Commit Graph

28 Commits

Author SHA1 Message Date
Alice Cecile
ce7d4e41d6
Make system param validation rely on the unified ECS error handling via the GLOBAL_ERROR_HANDLER (#18454)
# Objective

There are two related problems here:

1. Users should be able to change the fallback behavior of *all*
ECS-based errors in their application by setting the
`GLOBAL_ERROR_HANDLER`. See #18351 for earlier work in this vein.
2. The existing solution (#15500) for customizing this behavior is high
on boilerplate, not global and adds a great deal of complexity.

The consensus is that the default behavior when a parameter fails
validation should be set based on the kind of system parameter in
question: `Single` / `Populated` should silently skip the system, but
`Res` should panic. Setting this behavior at the system level is a
bandaid that makes getting to that ideal behavior more painful, and can
mask real failures (if a resource is missing but you've ignored a system
to make the Single stop panicking you're going to have a bad day).

## Solution

I've removed the existing `ParamWarnPolicy`-based configuration, and
wired up the `GLOBAL_ERROR_HANDLER`/`default_error_handler` to the
various schedule executors to properly plumb through errors .

Additionally, I've done a small cleanup pass on the corresponding
example.

## Testing

I've run the `fallible_params` example, with both the default and a
custom global error handler. The former panics (as expected), and the
latter spams the error console with warnings 🥲

## Questions for reviewers

1. Currently, failed system param validation will result in endless
console spam. Do you want me to implement a solution for warn_once-style
debouncing somehow?
2. Currently, the error reporting for failed system param validation is
very limited: all we get is that a system param failed validation and
the name of the system. Do you want me to implement improved error
reporting by bubbling up errors in this PR?
3. There is broad consensus that the default behavior for failed system
param validation should be set on a per-system param basis. Would you
like me to implement that in this PR?

My gut instinct is that we absolutely want to solve 2 and 3, but it will
be much easier to do that work (and review it) if we split the PRs
apart.

## Migration Guide

`ParamWarnPolicy` and the `WithParamWarnPolicy` have been removed
completely. Failures during system param validation are now handled via
the `GLOBAL_ERROR_HANDLER`: please see the `bevy_ecs::error` module docs
for more information.

---------

Co-authored-by: MiniaczQ <xnetroidpl@gmail.com>
2025-03-24 05:58:05 +00:00
Alice Cecile
5d0505a85e
Unify and simplify command and system error handling (#18351)
# Objective

- ECS error handling is a lovely flagship feature for Bevy 0.16, all in
the name of reducing panics and encouraging better error handling
(#14275).
- Currently though, command and system error handling are completely
disjoint and use different mechanisms.
- Additionally, there's a number of distinct ways to set the
default/fallback/global error handler that have limited value. As far as
I can tell, this will be cfg flagged to toggle between dev and
production builds in 99.9% of cases, with no real value in more granular
settings or helpers.
- Fixes #17272

## Solution

- Standardize error handling on the OnceLock global error mechanisms
ironed out in https://github.com/bevyengine/bevy/pull/17215
- As discussed there, there are serious performance concerns there,
especially for commands
- I also think this is a better fit for the use cases, as it's truly
global
- Move from `SystemErrorContext` to a more general purpose
`ErrorContext`, which can handle observers and commands more clearly
- Cut the superfluous setter methods on `App` and `SubApp`
- Rename the limited (and unhelpful) `fallible_systems` example to
`error_handling`, and add an example of command error handling

## Testing

Ran the `error_handling` example.

## Notes for reviewers

- Do you see a clear way to allow commands to retain &mut World access
in the per-command custom error handlers? IMO that's a key feature here
(allowing the ad-hoc creation of custom commands), but I'm not sure how
to get there without exploding complexity.
- I've removed the feature gate on the default_error_handler: contrary
to @cart's opinion in #17215 I think that virtually all apps will want
to use this. Can you think of a category of app that a) is extremely
performance sensitive b) is fine with shipping to production with the
panic error handler? If so, I can try to gather performance numbers
and/or reintroduce the feature flag. UPDATE: see benches at the end of
this message.
- ~~`OnceLock` is in `std`: @bushrat011899 what should we do here?~~
- Do you have ideas for more automated tests for this collection of
features?

## Benchmarks

I checked the impact of the feature flag introduced: benchmarks might
show regressions. This bears more investigation. I'm still skeptical
that there are users who are well-served by a fast always panicking
approach, but I'm going to re-add the feature flag here to avoid
stalling this out.


![image](https://github.com/user-attachments/assets/237f644a-b36d-4332-9b45-76fd5cbff4d0)

---------

Co-authored-by: Zachary Harrold <zac@harrold.com.au>
2025-03-18 19:27:50 +00:00
Cyrill Schenkel
8570af1d96
Add print_stdout and print_stderr lints (#17446) (#18233)
# Objective

- Prevent usage of `println!`, `eprintln!` and the like because they
require `std`
- Fixes #17446

## Solution

- Enable the `print_stdout` and `print_stderr` clippy lints
- Replace all `println!` and `eprintln!` occurrences with `log::*` where
applicable or alternatively ignore the warnings

## Testing

- Run `cargo clippy --workspace` to ensure that there are no warnings
relating to printing to `stdout` or `stderr`
2025-03-11 19:35:48 +00:00
Carter Anderson
cca5813472
BevyError: Bevy's new catch-all error type (#18144)
## Objective

Fixes #18092

Bevy's current error type is a simple type alias for `Box<dyn Error +
Send + Sync + 'static>`. This largely works as a catch-all error, but it
is missing a critical feature: the ability to capture a backtrace at the
point that the error occurs. The best way to do this is `anyhow`-style
error handling: a new error type that takes advantage of the fact that
the `?` `From` conversion happens "inline" to capture the backtrace at
the point of the error.

