e44c48
Introduce methods on QueryState to obtain a Query (#15858)
# Objective

Simplify and expand the API for `QueryState`.  

`QueryState` has a lot of methods that mirror those on `Query`. These
are then multiplied by variants that take `&World`, `&mut World`, and
`UnsafeWorldCell`. In addition, many of them have `_manual` variants
that take `&QueryState` and avoid calling `update_archetypes()`. Not all
of the combinations exist, however, so some operations are not possible.

## Solution

Introduce methods to get a `Query` from a `QueryState`. That will reduce
duplication between the types, and ensure that the full `Query` API is
always available for `QueryState`.

Introduce methods on `Query` that consume the query to return types with
the full `'w` lifetime. This avoids issues with borrowing where things
like `query_state.query(&world).get(entity)` don't work because they
borrow from the temporary `Query`.

Finally, implement `Copy` for read-only `Query`s. `get_inner` and
`iter_inner` currently take `&self`, so changing them to consume `self`
would be a breaking change. By making `Query: Copy`, they can consume a
copy of `self` and continue to work.

The consuming methods also let us simplify the implementation of methods
on `Query`, by doing `fn foo(&self) { self.as_readonly().foo_inner() }`
and `fn foo_mut(&mut self) { self.reborrow().foo_inner() }`. That
structure makes it more difficult to accidentally extend lifetimes,
since the safe `as_readonly()` and `reborrow()` methods shrink them
appropriately. The optimizer is able to see that they are both identity
functions and inline them, so there should be no performance cost.

Note that this change would conflict with #15848. If `QueryState` is
stored as a `Cow`, then the consuming methods cannot be implemented, and
`Copy` cannot be implemented.

## Future Work

The next step is to mark the methods on `QueryState` as `#[deprecated]`,
and move the implementations into `Query`.

## Migration Guide

`Query::to_readonly` has been renamed to `Query::as_readonly`.
2025-02-05 18:33:15 +00:00
Chris Russell
2d66099f3d
Fix access checks for DeferredWorld as SystemParam. (#17616)
# Objective

Prevent unsound uses of `DeferredWorld` as a `SystemParam`. It is
currently unsound because it does not check for existing access, and
because it incorrectly registers filtered access.

## Solution

Have `DeferredWorld` panic if a previous parameter has conflicting
access.

Have `DeferredWorld` update `archetype_component_access` so that the
multi-threaded executor sees the access.

Fix `FilteredAccessSet::read_all()` and `write_all()` to correctly add a
`FilteredAccess` with no filter so that `Query` is able to detect the
conflicts.

Remove redundant `read_all()` call, since `write_all()` already declares
read access.

Remove unnecessary `set_has_deferred()` call, since `<DeferredWorld as
SystemParam>::apply_deferred()` does nothing. Previously we were
inserting unnecessary `apply_deferred` systems in the schedule.

## Testing

Added unit tests for systems where `DeferredWorld` conflicts with a
`Query` in the same system.
2025-02-03 21:58:07 +00:00
Luc
93e5e6cb95
fix double comment characters (#17484)
# Objective
- Improve docs by removing duplicate comment characters
- Fixes #17483

## Solution
- Replaced `/// ///` with `///`
2025-01-21 23:24:05 +00:00
Alice Cecile
44ad3bf62b
Move Resource trait to its own file (#17469)
# Objective

`bevy_ecs`'s `system` module is something of a grab bag, and *very*
large. This is particularly true for the `system_param` module, which is
more than 2k lines long!

While it could be defensible to put `Res` and `ResMut` there (lol no
they're in change_detection.rs, obviously), it doesn't make any sense to
put the `Resource` trait there. This is confusing to navigate (and
painful to work on and review).

## Solution

- Create a root level `bevy_ecs/resource.rs` module to mirror
`bevy_ecs/component.rs`
- move the `Resource` trait to that module
- move the `Resource` derive macro to that module as well (Rust really
likes when you pun on the names of the derive macro and trait and put
them in the same path)
- fix all of the imports

## Notes to reviewers

- We could probably move more stuff into here, but I wanted to keep this
PR as small as possible given the absurd level of import changes.
- This PR is ground work for my upcoming attempts to store resource data
on components (resources-as-entities). Splitting this code out will make
the work and review a bit easier, and is the sort of overdue refactor
that's good to do as part of more meaningful work.

## Testing

cargo build works!

## Migration Guide

`bevy_ecs::system::Resource` has been moved to
`bevy_ecs::resource::Resource`.
2025-01-21 19:47:08 +00:00
MichiRecRoom
17c46f4add
bevy_ecs: Apply #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] (#17335)
# Objective
- https://github.com/bevyengine/bevy/issues/17111

## Solution
Set the `clippy::allow_attributes` and
`clippy::allow_attributes_without_reason` lints to `warn`, and bring
`bevy_ecs` in line with the new restrictions.

## Testing
This PR is a WIP; testing will happen after it's finished.
2025-01-14 21:37:41 +00:00
Younes
031bb09737
Refactor event system documentation in system_param.rs (#17364)
Just clarify the role of `ParamSet` in this code snippet
2025-01-14 19:38:25 +00:00
Sean Kim
294e0db719
Rename track_change_detection flag to track_location (#17075)
# Objective

- As stated in the related issue, this PR is to better align the feature
flag name with what it actually does and the plans for the future.
- Fixes #16852 

## Solution

- Simple find / replace

## Testing

- Local run of `cargo run -p ci`

## Migration Guide

The `track_change_detection` feature flag has been renamed to
`track_location` to better reflect its extended capabilities.
2025-01-01 18:43:47 +00:00
MiniaczQ
460de77a55
Set panic as default fallible system param behavior (#16638)
# Objective

Fixes: #16578

## Solution

This is a patch fix, proper fix requires a breaking change.

