d28d18e2ff
6 Commits
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f7e112a3c9
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Let query items borrow from query state to avoid needing to clone (#15396)
# Objective Improve the performance of `FilteredEntity(Ref|Mut)` and `Entity(Ref|Mut)Except`. `FilteredEntityRef` needs an `Access<ComponentId>` to determine what components it can access. There is one stored in the query state, but query items cannot borrow from the state, so it has to `clone()` the access for each row. Cloning the access involves memory allocations and can be expensive. ## Solution Let query items borrow from their query state. Add an `'s` lifetime to `WorldQuery::Item` and `WorldQuery::Fetch`, similar to the one in `SystemParam`, and provide `&'s Self::State` to the fetch so that it can borrow from the state. Unfortunately, there are a few cases where we currently return query items from temporary query states: the sorted iteration methods create a temporary state to query the sort keys, and the `EntityRef::components<Q>()` methods create a temporary state for their query. To allow these to continue to work with most `QueryData` implementations, introduce a new subtrait `ReleaseStateQueryData` that converts a `QueryItem<'w, 's>` to `QueryItem<'w, 'static>`, and is implemented for everything except `FilteredEntity(Ref|Mut)` and `Entity(Ref|Mut)Except`. `#[derive(QueryData)]` will generate `ReleaseStateQueryData` implementations that apply when all of the subqueries implement `ReleaseStateQueryData`. This PR does not actually change the implementation of `FilteredEntity(Ref|Mut)` or `Entity(Ref|Mut)Except`! That will be done as a follow-up PR so that the changes are easier to review. I have pushed the changes as chescock/bevy#5. ## Testing I ran performance traces of many_foxes, both against main and against chescock/bevy#5, both including #15282. These changes do appear to make generalized animation a bit faster: (Red is main, yellow is chescock/bevy#5)  ## Migration Guide The `WorldQuery::Item` and `WorldQuery::Fetch` associated types and the `QueryItem` and `ROQueryItem` type aliases now have an additional lifetime parameter corresponding to the `'s` lifetime in `Query`. Manual implementations of `WorldQuery` will need to update the method signatures to include the new lifetimes. Other uses of the types will need to be updated to include a lifetime parameter, although it can usually be passed as `'_`. In particular, `ROQueryItem` is used when implementing `RenderCommand`. Before: ```rust fn render<'w>( item: &P, view: ROQueryItem<'w, Self::ViewQuery>, entity: Option<ROQueryItem<'w, Self::ItemQuery>>, param: SystemParamItem<'w, '_, Self::Param>, pass: &mut TrackedRenderPass<'w>, ) -> RenderCommandResult; ``` After: ```rust fn render<'w>( item: &P, view: ROQueryItem<'w, '_, Self::ViewQuery>, entity: Option<ROQueryItem<'w, '_, Self::ItemQuery>>, param: SystemParamItem<'w, '_, Self::Param>, pass: &mut TrackedRenderPass<'w>, ) -> RenderCommandResult; ``` --- Methods on `QueryState` that take `&mut self` may now result in conflicting borrows if the query items capture the lifetime of the mutable reference. This affects `get()`, `iter()`, and others. To fix the errors, first call `QueryState::update_archetypes()`, and then replace a call `state.foo(world, param)` with `state.query_manual(world).foo_inner(param)`. Alternately, you may be able to restructure the code to call `state.query(world)` once and then make multiple calls using the `Query`. Before: ```rust let mut state: QueryState<_, _> = ...; let d1 = state.get(world, e1); let d2 = state.get(world, e2); // Error: cannot borrow `state` as mutable more than once at a time println!("{d1:?}"); println!("{d2:?}"); ``` After: ```rust let mut state: QueryState<_, _> = ...; state.update_archetypes(world); let d1 = state.get_manual(world, e1); let d2 = state.get_manual(world, e2); // OR state.update_archetypes(world); let d1 = state.query(world).get_inner(e1); let d2 = state.query(world).get_inner(e2); // OR let query = state.query(world); let d1 = query.get_inner(e1); let d1 = query.get_inner(e2); println!("{d1:?}"); println!("{d2:?}"); ``` |
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760d0a3100
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Use one BevyManifest instance in proc macros (#16766)