## Solution

This PR adds a new `BevyError` type (replacing our old
`std::error::Error` type alias), which uses the "from conversion
backtrace capture" approach:

```rust
fn oh_no() -> Result<(), BevyError> {
    // this fails with Rust's built in ParseIntError, which
    // is converted into the catch-all BevyError type
    let number: usize = "hi".parse()?;
    println!("parsed {number}");
    Ok(())
}
```

This also updates our exported `Result` type alias to default to
`BevyError`, meaning you can write this instead:

```rust
fn oh_no() -> Result {
    let number: usize = "hi".parse()?;
    println!("parsed {number}");
    Ok(())
}
```

When a BevyError is encountered in a system, it will use Bevy's default
system error handler (which panics by default). BevyError does custom
"backtrace filtering" by default, meaning we can cut out the _massive_
amount of "rust internals", "async executor internals", and "bevy system
scheduler internals" that show up in backtraces. It also trims out the
first generally-unnecssary `From` conversion backtrace lines that make
it harder to locate the real error location. The result is a blissfully
simple backtrace by default:


![image](https://github.com/user-attachments/assets/7a5f5c9b-ea70-4176-af3b-d231da31c967)

The full backtrace can be shown by setting the `BEVY_BACKTRACE=full`
environment variable. Non-BevyError panics still use the default Rust
backtrace behavior.

One issue that prevented the truly noise-free backtrace during panics
that you see above is that Rust's default panic handler will print the
unfiltered (and largely unhelpful real-panic-point) backtrace by
default, in _addition_ to our filtered BevyError backtrace (with the
helpful backtrace origin) that we capture and print. To resolve this, I
have extended Bevy's existing PanicHandlerPlugin to wrap the default
panic handler. If we panic from the result of a BevyError, we will skip
the default "print full backtrace" panic handler. This behavior can be
enabled and disabled using the new `error_panic_hook` cargo feature in
`bevy_app` (which is enabled by default).

One downside to _not_ using `Box<dyn Error>` directly is that we can no
longer take advantage of the built-in `Into` impl for strings to errors.
To resolve this, I have added the following:

```rust
// Before
Err("some error")?

// After
Err(BevyError::message("some error"))?
```

We can discuss adding shorthand methods or macros for this (similar to
anyhow's `anyhow!("some error")` macro), but I'd prefer to discuss that
later.

I have also added the following extension method:

```rust
// Before
some_option.ok_or("some error")?;

// After
some_option.ok_or_message("some error")?;
```

I've also moved all of our existing error infrastructure from
`bevy_ecs::result` to `bevy_ecs::error`, as I think that is the better
home for it

## Why not anyhow (or eyre)?

The biggest reason is that `anyhow` needs to be a "generically useful
error type", whereas Bevy is a much narrower scope. By using our own
error, we can be significantly more opinionated. For example, anyhow
doesn't do the extensive (and invasive) backtrace filtering that
BevyError does because it can't operate on Bevy-specific context, and
needs to be generically useful.

Bevy also has a lot of operational context (ex: system info) that could
be useful to attach to errors. If we have control over the error type,
we can add whatever context we want to in a structured way. This could
be increasingly useful as we add more visual / interactive error
handling tools and editor integrations.

Additionally, the core approach used is simple and requires almost no
code. anyhow clocks in at ~2500 lines of code, but the impl here uses
160. We are able to boil this down to exactly what we need, and by doing
so we improve our compile times and the understandability of our code.
2025-03-07 01:50:07 +00:00
Jean Mertz
fd67ca7eb0
feat(ecs): configurable error handling for fallible systems (#17753)
You can now configure error handlers for fallible systems. These can be
configured on several levels:

- Globally via `App::set_systems_error_handler`
- Per-schedule via `Schedule::set_error_handler`
- Per-system via a piped system (this is existing functionality)

The default handler of panicking on error keeps the same behavior as
before this commit.

The "fallible_systems" example demonstrates the new functionality.

This builds on top of #17731, #16589, #17051.

---------

Signed-off-by: Jean Mertz <git@jeanmertz.com>
2025-02-11 18:36:08 +00:00
MichiRecRoom
17c46f4add
bevy_ecs: Apply #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] (#17335)
# Objective
- https://github.com/bevyengine/bevy/issues/17111

## Solution
Set the `clippy::allow_attributes` and
`clippy::allow_attributes_without_reason` lints to `warn`, and bring
`bevy_ecs` in line with the new restrictions.

## Testing
This PR is a WIP; testing will happen after it's finished.
2025-01-14 21:37:41 +00:00
Zachary Harrold
0403948aa2
Remove Implicit std Prelude from no_std Crates (#17086)
# Background

In `no_std` compatible crates, there is often an `std` feature which
will allow access to the standard library. Currently, with the `std`
feature _enabled_, the
[`std::prelude`](https://doc.rust-lang.org/std/prelude/index.html) is
implicitly imported in all modules. With the feature _disabled_, instead
the [`core::prelude`](https://doc.rust-lang.org/core/prelude/index.html)
is implicitly imported. This creates a subtle and pervasive issue where
`alloc` items _may_ be implicitly included (if `std` is enabled), or
must be explicitly included (if `std` is not enabled).

# Objective

- Make the implicit imports for `no_std` crates consistent regardless of
what features are/not enabled.

## Solution

- Replace the `cfg_attr` "double negative" `no_std` attribute with
conditional compilation to _include_ `std` as an external crate.
```rust
// Before
#![cfg_attr(not(feature = "std"), no_std)]

// After
#![no_std]

#[cfg(feature = "std")]
extern crate std;
```
- Fix imports that are currently broken but are only now visible with
the above fix.