Added `Panic` enum variant and using is as the system meta default.
Warn once behavior can be enabled same way disabling panic (originally
disabling wans) is.

To fix an issue with the current architecture, where **all** combinator
system params get checked together,
combinator systems only check params of the first system.
This will result in old, panicking behavior on subsequent systems and
will be fixed in 0.16.

## Testing

Ran unit tests and `fallible_params` example.

---------

Co-authored-by: François Mockers <mockersf@gmail.com>
Co-authored-by: François Mockers <francois.mockers@vleue.com>
2024-12-24 02:36:03 +00:00
Chris Russell
3ef99cf82c
Replace impl_param_set proc macro with a macro_rules macro (#16847)
# Objective

Simplify the code by using `macro_rules` instead of a proc macro where
possible.

## Solution

Replace `impl_param_set` proc macro with a `macro_rules` macro.
2024-12-18 18:30:46 +00:00
Zachary Harrold
1f2d0e6308
Add no_std support to bevy_ecs (#16758)
# Objective

- Contributes to #15460

## Solution

- Added the following features:
  - `std` (default)
  - `async_executor` (default)
  - `edge_executor`
  - `critical-section`
  - `portable-atomic`
- Gated `tracing` in `bevy_utils` to allow compilation on certain
platforms
- Switched from `tracing` to `log` for simple message logging within
`bevy_ecs`. Note that `tracing` supports capturing from `log` so this
should be an uncontroversial change.
- Fixed imports and added feature gates as required 
- Made `bevy_tasks` optional within `bevy_ecs`. Turns out it's only
needed for parallel operations which are already gated behind
`multi_threaded` anyway.

## Testing

- Added to `compile-check-no-std` CI command
- `cargo check -p bevy_ecs --no-default-features --features
edge_executor,critical-section,portable-atomic --target
thumbv6m-none-eabi`
- `cargo check -p bevy_ecs --no-default-features --features
edge_executor,critical-section`
- `cargo check -p bevy_ecs --no-default-features`

## Draft Release Notes

Bevy's core ECS now supports `no_std` platforms.

In prior versions of Bevy, it was not possible to work with embedded or
niche platforms due to our reliance on the standard library, `std`. This
has blocked a number of novel use-cases for Bevy, such as an embedded
database for IoT devices, or for creating games on retro consoles.

With this release, `bevy_ecs` no longer requires `std`. To use Bevy on a
`no_std` platform, you must disable default features and enable the new
`edge_executor` and `critical-section` features. You may also need to
enable `portable-atomic` and `critical-section` if your platform does
not natively support all atomic types and operations used by Bevy.

```toml
[dependencies]
bevy_ecs = { version = "0.16", default-features = false, features = [
  # Required for platforms with incomplete atomics (e.g., Raspberry Pi Pico)
  "portable-atomic",
  "critical-section",

  # Optional
  "bevy_reflect",
  "serialize",
  "bevy_debug_stepping",
  "edge_executor"
] }
```

Currently, this has been tested on bare-metal x86 and the Raspberry Pi
Pico. If you have trouble using `bevy_ecs` on a particular platform,
please reach out either through a GitHub issue or in the `no_std`
working group on the Bevy Discord server.

Keep an eye out for future `no_std` updates as we continue to improve
the parity between `std` and `no_std`. We look forward to seeing what
kinds of applications are now possible with Bevy!

## Notes

- Creating PR in draft to ensure CI is passing before requesting
reviews.
- This implementation has no support for multithreading in `no_std`,
especially due to `NonSend` being unsound if allowed in multithreading.
The reason is we cannot check the `ThreadId` in `no_std`, so we have no
mechanism to at-runtime determine if access is sound.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Vic <59878206+Victoronz@users.noreply.github.com>
2024-12-17 21:40:36 +00:00
SpecificProtagonist
bfa6553f9c
Fix typo in B0001 message (#16860)
# Objective

Example error message beforehand:
```
error[B0001]: Query<&mut Data, ()> in system bevytest::main::{{closure}} accesses component(s)Data in a way that conflicts with a previous…
```
2024-12-17 19:06:31 +00:00
Christian Hughes
f87b9fe20c
Turn apply_deferred into a ZST System (#16642)
# Objective

- Required by #16622 due to differing implementations of `System` by
`FunctionSystem` and `ExclusiveFunctionSystem`.
- Optimize the memory usage of instances of `apply_deferred` in system
schedules.

## Solution

By changing `apply_deferred` from being an ordinary system that ends up
as an `ExclusiveFunctionSystem`, and instead into a ZST struct that
implements `System` manually, we save ~320 bytes per instance of
`apply_deferred` in any schedule.

## Testing

- All current tests pass.

---

## Migration Guide

- If you were previously calling the special `apply_deferred` system via
`apply_deferred(world)`, don't.
2024-12-05 18:14:05 +00:00
SpecificProtagonist
410f3c478a
Use disqualified for B0001 (#16623)
# Objective

Fix #16553
2024-12-03 19:51:50 +00:00
Benjamin Brienen
afd0f1322d
Move all_tuples to a new crate (#16161)
# Objective

Fixes #15941

## Solution

Created https://crates.io/crates/variadics_please and moved the code
there; updating references

`bevy_utils/macros` is deleted.