# Objective - Minor consistency improvement in proc macro code. - Remove `get_path_direct` since it was only used once anyways and doesn't add much. ## Solution - Possibly a minor performance improvement since the `Cargo.toml` wont be parsed as often. ## Testing - I don't think it breaks anything. - This is my first time working on bevy itself. Is there a script to do a quick verify of my pr? ## Other PR Similar to #7536 but has no extra dependencies. Co-authored-by: François Mockers <mockersf@gmail.com> |
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eb07d16871
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Revert rendering-related associated type name changes (#11027)
# Objective > Can anyone explain to me the reasoning of renaming all the types named Query to Data. I'm talking about this PR https://github.com/bevyengine/bevy/pull/10779 It doesn't make sense to me that a bunch of types that are used to run queries aren't named Query anymore. Like ViewQuery on the ViewNode is the type of the Query. I don't really understand the point of the rename, it just seems like it hides the fact that a query will run based on those types. [@IceSentry](https://discord.com/channels/691052431525675048/692572690833473578/1184946251431694387) ## Solution Revert several renames in #10779. ## Changelog - `ViewNode::ViewData` is now `ViewNode::ViewQuery` again. ## Migration Guide - This PR amends the migration guide in https://github.com/bevyengine/bevy/pull/10779 --------- Co-authored-by: atlas dostal <rodol@rivalrebels.com> |
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5af2f022d8
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Rename WorldQueryData & WorldQueryFilter to QueryData & QueryFilter (#10779)
# Rename `WorldQueryData` & `WorldQueryFilter` to `QueryData` & `QueryFilter` Fixes #10776 ## Solution Traits `WorldQueryData` & `WorldQueryFilter` were renamed to `QueryData` and `QueryFilter`, respectively. Related Trait types were also renamed. --- ## Changelog - Trait `WorldQueryData` has been renamed to `QueryData`. Derive macro's `QueryData` attribute `world_query_data` has been renamed to `query_data`. - Trait `WorldQueryFilter` has been renamed to `QueryFilter`. Derive macro's `QueryFilter` attribute `world_query_filter` has been renamed to `query_filter`. - Trait's `ExtractComponent` type `Query` has been renamed to `Data`. - Trait's `GetBatchData` types `Query` & `QueryFilter` has been renamed to `Data` & `Filter`, respectively. - Trait's `ExtractInstance` type `Query` has been renamed to `Data`. - Trait's `ViewNode` type `ViewQuery` has been renamed to `ViewData`. - Trait's `RenderCommand` types `ViewWorldQuery` & `ItemWorldQuery` has been renamed to `ViewData` & `ItemData`, respectively. ## Migration Guide Note: if merged before 0.13 is released, this should instead modify the migration guide of #10776 with the updated names. - Rename `WorldQueryData` & `WorldQueryFilter` trait usages to `QueryData` & `QueryFilter` and their respective derive macro attributes `world_query_data` & `world_query_filter` to `query_data` & `query_filter`. - Rename the following trait type usages: - Trait's `ExtractComponent` type `Query` to `Data`. - Trait's `GetBatchData` type `Query` to `Data`. - Trait's `ExtractInstance` type `Query` to `Data`. - Trait's `ViewNode` type `ViewQuery` to `ViewData`' - Trait's `RenderCommand` types `ViewWolrdQuery` & `ItemWorldQuery` to `ViewData` & `ItemData`, respectively. ```rust // Before #[derive(WorldQueryData)] #[world_query_data(derive(Debug))] struct EmptyQuery { empty: (), } // After #[derive(QueryData)] #[query_data(derive(Debug))] struct EmptyQuery { empty: (), } // Before #[derive(WorldQueryFilter)] struct CustomQueryFilter<T: Component, P: Component> { _c: With<ComponentC>, _d: With<ComponentD>, _or: Or<(Added<ComponentC>, Changed<ComponentD>, Without<ComponentZ>)>, _generic_tuple: (With<T>, With<P>), } // After #[derive(QueryFilter)] struct CustomQueryFilter<T: Component, P: Component> { _c: With<ComponentC>, _d: With<ComponentD>, _or: Or<(Added<ComponentC>, Changed<ComponentD>, Without<ComponentZ>)>, _generic_tuple: (With<T>, With<P>), } // Before impl ExtractComponent for ContrastAdaptiveSharpeningSettings { type Query = &'static Self; type Filter = With<Camera>; type Out = (DenoiseCAS, CASUniform); fn extract_component(item: QueryItem<Self::Query>) -> Option<Self::Out> { //... } } // After