## Testing

- CI

## Notes

I had previously used the "double negative" version of `no_std` based on
general consensus that it was "cleaner" within the Rust embedded
community. However, this implicit prelude issue likely was considered
when forming this consensus. I believe the reason why is the items most
affected by this issue are provided by the `alloc` crate, which is
rarely used within embedded but extensively used within Bevy.
2025-01-03 01:58:43 +00:00
Mike
ac43d5c94f
Convert to fallible system in IntoSystemConfigs (#17051)
# Objective

- #16589 added an enum to switch between fallible and infallible system.
This branching should be unnecessary if we wrap infallible systems in a
function to return `Ok(())`.

## Solution

- Create a wrapper system for `System<(), ()>`s that returns `Ok` on the
call to `run` and `run_unsafe`. The wrapper should compile out, but I
haven't checked.
- I removed the `impl IntoSystemConfigs for BoxedSystem<(), ()>` as I
couldn't figure out a way to keep the impl without double boxing.

## Testing

- ran `many_foxes` example to check if it still runs.

## Migration Guide

- `IntoSystemConfigs` has been removed for `BoxedSystem<(), ()>`. Either
use `InfallibleSystemWrapper` before boxing or make your system return
`bevy::ecs::prelude::Result`.
2024-12-31 00:39:29 +00:00
François Mockers
394e82f4bc
panic on system error (#16979)
# Objective

- First step for #16718 
- #16589 introduced an api that can only ignore errors, which is risky

## Solution

- Panic instead of just ignoring the errors

## Testing

- Changed the `fallible_systems` example to return an error
```
Encountered an error in system `fallible_systems::setup`: TooManyVertices { subdivisions: 300, number_of_resulting_points: 906012 }
Encountered a panic in system `fallible_systems::setup`!
Encountered a panic in system `bevy_app::main_schedule::Main::run_main`!
```
2024-12-26 23:44:46 +00:00
Zachary Harrold
1f2d0e6308
Add no_std support to bevy_ecs (#16758)
# Objective

- Contributes to #15460

## Solution

- Added the following features:
  - `std` (default)
  - `async_executor` (default)
  - `edge_executor`
  - `critical-section`
  - `portable-atomic`
- Gated `tracing` in `bevy_utils` to allow compilation on certain
platforms
- Switched from `tracing` to `log` for simple message logging within
`bevy_ecs`. Note that `tracing` supports capturing from `log` so this
should be an uncontroversial change.
- Fixed imports and added feature gates as required 
- Made `bevy_tasks` optional within `bevy_ecs`. Turns out it's only
needed for parallel operations which are already gated behind
`multi_threaded` anyway.

## Testing

- Added to `compile-check-no-std` CI command
- `cargo check -p bevy_ecs --no-default-features --features
edge_executor,critical-section,portable-atomic --target
thumbv6m-none-eabi`
- `cargo check -p bevy_ecs --no-default-features --features
edge_executor,critical-section`
- `cargo check -p bevy_ecs --no-default-features`

## Draft Release Notes

Bevy's core ECS now supports `no_std` platforms.

In prior versions of Bevy, it was not possible to work with embedded or
niche platforms due to our reliance on the standard library, `std`. This
has blocked a number of novel use-cases for Bevy, such as an embedded
database for IoT devices, or for creating games on retro consoles.

With this release, `bevy_ecs` no longer requires `std`. To use Bevy on a
`no_std` platform, you must disable default features and enable the new
`edge_executor` and `critical-section` features. You may also need to
enable `portable-atomic` and `critical-section` if your platform does
not natively support all atomic types and operations used by Bevy.

```toml
[dependencies]
bevy_ecs = { version = "0.16", default-features = false, features = [
  # Required for platforms with incomplete atomics (e.g., Raspberry Pi Pico)
  "portable-atomic",
  "critical-section",

  # Optional
  "bevy_reflect",
  "serialize",
  "bevy_debug_stepping",
  "edge_executor"
] }
```

Currently, this has been tested on bare-metal x86 and the Raspberry Pi
Pico. If you have trouble using `bevy_ecs` on a particular platform,
please reach out either through a GitHub issue or in the `no_std`
working group on the Bevy Discord server.

Keep an eye out for future `no_std` updates as we continue to improve
the parity between `std` and `no_std`. We look forward to seeing what
kinds of applications are now possible with Bevy!

## Notes

- Creating PR in draft to ensure CI is passing before requesting
reviews.
- This implementation has no support for multithreading in `no_std`,
especially due to `NonSend` being unsound if allowed in multithreading.
The reason is we cannot check the `ThreadId` in `no_std`, so we have no
mechanism to at-runtime determine if access is sound.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Vic <59878206+Victoronz@users.noreply.github.com>
2024-12-17 21:40:36 +00:00
Miles Silberling-Cook
0070514f54
Fallible systems (#16589)
# Objective

Error handling in bevy is hard. See for reference
https://github.com/bevyengine/bevy/issues/11562,
https://github.com/bevyengine/bevy/issues/10874 and
https://github.com/bevyengine/bevy/issues/12660. The goal of this PR is
to make it better, by allowing users to optionally return `Result` from
systems as outlined by Cart in
<https://github.com/bevyengine/bevy/issues/14275#issuecomment-2223708314>.

## Solution

This PR introduces a new `ScheuleSystem` type to represent systems that
can be added to schedules. Instances of this type contain either an
infallible `BoxedSystem<(), ()>` or a fallible `BoxedSystem<(),
Result>`. `ScheuleSystem` implements `System<In = (), Out = Result>` and
replaces all uses of `BoxedSystem` in schedules. The async executor now
receives a result after executing a system, which for infallible systems
is always `Ok(())`. Currently it ignores this result, but more useful
error handling could also be implemented.