## Testing

cargo check

## Migration Guide

Use `variadics_please::{all_tuples, all_tuples_with_size}` instead of
`bevy::utils::{all_tuples, all_tuples_with_size}`.
2024-12-03 17:41:09 +00:00
Rob Parrett
30d84519a2
Use en-us locale for typos (#16037)
# Objective

Bevy seems to want to standardize on "American English" spellings. Not
sure if this is laid out anywhere in writing, but see also #15947.

While perusing the docs for `typos`, I noticed that it has a `locale`
config option and tried it out.

## Solution

Switch to `en-us` locale in the `typos` config and run `typos -w`

## Migration Guide

The following methods or fields have been renamed from `*dependants*` to
`*dependents*`.

- `ProcessorAssetInfo::dependants`
- `ProcessorAssetInfos::add_dependant`
- `ProcessorAssetInfos::non_existent_dependants`
- `AssetInfo::dependants_waiting_on_load`
- `AssetInfo::dependants_waiting_on_recursive_dep_load`
- `AssetInfos::loader_dependants`
- `AssetInfos::remove_dependants_and_labels`
2024-10-20 18:55:17 +00:00
Pablo Reinhardt
d96a9d15f6
Migrate from Query::single and friends to Single (#15872)
# Objective

- closes #15866

## Solution

- Simply migrate where possible.

## Testing

- Expect that CI will do most of the work. Examples is another way of
testing this, as most of the work is in that area.
---

## Notes
For now, this PR doesn't migrate `QueryState::single` and friends as for
now, this look like another issue. So for example, QueryBuilders that
used single or `World::query` that used single wasn't migrated. If there
is a easy way to migrate those, please let me know.

Most of the uses of `Query::single` were removed, the only other uses
that I found was related to tests of said methods, so will probably be
removed when we remove `Query::single`.
2024-10-13 20:32:06 +00:00
Chris Russell
46180a75f8
System param for dynamic resources (#15189)
# Objective

Support accessing dynamic resources in a dynamic system, including
accessing them by component id. This is similar to how dynamic
components can be queried using `Query<FilteredEntityMut>`.

## Solution

Create `FilteredResources` and `FilteredResourcesMut` types that act
similar to `FilteredEntityRef` and `FilteredEntityMut` and that can be
used as system parameters.

## Example

```rust
// Use `FilteredResourcesParamBuilder` to declare access to resources.
let system = (FilteredResourcesParamBuilder::new(|builder| {
    builder.add_read::<B>().add_read::<C>();
}),)
    .build_state(&mut world)
    .build_system(resource_system);

world.init_resource::<A>();
world.init_resource::<C>();

fn resource_system(res: FilteredResources) {
    // The resource exists, but we have no access, so we can't read it.
    assert!(res.get::<A>().is_none());
    // The resource doesn't exist, so we can't read it.
    assert!(res.get::<B>().is_none());
    // The resource exists and we have access, so we can read it.
    let c = res.get::<C>().unwrap();
    // The type parameter can be left out if it can be determined from use.
    let c: Res<C> = res.get().unwrap();
}
```

## Future Work

As a follow-up PR, `ReflectResource` can be modified to take `impl
Into<FilteredResources>`, similar to how `ReflectComponent` takes `impl
Into<FilteredEntityRef>`. That will allow dynamic resources to be
accessed using reflection.
2024-10-03 18:20:34 +00:00
MiniaczQ
acea4e7e6f
Better warnings about invalid parameters (#15500)
# Objective

System param validation warnings should be configurable and default to
"warn once" (per system).

Fixes: #15391

## Solution

`SystemMeta` is given a new `ParamWarnPolicy` field.
The policy decides whether warnings will be emitted by each system param
when it fails validation.
The policy is updated by the system after param validation fails.

Example warning:
```
2024-09-30T18:10:04.740749Z  WARN bevy_ecs::system::function_system: System fallible_params::do_nothing_fail_validation will not run because it requested inaccessible system parameter Single<(), (With<Player>, With<Enemy>)>
```

Currently, only the first invalid parameter is displayed.

Warnings can be disabled on function systems using
`.param_never_warn()`.
(there is also `.with_param_warn_policy(policy)`)

## Testing

Ran `fallible_params` example.

---------

Co-authored-by: SpecificProtagonist <vincentjunge@posteo.net>
2024-10-03 13:16:55 +00:00
MiniaczQ
fc93e13c36
Populated (query) system param (#15488)
# Objective

Add a `Populated` system parameter that acts like `Query`, but prevents
system from running if there are no matching entities.

Fixes: #15302

## Solution

Implement the system param which newtypes the `Query`.
The only change is new validation, which fails if query is empty.

The new system param is used in `fallible_params` example.

## Testing

Ran `fallible_params` example.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-09-30 18:05:00 +00:00
Chris Russell
86e5a5ad9c
Reorganize SystemParamBuilder docs and examples. (#15102)
# Objective

Improve the documentation of `SystemParamBuilder`. Not all builder types
have documentation, and the documentation is spread around and not
linked together well.

## Solution

Reorganize `SystemParamBuilder` docs and examples. All builder types now
have their own examples, and the list of builder types is linked from
the `SystemParamBuilder` trait. Add some examples to `FilteredEntityRef`
and `FilteredEntityMut` so that `QueryParamBuilder` can reference them.
2024-09-30 16:59:52 +00:00
hshrimp
8316d89699
rename QuerySingle to Single (#15507)
# Objective

- Fixes #15504
2024-09-29 03:26:28 +00:00
MiniaczQ
c1486654d7
QuerySingle family of system params (#15476)
# Objective

Add the following system params:
- `QuerySingle<D, F>` - Valid if only one matching entity exists,
- `Option<QuerySingle<D, F>>` - Valid if zero or one matching entity
exists.

