# Objective
`PickingPlugin` and `PointerInputPlugin` were kinda weird being both a
plugin and a resource.
## Solution
Extract the resource functionality of `PickingPlugin` and
`PointerInputPlugin` into new resources
## Testing
`mesh_picking` and `sprite_picking`
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Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Jan Hohenheim <jan@hohenheim.ch>