Aliases for `Error` and `Result` have been added to the `bevy_ecs`
prelude, as well as const `OK` which new users may find more friendly
than `Ok(())`.

## Testing

- Currently there are not actual semantics changes that really require
new tests, but I added a basic one just to make sure we don't break
stuff in the future.
- The behavior of existing systems is totally unchanged, including
logging.
- All of the existing systems tests pass, and I have not noticed
anything strange while playing with the examples

## Showcase

The following minimal example prints "hello world" once, then completes.

```rust
use bevy::prelude::*;

fn main() {
    App::new().add_systems(Update, hello_world_system).run();
}

fn hello_world_system() -> Result {
    println!("hello world");
    Err("string")?;
    println!("goodbye world");
    OK
}
```

## Migration Guide

This change should be pretty much non-breaking, except for users who
have implemented their own custom executors. Those users should use
`ScheduleSystem` in place of `BoxedSystem<(), ()>` and import the
`System` trait where needed. They can choose to do whatever they wish
with the result.

## Current Work

+ [x] Fix tests & doc comments
+ [x] Write more tests
+ [x] Add examples
+ [X] Draft release notes

## Draft Release Notes

As of this release, systems can now return results.

First a bit of background: Bevy has hisotrically expected systems to
return the empty type `()`. While this makes sense in the context of the
ecs, it's at odds with how error handling is typically done in rust:
returning `Result::Error` to indicate failure, and using the
short-circuiting `?` operator to propagate that error up the call stack
to where it can be properly handled. Users of functional languages will
tell you this is called "monadic error handling".

Not being able to return `Results` from systems left bevy users with a
quandry. They could add custom error handling logic to every system, or
manually pipe every system into an error handler, or perhaps sidestep
the issue with some combination of fallible assignents, logging, macros,
and early returns. Often, users would just litter their systems with
unwraps and possible panics.

While any one of these approaches might be fine for a particular user,
each of them has their own drawbacks, and none makes good use of the
language. Serious issues could also arrise when two different crates
used by the same project made different choices about error handling.

Now, by returning results, systems can defer error handling to the
application itself. It looks like this:

```rust
// Previous, handling internally
app.add_systems(my_system)
fn my_system(window: Query<&Window>) {
   let Ok(window) = query.get_single() else {
       return;
   };
   // ... do something to the window here
}

// Previous, handling externally
app.add_systems(my_system.pipe(my_error_handler))
fn my_system(window: Query<&Window>) -> Result<(), impl Error> {
   let window = query.get_single()?;
   // ... do something to the window here
   Ok(())
}

// Previous, panicking
app.add_systems(my_system)
fn my_system(window: Query<&Window>) {
   let window = query.single();
   // ... do something to the window here
}

// Now 
app.add_systems(my_system)
fn my_system(window: Query<&Window>) -> Result {
    let window = query.get_single()?;
    // ... do something to the window here
    Ok(())
}
```

There are currently some limitations. Systems must either return `()` or
`Result<(), Box<dyn Error + Send + Sync + 'static>>`, with no
in-between. Results are also ignored by default, and though implementing
a custom handler is possible, it involves writing your own custom ecs
executor (which is *not* recomended).

Systems should return errors when they cannot perform their normal
behavior. In turn, errors returned to the executor while running the
schedule will (eventually) be treated as unexpected. Users and library
authors should prefer to return errors for anything that disrupts the
normal expected behavior of a system, and should only handle expected
cases internally.

We have big plans for improving error handling further:
+ Allowing users to change the error handling logic of the default
executors.
+ Adding source tracking and optional backtraces to errors.
+ Possibly adding tracing-levels (Error/Warn/Info/Debug/Trace) to
errors.
+ Generally making the default error logging more helpful and
inteligent.
+ Adding monadic system combininators for fallible systems.
+ Possibly removing all panicking variants from our api.

---------

Co-authored-by: Zachary Harrold <zac@harrold.com.au>
2024-12-05 22:29:06 +00:00
Christian Hughes
f87b9fe20c
Turn apply_deferred into a ZST System (#16642)
# Objective

- Required by #16622 due to differing implementations of `System` by
`FunctionSystem` and `ExclusiveFunctionSystem`.
- Optimize the memory usage of instances of `apply_deferred` in system
schedules.

## Solution

By changing `apply_deferred` from being an ordinary system that ends up
as an `ExclusiveFunctionSystem`, and instead into a ZST struct that
implements `System` manually, we save ~320 bytes per instance of
`apply_deferred` in any schedule.

## Testing

- All current tests pass.

---

## Migration Guide

- If you were previously calling the special `apply_deferred` system via
`apply_deferred(world)`, don't.
2024-12-05 18:14:05 +00:00
MiniaczQ
acea4e7e6f
Better warnings about invalid parameters (#15500)
# Objective

System param validation warnings should be configurable and default to
"warn once" (per system).

Fixes: #15391

## Solution

`SystemMeta` is given a new `ParamWarnPolicy` field.
The policy decides whether warnings will be emitted by each system param
when it fails validation.
The policy is updated by the system after param validation fails.

Example warning:
```
2024-09-30T18:10:04.740749Z  WARN bevy_ecs::system::function_system: System fallible_params::do_nothing_fail_validation will not run because it requested inaccessible system parameter Single<(), (With<Player>, With<Enemy>)>
```

Currently, only the first invalid parameter is displayed.

Warnings can be disabled on function systems using
`.param_never_warn()`.
(there is also `.with_param_warn_policy(policy)`)

## Testing

Ran `fallible_params` example.