As @chescock pointed out, we don't need `Mut` variants.

Fixes: #15264

## Solution

Implement the type and both variants of system params.
Also implement `ReadOnlySystemParam` for readonly queries.

Added a new ECS example `fallible_params` which showcases `SingleQuery`
usage.
In the future we might want to add `NonEmptyQuery`,
`NonEmptyEventReader` and `Res` to it (or maybe just stop at mentioning
it).

## Testing

Tested with the example.
There is a lot of warning spam so we might want to implement #15391.
2024-09-28 19:35:27 +00:00
Zachary Harrold
d70595b667
Add core and alloc over std Lints (#15281)
# Objective

- Fixes #6370
- Closes #6581

## Solution

- Added the following lints to the workspace:
  - `std_instead_of_core`
  - `std_instead_of_alloc`
  - `alloc_instead_of_core`
- Used `cargo +nightly fmt` with [item level use
formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Item%5C%3A)
to split all `use` statements into single items.
- Used `cargo clippy --workspace --all-targets --all-features --fix
--allow-dirty` to _attempt_ to resolve the new linting issues, and
intervened where the lint was unable to resolve the issue automatically
(usually due to needing an `extern crate alloc;` statement in a crate
root).
- Manually removed certain uses of `std` where negative feature gating
prevented `--all-features` from finding the offending uses.
- Used `cargo +nightly fmt` with [crate level use
formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Crate%5C%3A)
to re-merge all `use` statements matching Bevy's previous styling.
- Manually fixed cases where the `fmt` tool could not re-merge `use`
statements due to conditional compilation attributes.

## Testing

- Ran CI locally

## Migration Guide

The MSRV is now 1.81. Please update to this version or higher.

## Notes

- This is a _massive_ change to try and push through, which is why I've
outlined the semi-automatic steps I used to create this PR, in case this
fails and someone else tries again in the future.
- Making this change has no impact on user code, but does mean Bevy
contributors will be warned to use `core` and `alloc` instead of `std`
where possible.
- This lint is a critical first step towards investigating `no_std`
options for Bevy.

---------

Co-authored-by: François Mockers <francois.mockers@vleue.com>
2024-09-27 00:59:59 +00:00
hshrimp
35d10866b8
Rename init_component & friends (#15454)
# Objective

- Fixes #15451 

## Migration Guide

- `World::init_component` has been renamed to `register_component`.
- `World::init_component_with_descriptor` has been renamed to
`register_component_with_descriptor`.
- `World::init_bundle` has been renamed to `register_bundle`.
- `Components::init_component` has been renamed to `register_component`.
- `Components::init_component_with_descriptor` has been renamed to
`register_component_with_descriptor`.
- `Components::init_resource` has been renamed to `register_resource`.
- `Components::init_non_send` had been renamed to `register_non_send`.
2024-09-26 22:47:28 +00:00
Clar Fon
efda7f3f9c
Simpler lint fixes: makes ci lints work but disables a lint for now (#15376)
Takes the first two commits from #15375 and adds suggestions from this
comment:
https://github.com/bevyengine/bevy/pull/15375#issuecomment-2366968300

See #15375 for more reasoning/motivation.

## Rebasing (rerunning)

```rust
git switch simpler-lint-fixes
git reset --hard main
cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate
cargo fmt --all
git add --update
git commit --message "rustfmt"
cargo clippy --workspace --all-targets --all-features --fix
cargo fmt --all -- --unstable-features --config normalize_comments=true,imports_granularity=Crate
cargo fmt --all
git add --update
git commit --message "clippy"
git cherry-pick e6c0b94f6795222310fb812fa5c4512661fc7887
```
2024-09-24 11:42:59 +00:00
Christian Hughes
c7ec456e50
Support systems that take references as input (#15184)
# Objective

- Fixes #14924
- Closes #9584

## Solution

- We introduce a new trait, `SystemInput`, that serves as a type
function from the `'static` form of the input, to its lifetime'd
version, similarly to `SystemParam` or `WorldQuery`.
- System functions now take the lifetime'd wrapped version,
`SystemInput::Param<'_>`, which prevents the issue presented in #14924
(i.e. `InRef<T>`).
- Functions for running systems now take the lifetime'd unwrapped
version, `SystemInput::Inner<'_>` (i.e. `&T`).
- Due to the above change, system piping had to be re-implemented as a
standalone type, rather than `CombinatorSystem` as it was previously.
- Removes the `Trigger<'static, E, B>` transmute in observer runner
code.

## Testing

- All current tests pass.
- Added additional tests and doc-tests.

---

## Showcase

```rust
let mut world = World::new();

let mut value = 2;

// Currently possible:
fn square(In(input): In<usize>) -> usize {
    input * input
}
value = world.run_system_once_with(value, square);

// Now possible:
fn square_mut(InMut(input): InMut<usize>) {
    *input *= *input;
}
world.run_system_once_with(&mut value, square_mut);

// Or:
fn square_ref(InRef(input): InRef<usize>) -> usize {
    *input * *input
}
value = world.run_system_once_with(&value, square_ref);
```

## Migration Guide

- All current explicit usages of the following types must be changed in
the way specified:
    - `SystemId<I, O>` to `SystemId<In<I>, O>`
    - `System<In = T>` to `System<In = In<T>>`
    - `IntoSystem<I, O, M>` to `IntoSystem<In<I>, O, M>`
    - `Condition<M, T>` to `Condition<M, In<T>>`
- `In<Trigger<E, B>>` is no longer a valid input parameter type. Use
`Trigger<E, B>` directly, instead.