impl ExtractComponent for ContrastAdaptiveSharpeningSettings { type Data = &'static Self; type Filter = With<Camera>; type Out = (DenoiseCAS, CASUniform); fn extract_component(item: QueryItem<Self::Data>) -> Option<Self::Out> { //... } } // Before impl GetBatchData for MeshPipeline { type Param = SRes<RenderMeshInstances>; type Query = Entity; type QueryFilter = With<Mesh3d>; type CompareData = (MaterialBindGroupId, AssetId<Mesh>); type BufferData = MeshUniform; fn get_batch_data( mesh_instances: &SystemParamItem<Self::Param>, entity: &QueryItem<Self::Query>, ) -> (Self::BufferData, Option<Self::CompareData>) { // .... } } // After impl GetBatchData for MeshPipeline { type Param = SRes<RenderMeshInstances>; type Data = Entity; type Filter = With<Mesh3d>; type CompareData = (MaterialBindGroupId, AssetId<Mesh>); type BufferData = MeshUniform; fn get_batch_data( mesh_instances: &SystemParamItem<Self::Param>, entity: &QueryItem<Self::Data>, ) -> (Self::BufferData, Option<Self::CompareData>) { // .... } } // Before impl<A> ExtractInstance for AssetId<A> where A: Asset, { type Query = Read<Handle<A>>; type Filter = (); fn extract(item: QueryItem<'_, Self::Query>) -> Option<Self> { Some(item.id()) } } // After impl<A> ExtractInstance for AssetId<A> where A: Asset, { type Data = Read<Handle<A>>; type Filter = (); fn extract(item: QueryItem<'_, Self::Data>) -> Option<Self> { Some(item.id()) } } // Before impl ViewNode for PostProcessNode { type ViewQuery = ( &'static ViewTarget, &'static PostProcessSettings, ); fn run( &self, _graph: &mut RenderGraphContext, render_context: &mut RenderContext, (view_target, _post_process_settings): QueryItem<Self::ViewQuery>, world: &World, ) -> Result<(), NodeRunError> { // ... } } // After impl ViewNode for PostProcessNode { type ViewData = ( &'static ViewTarget, &'static PostProcessSettings, ); fn run( &self, _graph: &mut RenderGraphContext, render_context: &mut RenderContext, (view_target, _post_process_settings): QueryItem<Self::ViewData>, world: &World, ) -> Result<(), NodeRunError> { // ... } } // Before impl<P: CachedRenderPipelinePhaseItem> RenderCommand<P> for SetItemPipeline { type Param = SRes<PipelineCache>; type ViewWorldQuery = (); type ItemWorldQuery = (); #[inline] fn render<'w>( item: &P, _view: (), _entity: (), pipeline_cache: SystemParamItem<'w, '_, Self::Param>, pass: &mut TrackedRenderPass<'w>, ) -> RenderCommandResult { // ... } } // After impl<P: CachedRenderPipelinePhaseItem> RenderCommand<P> for SetItemPipeline { type Param = SRes<PipelineCache>; type ViewData = (); type ItemData = (); #[inline] fn render<'w>( item: &P, _view: (), _entity: (), pipeline_cache: SystemParamItem<'w, '_, Self::Param>, pass: &mut TrackedRenderPass<'w>, ) -> RenderCommandResult { // ... } } ``` |
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0736195a1e
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update syn, encase, glam and hexasphere (#8573)
# Objective - Fixes #8282 - Update `syn` to 2.0, `encase` to 0.6, `glam` to 0.24 and `hexasphere` to 9.0 Blocked ~~on https://github.com/teoxoy/encase/pull/42~~ and ~~on https://github.com/OptimisticPeach/hexasphere/pull/17~~ --------- Co-authored-by: Nicola Papale <nicopap@users.noreply.github.com> Co-authored-by: JoJoJet <21144246+JoJoJet@users.noreply.github.com> |
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67aa2953d0 |
Extract component derive (#7399)
# Objective In simple cases we might want to derive the `ExtractComponent` trait. This adds symmetry to the existing `ExtractResource` derive. ## Solution Add an implementation of `#[derive(ExtractComponent)]`. The implementation is adapted from the existing `ExtractResource` derive macro. Additionally, there is an attribute called `extract_component_filter`. This allows specifying a query filter type used when extracting. If not specified, no filter (equal to `()`) is used. So: ```rust #[derive(Component, Clone, ExtractComponent)] #[extract_component_filter(With<Fuel>)] pub struct Car { pub wheels: usize, } ``` would expand to (a bit cleaned up here): ```rust impl ExtractComponent for Car { type Query = &'static Self; type Filter = With<Fuel>; type Out = Self; fn extract_component(item: QueryItem<'_, Self::Query>) -> Option<Self::Out> { Some(item.clone()) } } ``` --- ## Changelog - Added the ability to `#[derive(ExtractComponent)]` with an optional filter. |