---------

Co-authored-by: SpecificProtagonist <vincentjunge@posteo.net>
2024-10-03 13:16:55 +00:00
Zachary Harrold
d70595b667
Add core and alloc over std Lints (#15281)
# Objective

- Fixes #6370
- Closes #6581

## Solution

- Added the following lints to the workspace:
  - `std_instead_of_core`
  - `std_instead_of_alloc`
  - `alloc_instead_of_core`
- Used `cargo +nightly fmt` with [item level use
formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Item%5C%3A)
to split all `use` statements into single items.
- Used `cargo clippy --workspace --all-targets --all-features --fix
--allow-dirty` to _attempt_ to resolve the new linting issues, and
intervened where the lint was unable to resolve the issue automatically
(usually due to needing an `extern crate alloc;` statement in a crate
root).
- Manually removed certain uses of `std` where negative feature gating
prevented `--all-features` from finding the offending uses.
- Used `cargo +nightly fmt` with [crate level use
formatting](https://rust-lang.github.io/rustfmt/?version=v1.6.0&search=#Crate%5C%3A)
to re-merge all `use` statements matching Bevy's previous styling.
- Manually fixed cases where the `fmt` tool could not re-merge `use`
statements due to conditional compilation attributes.

## Testing

- Ran CI locally

## Migration Guide

The MSRV is now 1.81. Please update to this version or higher.

## Notes

- This is a _massive_ change to try and push through, which is why I've
outlined the semi-automatic steps I used to create this PR, in case this
fails and someone else tries again in the future.
- Making this change has no impact on user code, but does mean Bevy
contributors will be warned to use `core` and `alloc` instead of `std`
where possible.
- This lint is a critical first step towards investigating `no_std`
options for Bevy.

---------

Co-authored-by: François Mockers <francois.mockers@vleue.com>
2024-09-27 00:59:59 +00:00
MiniaczQ
740d1cc9ff
Fix system param warnings on systems that cannot run anyways (#15397)
# Objective

Fix "system skipped" warnings when validation fails on systems that
wouldn't run because of run conditions.

## Solution

> I think the error is from a system defined as:
> 
> ```rust
> no_gpu_preprocessing::batch_and_prepare_sorted_render_phase::<SPI,
GFBD>
> .run_if(resource_exists::<BatchedInstanceBuffer<GFBD::BufferData>>),
> ```
> 
> So the `run_if` was preventing the panics. Maybe we need to skip
validation if `!system_conditions_met`, or at least silence the warning
in that case.

*By @chescock in
https://discord.com/channels/691052431525675048/692572690833473578/1287865365312831562*

Validation of system is skipped if the system was already skipped by run
conditions.

## Testing

Ran alien addict example, no more warnings.
2024-09-23 20:25:49 +00:00
MiniaczQ
e312da8c52
Reduce runtime panics through SystemParam validation (#15276)
# Objective

The goal of this PR is to introduce `SystemParam` validation in order to
reduce runtime panics.

Fixes #15265

## Solution

`SystemParam` now has a new method `validate_param(...) -> bool`, which
takes immutable variants of `get_param` arguments. The returned value
indicates whether the parameter can be acquired from the world. If
parameters cannot be acquired for a system, it won't be executed,
similarly to run conditions. This reduces panics when using params like
`Res`, `ResMut`, etc. as well as allows for new, ergonomic params like
#15264 or #15302.

Param validation happens at the level of executors. All validation
happens directly before executing a system, in case of normal systems
they are skipped, in case of conditions they return false.

Warning about system skipping is primitive and subject to change in
subsequent PRs.

## Testing

Two executor tests check that all executors:
- skip systems which have invalid parameters:
  - piped systems get skipped together,
  - dependent systems still run correctly,
- skip systems with invalid run conditions:
  - system conditions have invalid parameters,
  - system set conditions have invalid parameters.
2024-09-23 16:54:21 +00:00
SpecificProtagonist
aea9b4a9e4
Simplified backtraces (#12305)
# Objective

Remove Bevy internals from backtraces

## Solution

Executors insert `__rust_begin_short_backtrace` into the callstack
before running a system.