---------

Co-authored-by: Giacomo Stevanato <giaco.stevanato@gmail.com>
2024-09-23 17:37:29 +00:00
MiniaczQ
e312da8c52
Reduce runtime panics through SystemParam validation (#15276)
# Objective

The goal of this PR is to introduce `SystemParam` validation in order to
reduce runtime panics.

Fixes #15265

## Solution

`SystemParam` now has a new method `validate_param(...) -> bool`, which
takes immutable variants of `get_param` arguments. The returned value
indicates whether the parameter can be acquired from the world. If
parameters cannot be acquired for a system, it won't be executed,
similarly to run conditions. This reduces panics when using params like
`Res`, `ResMut`, etc. as well as allows for new, ergonomic params like
#15264 or #15302.

Param validation happens at the level of executors. All validation
happens directly before executing a system, in case of normal systems
they are skipped, in case of conditions they return false.

Warning about system skipping is primitive and subject to change in
subsequent PRs.

## Testing

Two executor tests check that all executors:
- skip systems which have invalid parameters:
  - piped systems get skipped together,
  - dependent systems still run correctly,
- skip systems with invalid run conditions:
  - system conditions have invalid parameters,
  - system set conditions have invalid parameters.
2024-09-23 16:54:21 +00:00
TheBigCheese
b1273d48cb
Enable clippy::check-private-items so that missing_safety_doc will apply to private functions as well (#15161)
Enabled `check-private-items` in `clippy.toml` and then fixed the
resulting errors. Most of these were simply misformatted and of the
remaining:
- ~Added `#[allow(clippy::missing_safety_doc)]` to~ Removed unsafe from
a pair of functions in `bevy_utils/futures` which are only unsafe so
that they can be passed to a function which requires `unsafe fn`
- Removed `unsafe` from `UnsafeWorldCell::observers` as from what I can
tell it is always safe like `components`, `bundles` etc. (this should be
checked)
- Added safety docs to:
- `Bundles::get_storage_unchecked`: Based on the function that writes to
`dynamic_component_storages`
- `Bundles::get_storages_unchecked`: Based on the function that writes
to `dynamic_bundle_storages`
   - `QueryIterationCursor::init_empty`: Duplicated from `init`
- `QueryIterationCursor::peek_last`: Thanks Giooschi (also added
internal unsafe blocks)
   - `tests::drop_ptr`: Moved safety comment out to the doc string
 
This lint would also apply to `missing_errors_doc`, `missing_panics_doc`
and `unnecessary_safety_doc` if we chose to enable any of those at some
point, although there is an open
[issue](https://github.com/rust-lang/rust-clippy/issues/13074) to
separate these options.
2024-09-18 15:28:41 +00:00
Chris Russell
382917fbb3
Improve type inference in DynSystemParam::downcast() by making the type parameter match the return value. (#15103)
# Objective

Right now, `DynSystemParam::downcast()` always requires the type
parameter to be specified with a turbofish. Make it so that it can be
inferred from the use of the return value, like:

```rust
fn expects_res_a(mut param: DynSystemParam) {
    let res: Res<A> = param.downcast().unwrap();
}
```

## Solution

The reason this doesn't currently work is that the type parameter is a
`'static` version of the `SystemParam` so that it can be used with
`Any::downcast_mut()`. Change the method signature so that the type
parameter matches the return type, and use `T::Item<'static, 'static>`
to get the `'static` version. That means we wind up returning a
`T::Item<'static, 'static>::Item<'w, 's>`, so constrain that to be equal
to `T`. That works with every `SystemParam` implementation, since they
have `T::Item == T` up to lifetimes.
2024-09-16 22:56:57 +00:00
Chris Russell
4be8e497ca
SystemParamBuilder - Allow deriving a SystemParamBuilder struct when deriving SystemParam. (#14818)
# Objective

Allow `SystemParamBuilder` implementations for custom system parameters
created using `#[derive(SystemParam)]`.

## Solution

Extend the derive macro to accept a `#[system_param(builder)]`
attribute. When present, emit a builder type with a field corresponding
to each field of the param.

## Example

```rust
#[derive(SystemParam)]
#[system_param(builder)]
struct CustomParam<'w, 's> {
    query: Query<'w, 's, ()>,
    local: Local<'s, usize>,
}

let system = (CustomParamBuilder {
    local: LocalBuilder(100),
    query: QueryParamBuilder::new(|builder| {
        builder.with::<A>();
    }),
},)
    .build_state(&mut world)
    .build_system(|param: CustomParam| *param.local + param.query.iter().count());
```
2024-08-28 18:24:52 +00:00
Chris Russell
6ddbf9771a
SystemParamBuilder - Support buildable Vec parameters (#14821)
# Objective

Allow dynamic systems to take lists of system parameters whose length is
not known at compile time.

This can be used for building a system that runs a script defined at
runtime, where the script needs a variable number of query parameters.
It can also be used for building a system that collects a list of
plugins at runtime, and provides a parameter to each one.

This is most useful today with `Vec<Query<FilteredEntityMut>>`. It will
be even more useful with `Vec<DynSystemParam>` if #14817 is merged,
since the parameters in the list can then be of different types.

## Solution

Implement `SystemParam` and `SystemParamBuilder` for `Vec` and
`ParamSet<Vec>`.

