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								 Grayson Burton | 354d71cc1f | The Great Debuggening (#632) The Great Debuggening | 2020-10-08 11:43:01 -07:00 |  | 
			
				
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								 Carter Anderson | dd07674b59 | github actions: use stable clippy (#577) | 2020-09-25 21:34:47 -07:00 |  | 
			
				
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								 Marek Legris | 474bb5403e | Transform Rewrite (#374) Remove individual Translation / Rotation / Scale components in favor of a combined Transform component | 2020-09-14 14:00:32 -07:00 |  | 
			
				
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								 Robbie Davenport | 4aabe983ec | Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258) switch to ahash for HashMaps and HashSets via a new bevy_utils crate | 2020-08-28 17:08:51 -07:00 |  | 
			
				
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								 Carter Anderson | 89a1d360c1 | Fix despawn (#361) * simplify RenderResourcesNode gpu array management
* support removals in RenderResourcesNode | 2020-08-26 23:03:55 -07:00 |  | 
			
				
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								 multun | 022a31fd8f | fix formatting / clippy warnings (#295) | 2020-08-22 18:35:40 -07:00 |  | 
			
				
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								 Carter Anderson | 7c3b49cb6f | upgrade to latest wgpu | 2020-08-21 18:36:32 -07:00 |  | 
			
				
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								 Lachlan Sneff | 1eca55e571 | Replace std synchronization primitives with parking_lot  (#210) * Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock | 2020-08-21 14:55:16 -07:00 |  | 
			
				
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								 Carter Anderson | e31f576484 | Merge pull request #206 from multun/clippy Add clippy support and fix all warnings / errors | 2020-08-19 21:33:28 -07:00 |  | 
			
				
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								 Carter Anderson | 6ffe0696db | Merge pull request #203 from lachlansneff/ironing-out-uniforms Replace vector of UniformProperty with a single UniformProperty | 2020-08-18 13:44:10 -07:00 |  | 
			
				
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								 Victor "multun" Collod | e36b26c226 | render: fix RenderResourceBinding PartialEq impl | 2020-08-16 07:20:06 -07:00 |  | 
			
				
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								 Victor "multun" Collod | c38420f1e9 | enforce clippy for all target and features | 2020-08-16 07:20:06 -07:00 |  | 
			
				
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								 Victor "multun" Collod | d138647818 | enforce cargo fmt --check | 2020-08-16 05:02:06 -07:00 |  | 
			
				
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								 Lachlan Sneff | 9883cd15cd | Replace vector of UniformProperty with a single property | 2020-08-16 01:16:00 -04:00 |  | 
			
				
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								 John Mitchell | 02b1907738 | Use BindingShaderStage to pass which program the binding is attached to. | 2020-08-13 12:44:21 -04:00 |  | 
			
				
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								 Carter Anderson | 7212b70478 | rustfmt changes | 2020-07-28 14:24:03 -07:00 |  | 
			
				
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								 Carter Anderson | cadbb4c1b0 | render: fix "next swap chain texture" bug | 2020-07-19 16:15:19 -07:00 |  | 
			
				
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								 Carter Anderson | b12c4d0a48 | render: simplify imports and cleanup prelude | 2020-07-16 18:26:21 -07:00 |  | 
			
				
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								 Carter Anderson | 17f3860d12 | remove unsafe Clone implementation on Res/ResMut in favor of UnsafeClone | 2020-07-12 12:06:43 -07:00 |  | 
			
				
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								 Carter Anderson | 6d58a5a033 | render: add direct buffer mapping/unmapping | 2020-07-11 12:29:07 -07:00 |  | 
			
				
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								 Carter Anderson | c81ab99dac | cargo fmt | 2020-07-10 01:37:06 -07:00 |  | 
			
				
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								 Carter Anderson | a4afa4e7f3 | render: only attempt to create camera bind group when the camera bind group descriptor exists this fixes panics in empty scenes | 2020-06-26 14:27:22 -07:00 |  | 
			
				
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								 Carter Anderson | e855995145 | cargo fmt | 2020-06-15 12:47:35 -07:00 |  | 
			
				
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								 Carter Anderson | 574656b767 | render: remove RenderResources wrapper type | 2020-06-14 12:32:06 -07:00 |  | 
			
				
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								 Carter Anderson | 0fec350411 | render: rename "Assignment" to "Binding" and "AssignmentSet" to "BindGroup" | 2020-06-14 12:02:19 -07:00 |  | 
			
				
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								 Carter Anderson | 0f608fc90f | render: add "specific" ids for buffers, textures, and samplers. Use them instead of RenderResourceIds wherever possible | 2020-06-14 11:41:42 -07:00 |  | 
			
				
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								 Carter Anderson | 3d07fbdc81 | render: "Immediate Mode" draw api This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible | 2020-06-09 23:16:48 -07:00 |  | 
			
				
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								 Carter Anderson | fd8f87400d | add RenderResources/RenderResource traits to replace Uniforms/Uniform | 2020-06-07 19:12:41 -07:00 |  | 
			
				
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								 Carter Anderson | 4a71cd128d | render: rename RenderResource to RenderResourceId | 2020-06-07 12:10:14 -07:00 |  | 
			
				
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								 Carter Anderson | e72b5583d1 | wgpu: upgrade to latest master. use pollster instead of futures. texture copy alignment | 2020-06-04 15:58:02 -07:00 |  | 
			
				
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								 Carter Anderson | 6eea96366d | cargo fmt | 2020-06-03 20:08:20 -07:00 |  | 
			
				
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								 Carter Anderson | e65fe0e736 | Clear bind groups on each frame | 2020-05-18 14:42:15 -07:00 |  | 
			
				
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								 Carter Anderson | 33d4d5f562 | Add asset removal. Clean up old/removed meshes | 2020-05-17 18:48:14 -07:00 |  | 
			
				
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								 Carter Anderson | 2bcb8a2a41 | cargo fmt | 2020-05-13 18:05:18 -07:00 |  | 
			
				
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								 Carter Anderson | 70f122b92a | Rename AssetStorage to Assets | 2020-05-13 16:45:18 -07:00 |  | 
			
				
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								 Carter Anderson | 10637c1010 | add TextureDescriptor to ResourceInfo | 2020-05-11 21:28:11 -07:00 |  | 
			
				
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								 Carter Anderson | 7a71873a32 | RenderResourceAssignment refactor | 2020-05-11 13:55:23 -07:00 |  | 
			
				
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								 Carter Anderson | 20cc41a639 | create shader module from source | 2020-05-06 19:26:55 -07:00 |  | 
			
				
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								 Carter Anderson | c5ca59dc4d | cargo fmt | 2020-05-05 18:44:32 -07:00 |  | 
			
				
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								 Carter Anderson | 0d87ebe866 | simplify / consolidate wgpu resource mangement | 2020-05-05 12:45:37 -07:00 |  | 
			
				
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								 Carter Anderson | 012a33ed32 | add headless render resource context | 2020-05-04 22:02:03 -07:00 |  | 
			
				
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								 Carter Anderson | 2fd7020646 | rename GlobalRenderResourceContext to RenderResources | 2020-05-04 19:34:15 -07:00 |  | 
			
				
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								 Carter Anderson | 87066cafd3 | move bevy crates to their own folder | 2020-04-24 17:57:20 -07:00 |  |