<details>
<summary>Example current output</summary>

```
thread 'Compute Task Pool (3)' panicked at src/main.rs:7:33:
Foo
stack backtrace:
   0: rust_begin_unwind
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:647:5
   1: core::panicking::panic_fmt
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panicking.rs:72:14
   2: foo::main::{{closure}}
             at ./src/main.rs:7:33
   3: core::ops::function::impls::<impl core::ops::function::FnMut<A> for &mut F>::call_mut
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/ops/function.rs:294:13
   4: <Func as bevy_ecs::system::function_system::SystemParamFunction<fn() .> Out>>::run::call_inner
             at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:661:21
   5: <Func as bevy_ecs::system::function_system::SystemParamFunction<fn() .> Out>>::run
             at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:664:17
   6: <bevy_ecs::system::function_system::FunctionSystem<Marker,F> as bevy_ecs::system::system::System>::run_unsafe
             at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:504:19
   7: bevy_ecs::schedule::executor::multi_threaded::ExecutorState::spawn_system_task::{{closure}}::{{closure}}
             at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/schedule/executor/multi_threaded.rs:621:26
   8: core::ops::function::FnOnce::call_once
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/ops/function.rs:250:5
   9: <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panic/unwind_safe.rs:272:9
  10: std::panicking::try::do_call
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:554:40
  11: __rust_try
  12: std::panicking::try
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:518:19
  13: std::panic::catch_unwind
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panic.rs:142:14
  14: bevy_ecs::schedule::executor::multi_threaded::ExecutorState::spawn_system_task::{{closure}}
             at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/schedule/executor/multi_threaded.rs:614:23
  15: <core::panic::unwind_safe::AssertUnwindSafe<F> as core::future::future::Future>::poll
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panic/unwind_safe.rs:297:9
  16: <futures_lite::future::CatchUnwind<F> as core::future::future::Future>::poll::{{closure}}
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:588:42
  17: <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panic/unwind_safe.rs:272:9
  18: std::panicking::try::do_call
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:554:40
  19: __rust_try
  20: std::panicking::try
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:518:19
  21: std::panic::catch_unwind
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panic.rs:142:14
  22: <futures_lite::future::CatchUnwind<F> as core::future::future::Future>::poll
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:588:9
  23: async_executor::Executor::spawn::{{closure}}
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-executor-1.8.0/src/lib.rs:158:20
  24: async_task::raw::RawTask<F,T,S,M>::run::{{closure}}
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-task-4.7.0/src/raw.rs:550:21
  25: core::ops::function::FnOnce::call_once
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/ops/function.rs:250:5
  26: <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panic/unwind_safe.rs:272:9
  27: std::panicking::try::do_call
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:554:40
  28: __rust_try
  29: std::panicking::try
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:518:19
  30: std::panic::catch_unwind
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panic.rs:142:14
  31: async_task::raw::RawTask<F,T,S,M>::run
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-task-4.7.0/src/raw.rs:549:23
  32: async_task::runnable::Runnable<M>::run
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-task-4.7.0/src/runnable.rs:781:18
  33: async_executor::Executor::run::{{closure}}::{{closure}}
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-executor-1.8.0/src/lib.rs:254:21
  34: <futures_lite::future::Or<F1,F2> as core::future::future::Future>::poll
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:449:33
  35: async_executor::Executor::run::{{closure}}
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-executor-1.8.0/src/lib.rs:261:32
  36: futures_lite::future::block_on::{{closure}}
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:99:19
  37: std:🧵:local::LocalKey<T>::try_with
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/thread/local.rs:286:16
  38: std:🧵:local::LocalKey<T>::with
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/thread/local.rs:262:9
  39: futures_lite::future::block_on
             at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:78:5
  40: bevy_tasks::task_pool::TaskPool::new_internal::{{closure}}::{{closure}}::{{closure}}::{{closure}}
             at /home/vj/workspace/rust/bevy/crates/bevy_tasks/src/task_pool.rs:180:37
  41: std::panicking::try::do_call
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:554:40
  42: __rust_try
  43: std::panicking::try
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:518:19
  44: std::panic::catch_unwind
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panic.rs:142:14
  45: bevy_tasks::task_pool::TaskPool::new_internal::{{closure}}::{{closure}}::{{closure}}
             at /home/vj/workspace/rust/bevy/crates/bevy_tasks/src/task_pool.rs:174:43
  46: std:🧵:local::LocalKey<T>::try_with
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/thread/local.rs:286:16
  47: std:🧵:local::LocalKey<T>::with
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/thread/local.rs:262:9
  48: bevy_tasks::task_pool::TaskPool::new_internal::{{closure}}::{{closure}}
             at /home/vj/workspace/rust/bevy/crates/bevy_tasks/src/task_pool.rs:167:25
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
Encountered a panic in system `foo::main::{{closure}}`!
Encountered a panic in system `bevy_app::main_schedule::Main::run_main`!
get on your knees and beg mommy for forgiveness you pervert~ 💖
```
</details>

<details>
<summary>Example output with this PR</summary>

```
Panic at src/main.rs:7:33:
Foo
stack backtrace:
   0: rust_begin_unwind
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:647:5
   1: core::panicking::panic_fmt
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panicking.rs:72:14
   2: foo::main::{{closure}}
             at ./src/main.rs:7:59
   3: core::ops::function::impls::<impl core::ops::function::FnMut<A> for &mut F>::call_mut
             at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/ops/function.rs:294:13
   4: <Func as bevy_ecs::system::function_system::SystemParamFunction<fn() .> Out>>::run::call_inner
             at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:661:21
   5: <Func as bevy_ecs::system::function_system::SystemParamFunction<fn() .> Out>>::run
             at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:664:17
   6: <bevy_ecs::system::function_system::FunctionSystem<Marker,F> as bevy_ecs::system::system::System>::run_unsafe
             at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:504:19
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
Encountered a panic in system `foo::main::{{closure}}`!
Encountered a panic in system `bevy_app::main_schedule::Main::run_main`!
```
</details>

Full backtraces (`RUST_BACKTRACE=full`) are unchanged.

## Alternative solutions

Write a custom panic hook. This could potentially let use exclude a few
more callstack frames but requires a dependency on `backtrace` and is
incompatible with user-provided panic hooks.

---

## Changelog

- Backtraces now exclude many Bevy internals (unless
`RUST_BACKTRACE=full` is used)

---------

Co-authored-by: James Liu <contact@jamessliu.com>
2024-03-10 12:18:59 +00:00
Ame
c97d0103cc
Add typos - Source code spell checker (#12036)
# Objective

- Avoid misspellings throughout the codebase by using
[`typos`](https://github.com/crate-ci/typos) in CI

Inspired by https://github.com/gfx-rs/wgpu/pull/5191

Typos is a minimal code speller written in rust that finds and corrects
spelling mistakes among source code.
 - Fast enough to run on monorepos
 - Low false positives so you can run on PRs


## Solution

- Use
[typos-action](https://github.com/marketplace/actions/typos-action) in
CI
- Add how to use typos in the Contribution Guide

---------

Co-authored-by: François <mockersf@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Joona Aalto <jondolf.dev@gmail.com>
2024-02-26 16:19:40 +00:00
James Liu
42e61557f8
Immediately apply deferred system params in System::run (#11823)
# Objective
Fixes #11821. 

## Solution
* Run `System::apply_deferred` in `System::run` after executing the
system.
* Switch to using `System::run_unsafe` in `SingleThreadedExecutor` to
preserve the current behavior.
* Remove the `System::apply_deferred` in `SimpleExecutor` as it's now
redundant.
* Remove the `System::apply_deferred` when running one-shot systems, as
it's now redundant.