## Example

```rust
let system = (vec![
    QueryParamBuilder::new_box(|builder| {
        builder.with::<B>().without::<C>();
    }),
    QueryParamBuilder::new_box(|builder| {
        builder.with::<C>().without::<B>();
    }),
],)
    .build_state(&mut world)
    .build_system(|params: Vec<Query<&mut A>>| {
        let mut count: usize = 0;
        params
            .into_iter()
            .for_each(|mut query| count += query.iter_mut().count());
        count
    });
```
2024-08-27 00:16:29 +00:00
Chris Russell
335f2903d9
SystemParamBuilder - Support dynamic system parameters (#14817)
# Objective

Support building systems with parameters whose types can be determined
at runtime.

## Solution

Create a `DynSystemParam` type that can be built using a
`SystemParamBuilder` of any type and then downcast to the appropriate
type dynamically.

## Example

```rust
let system = (
    DynParamBuilder::new(LocalBuilder(3_usize)),
    DynParamBuilder:🆕:<Query<()>>(QueryParamBuilder::new(|builder| {
        builder.with::<A>();
    })),
    DynParamBuilder:🆕:<&Entities>(ParamBuilder),
)
    .build_state(&mut world)
    .build_system(
        |mut p0: DynSystemParam, mut p1: DynSystemParam, mut p2: DynSystemParam| {
            let local = p0.downcast_mut::<Local<usize>>().unwrap();
            let query_count = p1.downcast_mut::<Query<()>>().unwrap();
            let entities = p2.downcast_mut::<&Entities>().unwrap();
        },
    );
```

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Periwink <charlesbour@gmail.com>
2024-08-25 14:23:44 +00:00
Chris Russell
01cce9b11c
Make the field of ParamSetBuilder pub so it's actually usable. (#14896)
# Objective

`ParamSetBuilder` is supposed to be used as a tuple constructor, but the
field was not marked `pub` so it's not actually usable outside of its
module.

## Solution

Mark the field `pub`.  

Realize one advantage of doc tests over unit tests is that they test the
public API.

Add a doc test example that uses the field so that this would have been
caught.
2024-08-25 14:12:24 +00:00
Chris Russell
340c749d16
Remove redundant ArchetypeComponentId lookup in Res and ResMut (#14691)
# Objective

`Res` and `ResMut` perform redundant lookups of the resource storage,
first to initialize the `ArchetypeComponentId` and then to retrieve it.

## Solution

Use the `archetype_component_id` returned from
`initialize_resource_internal` to avoid an extra lookup and `unwrap()`.
2024-08-15 16:12:03 +00:00
Tau Gärtli
aab1f8e435
Use #[doc(fake_variadic)] to improve docs readability (#14703)
# Objective

- Fixes #14697

## Solution

This PR modifies the existing `all_tuples!` macro to optionally accept a
`#[doc(fake_variadic)]` attribute in its input. If the attribute is
present, each invocation of the impl macro gets the correct attributes
(i.e. the first impl receives `#[doc(fake_variadic)]` while the other
impls are hidden using `#[doc(hidden)]`.
Impls for the empty tuple (unit type) are left untouched (that's what
the [standard
library](https://doc.rust-lang.org/std/cmp/trait.PartialEq.html#impl-PartialEq-for-())
and
[serde](https://docs.rs/serde/latest/serde/trait.Serialize.html#impl-Serialize-for-())
do).

To work around https://github.com/rust-lang/cargo/issues/8811 and to get
impls on re-exports to correctly show up as variadic, `--cfg docsrs_dep`
is passed when building the docs for the toplevel `bevy` crate.

`#[doc(fake_variadic)]` only works on tuples and fn pointers, so impls
for structs like `AnyOf<(T1, T2, ..., Tn)>` are unchanged.

## Testing

I built the docs locally using `RUSTDOCFLAGS='--cfg docsrs'
RUSTFLAGS='--cfg docsrs_dep' cargo +nightly doc --no-deps --workspace`
and checked the documentation page of a trait both in its original crate
and the re-exported version in `bevy`.
The description should correctly mention for how many tuple items the
trait is implemented.

I added `rustc-args` for docs.rs to the `bevy` crate, I hope there
aren't any other notable crates that re-export `#[doc(fake_variadic)]`
traits.

---

## Showcase

`bevy_ecs::query::QueryData`:
<img width="1015" alt="Screenshot 2024-08-12 at 16 41 28"
src="https://github.com/user-attachments/assets/d40136ed-6731-475f-91a0-9df255cd24e3">

`bevy::ecs::query::QueryData` (re-export):
<img width="1005" alt="Screenshot 2024-08-12 at 16 42 57"
src="https://github.com/user-attachments/assets/71d44cf0-0ab0-48b0-9a51-5ce332594e12">

## Original Description

<details>

Resolves #14697

Submitting as a draft for now, very WIP.

Unfortunately, the docs don't show the variadics nicely when looking at
reexported items.
For example:

`bevy_ecs::bundle::Bundle` correctly shows the variadic impl:

![image](https://github.com/user-attachments/assets/90bf8af1-1d1f-4714-9143-cdd3d0199998)

while `bevy::ecs::bundle::Bundle` (the reexport) shows all the impls
(not good):

![image](https://github.com/user-attachments/assets/439c428e-f712-465b-bec2-481f7bf5870b)

Built using `RUSTDOCFLAGS='--cfg docsrs' cargo +nightly doc --workspace
--no-deps` (`--no-deps` because of wgpu-core).

Maybe I missed something or this is a limitation in the *totally not
private* `#[doc(fake_variadic)]` thingy. In any case I desperately need
some sleep now :))

</details>
2024-08-12 18:54:33 +00:00
Chris Russell
d4ec80d5d2
Support more kinds of system params in buildable systems. (#14050)
# Objective

Support more kinds of system params in buildable systems, such as a
`ParamSet` or `Vec` containing buildable params or tuples of buildable
params.

## Solution

Replace the `BuildableSystemParam` trait with `SystemParamBuilder` to
make it easier to compose builders. Provide implementations for existing
buildable params, plus tuples, `ParamSet`, and `Vec`.

## Examples

```rust
// ParamSet of tuple: 
let system = (ParamSetBuilder((
    QueryParamBuilder::new(|builder| { builder.with::<B>(); }),
    QueryParamBuilder::new(|builder| { builder.with::<C>(); }),
)),)
    .build_state(&mut world)
    .build_system(|mut params: ParamSet<(Query<&mut A>, Query<&mut A>)>| {
        params.p0().iter().count() + params.p1().iter().count()
    });
	
// ParamSet of Vec:
let system = (ParamSetBuilder(vec![
    QueryParamBuilder::new_box(|builder| { builder.with::<B>(); }),
    QueryParamBuilder::new_box(|builder| { builder.with::<C>(); }),
]),)
    .build_state(&mut world)
    .build_system(|mut params: ParamSet<Vec<Query<&mut A>>>| {
        let mut count = 0;
        params.for_each(|mut query| count += query.iter_mut().count());
        count
    });
```

## Migration Guide

The API for `SystemBuilder` has changed. Instead of constructing a
builder with a world and then adding params, you first create a tuple of
param builders and then supply the world.

```rust
// Before
let system = SystemBuilder::<()>::new(&mut world)
    .local::<u64>()
    .builder::<Local<u64>>(|x| *x = 10)
    .builder::<Query<&A>>(|builder| { builder.with::<B>(); })
    .build(system);

// After
let system = (
    ParamBuilder,
    LocalBuilder(10),
    QueryParamBuilder::new(|builder| { builder.with::<B>(); }),
)
    .build_state(&mut world)
    .build_system(system);
```

## Possible Future Work

Here are a few possible follow-up changes. I coded them up to prove that
this API can support them, but they aren't necessary for this PR.

* chescock/bevy#1
* chescock/bevy#2
* chescock/bevy#3
2024-08-12 15:45:35 +00:00
Periwink
e85c072372
Fix soudness issue with Conflicts involving read_all and write_all (#14579)
# Objective

- Fixes https://github.com/bevyengine/bevy/issues/14575
- There is a soundness issue because we use `conflicts()` to check for
system ambiguities + soundness issues. However since the current
conflicts is a `Vec<T>`, we cannot express conflicts where there is no
specific `ComponentId` at fault. For example `q1: Query<EntityMut>, q2:
Query<EntityMut>`
There was a TODO to handle the `write_all` case but it was never
resolved


## Solution

- Introduce an `AccessConflict` enum that is either a list of specific
ids that are conflicting or `All` if all component ids are conflicting

## Testing

- Introduced a new unit test to check for the `EntityMut` case

## Migration guide

The `get_conflicts` method of `Access` now returns an `AccessConflict`
enum instead of simply a `Vec` of `ComponentId`s that are causing the
access conflict. This can be useful in cases where there are no
particular `ComponentId`s conflicting, but instead **all** of them are;
for example `fn system(q1: Query<EntityMut>, q2: Query<EntityRef>)`
2024-08-06 10:55:31 +00:00
Periwink
3a664b052d
Separate component and resource access (#14561)
# Objective

- Fixes https://github.com/bevyengine/bevy/issues/13139
- Fixes https://github.com/bevyengine/bevy/issues/7255
- Separates component from resource access so that we can correctly
handles edge cases like the issue above
- Inspired from https://github.com/bevyengine/bevy/pull/14472

## Solution

- Update access to have `component` fields and `resource` fields

## Testing

- Added some unit tests
2024-08-06 01:19:39 +00:00
Aevyrie
9575b20d31
Track source location in change detection (#14034)
# Objective

- Make it possible to know *what* changed your component or resource.
- Common need when debugging, when you want to know the last code
location that mutated a value in the ECS.
- This feature would be very useful for the editor alongside system
stepping.

## Solution

- Adds the caller location to column data.
- Mutations now `track_caller` all the way up to the public API.
- Commands that invoke these functions immediately call
`Location::caller`, and pass this into the functions, instead of the
functions themselves attempting to get the caller. This would not work
for commands which are deferred, as the commands are executed by the
scheduler, not the user's code.

## Testing

- The `component_change_detection` example now shows where the component
was mutated:

```
2024-07-28T06:57:48.946022Z  INFO component_change_detection: Entity { index: 1, generation: 1 }: New value: MyComponent(0.0)
2024-07-28T06:57:49.004371Z  INFO component_change_detection: Entity { index: 1, generation: 1 }: New value: MyComponent(1.0)
2024-07-28T06:57:49.012738Z  WARN component_change_detection: Change detected!
        -> value: Ref(MyComponent(1.0))
        -> added: false
        -> changed: true
        -> changed by: examples/ecs/component_change_detection.rs:36:23
```

- It's also possible to inspect change location from a debugger:
<img width="608" alt="image"
src="https://github.com/user-attachments/assets/c90ecc7a-0462-457a-80ae-42e7f5d346b4">


---

## Changelog

- Added source locations to ECS change detection behind the
`track_change_detection` flag.

## Migration Guide

- Added `changed_by` field to many internal ECS functions used with
change detection when the `track_change_detection` feature flag is
enabled. Use Location::caller() to provide the source of the function
call.