---

## Changelog
Changed: `System::run` will now immediately apply deferred system params
after running the system.

## Migration Guide
`System::run` will now always run `System::apply_deferred` immediately
after running the system now. If you were running systems and then
applying their deferred buffers at a later point in time, you can
eliminate the latter.

```rust
// in 0.13
system.run(world);
// .. sometime later ...
system.apply_deferred(world);

// in 0.14
system.run(world);
```

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-02-24 14:01:06 +00:00
SpecificProtagonist
9d13ae3113
Fix SimpleExecutor crash (#12076)
# Objective

Since #9822, `SimpleExecutor` panics when an automatic sync point is
inserted:

```rust
let mut sched = Schedule::default();
sched.set_executor_kind(ExecutorKind::Simple);
sched.add_systems((|_: Commands| (), || ()).chain());
sched.run(&mut World::new());
```
```
System's param_state was not found. Did you forget to initialize this system before running it?
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
Encountered a panic in system `bevy_ecs::schedule::executor::apply_deferred`!
```

## Solution

Don't try to run the `apply_deferred` system.
2024-02-24 09:52:25 +00:00
David M. Lary
0dccfb5788
Stepping disabled performance fix (#11959)
# Objective

* Fixes #11932 (performance impact when stepping is disabled)

## Solution

The `Option<FixedBitSet>` argument added to `ScheduleExecutor::run()` in
#8453 caused a measurable performance impact even when stepping is
disabled. This can be seen by the benchmark of running `Schedule:run()`
on an empty schedule in a tight loop
(https://github.com/bevyengine/bevy/issues/11932#issuecomment-1950970236).

I was able to get the same performance results as on 0.12.1 by changing
the argument
`ScheduleExecutor::run()` from `Option<FixedBitSet>` to
`Option<&FixedBitSet>`. The down-side of this change is that
`Schedule::run()` now takes about 6% longer (3.7319 ms vs 3.9855ns) when
stepping is enabled

---

## Changelog
* Change `ScheduleExecutor::run()` `_skipped_systems` from
`Option<FixedBitSet>` to `Option<&FixedBitSet>`
* Added a few benchmarks to measure `Schedule::run()` performance with
various executors
2024-02-19 17:02:14 +00:00
David M. Lary
5c52d0aeee
System Stepping implemented as Resource (#8453)
# Objective

Add interactive system debugging capabilities to bevy, providing
step/break/continue style capabilities to running system schedules.

* Original implementation: #8063
    - `ignore_stepping()` everywhere was too much complexity
* Schedule-config & Resource discussion: #8168
    - Decided on selective adding of Schedules & Resource-based control

## Solution
Created `Stepping` Resource. This resource can be used to enable
stepping on a per-schedule basis. Systems within schedules can be
individually configured to:
* AlwaysRun: Ignore any stepping state and run every frame
* NeverRun: Never run while stepping is enabled
    - this allows for disabling of systems while debugging
* Break: If we're running the full frame, stop before this system is run

Stepping provides two modes of execution that reflect traditional
debuggers:
* Step-based: Only execute one system at a time
* Continue/Break: Run all systems, but stop before running a system
marked as Break

### Demo

https://user-images.githubusercontent.com/857742/233630981-99f3bbda-9ca6-4cc4-a00f-171c4946dc47.mov

Breakout has been modified to use Stepping. The game runs normally for a
couple of seconds, then stepping is enabled and the game appears to
pause. A list of Schedules & Systems appears with a cursor at the first
System in the list. The demo then steps forward full frames using the
spacebar until the ball is about to hit a brick. Then we step system by
system as the ball impacts a brick, showing the cursor moving through
the individual systems. Finally the demo switches back to frame stepping
as the ball changes course.


### Limitations
Due to architectural constraints in bevy, there are some cases systems
stepping will not function as a user would expect.

#### Event-driven systems
Stepping does not support systems that are driven by `Event`s as events
are flushed after 1-2 frames. Although game systems are not running
while stepping, ignored systems are still running every frame, so events
will be flushed.

This presents to the user as stepping the event-driven system never
executes the system. It does execute, but the events have already been
flushed.

This can be resolved by changing event handling to use a buffer for
events, and only dropping an event once all readers have read it.

The work-around to allow these systems to properly execute during
stepping is to have them ignore stepping:
`app.add_systems(event_driven_system.ignore_stepping())`. This was done
in the breakout example to ensure sound played even while stepping.

#### Conditional Systems
When a system is stepped, it is given an opportunity to run. If the
conditions of the system say it should not run, it will not.

Similar to Event-driven systems, if a system is conditional, and that
condition is only true for a very small time window, then stepping the
system may not execute the system. This includes depending on any sort
of external clock.

This exhibits to the user as the system not always running when it is
stepped.

A solution to this limitation is to ensure any conditions are consistent
while stepping is enabled. For example, all systems that modify any
state the condition uses should also enable stepping.

#### State-transition Systems
Stepping is configured on the per-`Schedule` level, requiring the user
to have a `ScheduleLabel`.

To support state-transition systems, bevy generates needed schedules
dynamically. Currently it’s very difficult (if not impossible, I haven’t
verified) for the user to get the labels for these schedules.