---------

Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com>
Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2024-07-30 12:02:38 +00:00
Blake Bedford
2414311079
Fixed #14248 and other URL issues (#14276)
# Objective

Fixes #14248 and other URL issues.

## Solution

- Describe the solution used to achieve the objective above.
Removed the random #s in the URL. Led users to the wrong page. For
example, https://bevyengine.org/learn/errors/#b0003 takes users to
https://bevyengine.org/learn/errors/introduction, which is not the right
page. Removing the #s fixes it.

## Testing

- Did you test these changes? If so, how?
I pasted the URL into my address bar and it took me to the right place.

- Are there any parts that need more testing?
No
2024-07-11 12:01:49 +00:00
Chris Russell
1baa1a11b7
Add missing StaticSystemParam::queue implementation. (#14051)
# Objective

`StaticSystemParam` should delegate all `SystemParam` methods to the
inner param, but it looks like it was missed when the new `queue()`
method was added in #10839.

## Solution

Implement `StaticSystemParam::queue()` to delegate to the inner param.
2024-06-27 15:47:22 +00:00
James O'Brien
eb3c81374a
Generalised ECS reactivity with Observers (#10839)
# Objective

- Provide an expressive way to register dynamic behavior in response to
ECS changes that is consistent with existing bevy types and traits as to
provide a smooth user experience.
- Provide a mechanism for immediate changes in response to events during
command application in order to facilitate improved query caching on the
path to relations.

## Solution

- A new fundamental ECS construct, the `Observer`; inspired by flec's
observers but adapted to better fit bevy's access patterns and rust's
type system.

---

## Examples
There are 3 main ways to register observers. The first is a "component
observer" that looks like this:
```rust
world.observe(|trigger: Trigger<OnAdd, Transform>, query: Query<&Transform>| {
    let transform = query.get(trigger.entity()).unwrap();
});
```
The above code will spawn a new entity representing the observer that
will run it's callback whenever the `Transform` component is added to an
entity. This is a system-like function that supports dependency
injection for all the standard bevy types: `Query`, `Res`, `Commands`
etc. It also has a `Trigger` parameter that provides information about
the trigger such as the target entity, and the event being triggered.
Importantly these systems run during command application which is key
for their future use to keep ECS internals up to date. There are similar
events for `OnInsert` and `OnRemove`, and this will be expanded with
things such as `ArchetypeCreated`, `TableEmpty` etc. in follow up PRs.

Another way to register an observer is an "entity observer" that looks
like this:
```rust
world.entity_mut(entity).observe(|trigger: Trigger<Resize>| {
    // ...
});
```
Entity observers run whenever an event of their type is triggered
targeting that specific entity. This type of observer will de-spawn
itself if the entity (or entities) it is observing is ever de-spawned so
as to not leave dangling observers.

Entity observers can also be spawned from deferred contexts such as
other observers, systems, or hooks using commands:
```rust
commands.entity(entity).observe(|trigger: Trigger<Resize>| {
    // ...
});
```

Observers are not limited to in built event types, they can be used with
any type that implements `Event` (which has been extended to implement
Component). This means events can also carry data:

```rust
#[derive(Event)]
struct Resize { x: u32, y: u32 }

commands.entity(entity).observe(|trigger: Trigger<Resize>, query: Query<&mut Size>| {
    let event = trigger.event();
    // ...
});

// Will trigger the observer when commands are applied.
commands.trigger_targets(Resize { x: 10, y: 10 }, entity);
```

You can also trigger events that target more than one entity at a time:

```rust
commands.trigger_targets(Resize { x: 10, y: 10 }, [e1, e2]);
```

Additionally, Observers don't _need_ entity targets:

```rust
app.observe(|trigger: Trigger<Quit>| {
})

commands.trigger(Quit);
```

In these cases, `trigger.entity()` will be a placeholder.

Observers are actually just normal entities with an `ObserverState` and
`Observer` component! The `observe()` functions above are just shorthand
for:

```rust
world.spawn(Observer::new(|trigger: Trigger<Resize>| {});
```

This will spawn the `Observer` system and use an `on_add` hook to add
the `ObserverState` component.

Dynamic components and trigger types are also fully supported allowing
for runtime defined trigger types.

## Possible Follow-ups
1. Deprecate `RemovedComponents`, observers should fulfill all use cases
while being more flexible and performant.
2. Queries as entities: Swap queries to entities and begin using
observers listening to archetype creation triggers to keep their caches
in sync, this allows unification of `ObserverState` and `QueryState` as
well as unlocking several API improvements for `Query` and the
management of `QueryState`.
3. Trigger bubbling: For some UI use cases in particular users are
likely to want some form of bubbling for entity observers, this is
trivial to implement naively but ideally this includes an acceleration
structure to cache hierarchy traversals.
4. All kinds of other in-built trigger types.
5. Optimization; in order to not bloat the complexity of the PR I have
kept the implementation straightforward, there are several areas where
performance can be improved. The focus for this PR is to get the
behavior implemented and not incur a performance cost for users who
don't use observers.

I am leaving each of these to follow up PR's in order to keep each of
them reviewable as this already includes significant changes.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: MiniaczQ <xnetroidpl@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2024-06-15 01:33:26 +00:00
Alice Cecile
ec7b3490f6
Add on_unimplemented Diagnostics to Most Public Traits (#13347) (#13662)
# Objective

- #13414 did not have the intended effect.
- #13404 is still blocked

## Solution

- Re-adds #13347.

Co-authored-by: Zachary Harrold <zac@harrold.com.au>
Co-authored-by: Jamie Ridding <Themayu@users.noreply.github.com>
Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com>
2024-06-04 00:31:34 +00:00