Without ready access to the dynamically generated schedules, and a
resolution for the `Event` lifetime, **stepping of the state-transition
systems is not supported**

---

## Changelog
- `Schedule::run()` updated to consult `Stepping` Resource to determine
which Systems to run each frame
- Added `Schedule.label` as a `BoxedSystemLabel`, along with supporting
`Schedule::set_label()` and `Schedule::label()` methods
- `Stepping` needed to know which `Schedule` was running, and prior to
this PR, `Schedule` didn't track its own label
- Would have preferred to add `Schedule::with_label()` and remove
`Schedule::new()`, but this PR touches enough already
- Added calls to `Schedule.set_label()` to `App` and `World` as needed
- Added `Stepping` resource
- Added `Stepping::begin_frame()` system to `MainSchedulePlugin`
    - Run before `Main::run_main()`
    - Notifies any `Stepping` Resource a new render frame is starting
    
## Migration Guide
- Add a call to `Schedule::set_label()` for any custom `Schedule`
    - This is only required if the `Schedule` will be stepped

---------

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2024-02-03 05:18:38 +00:00
Tygyh
b2661ea73d
Reorder impl to be the same as the trait (#10964)
# Objective

- Make the implementation order consistent between all sources to fit
the order in the trait.

## Solution

- Change the implementation order.
2023-12-13 21:19:49 +00:00
Mike
324c057b71
Cache System Tracing Spans (#9390)
# Objective

- Reduce the overhead of tracing by caching the system spans.

Yellow is this pr. Red is main.


![image](https://github.com/bevyengine/bevy/assets/2180432/fe9bb7c2-ae9a-4522-80a9-75a943a562b6)
2023-09-13 19:10:11 +00:00
JoJoJet
32faf4cb5c
Document every public item in bevy_ecs (#8731)
# Objective

Title.

---------

Co-authored-by: François <mockersf@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: James Liu <contact@jamessliu.com>
2023-06-10 23:23:48 +00:00
Alice Cecile
cbd4abf0fc
Rename apply_system_buffers to apply_deferred (#8726)
# Objective

- `apply_system_buffers` is an unhelpful name: it introduces a new
internal-only concept
- this is particularly rough for beginners as reasoning about how
commands work is a critical stumbling block

## Solution

- rename `apply_system_buffers` to the more descriptive `apply_deferred`
- rename related fields, arguments and methods in the internals fo
bevy_ecs for consistency
- update the docs


## Changelog

`apply_system_buffers` has been renamed to `apply_deferred`, to more
clearly communicate its intent and relation to `Deferred` system
parameters like `Commands`.

## Migration Guide

- `apply_system_buffers` has been renamed to `apply_deferred`
- the `apply_system_buffers` method on the `System` trait has been
renamed to `apply_deferred`
- the `is_apply_system_buffers` function has been replaced by
`is_apply_deferred`
- `Executor::set_apply_final_buffers` is now
`Executor::set_apply_final_deferred`
- `Schedule::apply_system_buffers` is now `Schedule::apply_deferred`

---------

Co-authored-by: JoJoJet <21144246+JoJoJet@users.noreply.github.com>
2023-06-02 14:04:13 +00:00
Jonah Henriksson
55e9ab7c92
Cleaned up panic messages (#8219)
# Objective

Fixes #8215 and #8152. When systems panic, it causes the main thread to
panic as well, which clutters the output.

## Solution

Resolves the panic in the multi-threaded scheduler. Also adds an extra
message that tells the user the system that panicked.

Using the example from the issue, here is what the messages now look
like:

```rust
use bevy::prelude::*;

fn main() {
    App::new()
        .add_plugins(DefaultPlugins)
        .add_systems(Update, panicking_system)
        .run();
}

fn panicking_system() {
    panic!("oooh scary");
}
```
### Before
```
   Compiling bevy_test v0.1.0 (E:\Projects\Rust\bevy_test)
    Finished dev [unoptimized + debuginfo] target(s) in 2m 58s
     Running `target\debug\bevy_test.exe`
2023-03-30T22:19:09.234932Z  INFO bevy_diagnostic::system_information_diagnostics_plugin::internal: SystemInfo { os: "Windows 10 Pro", kernel: "19044", cpu: "AMD Ryzen 5 2600 Six-Core Processor", core_count: "6", memory: "15.9 GiB" }
thread 'Compute Task Pool (5)' panicked at 'oooh scary', src\main.rs:11:5
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
thread 'Compute Task Pool (5)' panicked at 'A system has panicked so the executor cannot continue.: RecvError', E:\Projects\Rust\bevy\crates\bevy_ecs\src\schedule\executor\multi_threaded.rs:194:60
thread 'main' panicked at 'called `Option::unwrap()` on a `None` value', E:\Projects\Rust\bevy\crates\bevy_tasks\src\task_pool.rs:376:49
error: process didn't exit successfully: `target\debug\bevy_test.exe` (exit code: 101)
```
### After
```
   Compiling bevy_test v0.1.0 (E:\Projects\Rust\bevy_test)
    Finished dev [unoptimized + debuginfo] target(s) in 2.39s
     Running `target\debug\bevy_test.exe`
2023-03-30T22:11:24.748513Z  INFO bevy_diagnostic::system_information_diagnostics_plugin::internal: SystemInfo { os: "Windows 10 Pro", kernel: "19044", cpu: "AMD Ryzen 5 2600 Six-Core Processor", core_count: "6", memory: "15.9 GiB" }
thread 'Compute Task Pool (5)' panicked at 'oooh scary', src\main.rs:11:5
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
Encountered a panic in system `bevy_test::panicking_system`!
Encountered a panic in system `bevy_app::main_schedule::Main::run_main`!
error: process didn't exit successfully: `target\debug\bevy_test.exe` (exit code: 101)
```

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: François <mockersf@gmail.com>
2023-04-12 18:27:28 +00:00
张林伟
aa4170d9a4 Rename schedule v3 to schedule (#7519)
# Objective

- Follow up of https://github.com/bevyengine/bevy/pull/7267

## Solution

- Rename schedule_v3 to schedule
- Suppress "module inception" lint
2023-02-06 18:44:40 +00:00