Commit Graph

  • 3fc49f00c1
    Preconvert colors before sending to shader (#20074) Tyler Critchlow 2025-07-16 12:06:45 -0400
  • 52c4c94c77
    Fix doc links BigWingBeat 2025-07-16 16:30:52 +0100
  • ee34f4660d
    Re-add missing call and use non-panicking method BigWingBeat 2025-07-16 14:55:17 +0100
  • 7b98031c49
    Remove unnecessary world_scope uses BigWingBeat 2025-07-16 14:10:03 +0100
  • 9eec04afdb
    Add tests BigWingBeat 2025-07-16 13:42:02 +0100
  • df7bec6654
    Use new methods to simplify code BigWingBeat 2025-07-16 13:02:15 +0100
  • 13513ccbb7 Don't ignore default query filters for EntityRef or EntityMut. But do ignore them for EntityRefExcept or EntityMutExcept that mention the filtered component. Chris Russell 2025-07-14 20:53:45 -0400
  • 3e8d45a719
    Use try_resource_scope instead of manually checking BigWingBeat 2025-07-16 12:51:32 +0100
  • c8b1dccfe6
    Document panic condition BigWingBeat 2025-07-16 12:37:11 +0100
  • c424288b7f
    Implement BigWingBeat 2025-07-16 12:33:32 +0100
  • d897332cca
    Merge branch 'main' into event_key Steve Alexander 2025-07-16 15:02:36 +0200
  • 5dd2e99c7c update docs eugineerd 2025-07-16 13:02:16 +0000
  • ca6827e7b9 use new proc_macro::Span apis to produce stable names for registration functions eugineerd 2025-07-16 12:43:23 +0000
  • e270e98fb0 fix crash in light textures example robtfm 2025-07-16 12:10:24 +0100
  • 6c6fcf277b Merge branch 'main' into clipboard ickshonpe 2025-07-16 10:53:41 +0100
  • 68d6ecb6e2 Merge branch 'main' into ui-render-graph-refactor ickshonpe 2025-07-16 10:47:42 +0100
  • 43960f69d9 Add a migration guide. andriyDev 2025-07-16 00:23:36 -0700
  • 476ba2fd67
    Merge 9ab8b5d152 into 8e14d99fb9 Lynn 2025-07-16 09:01:39 +0200
  • 1b2ae8f11c Send instance_ready events when reloading scenes as well. andriyDev 2025-07-15 23:32:42 -0700
  • 0c687143e3 Store the parent of a scene in its InstanceInfo. andriyDev 2025-07-15 22:05:56 -0700
  • 065043d687 Make InstanceInfo private. andriyDev 2025-07-15 17:43:00 -0700
  • 0c953880b3 Write tests for scene hot reloading. andriyDev 2025-07-15 17:39:45 -0700
  • 4080458377
    Merge 5c5b05b360 into 8e14d99fb9 Gino Valente 2025-07-16 12:58:27 +0800
  • d5882d45d7 Next Generation Bevy Scenes Carter Anderson 2025-07-14 15:00:32 -0700
  • c0f8d7a555 Use snake case in the shader Conner Petzold 2025-07-15 23:01:25 -0400
  • 9db5fc843f
    Documentation improvement system_param.rs tomaspecl 2025-07-16 04:04:04 +0200
  • 76ed8fd72e
    fix migration guide Emerson Coskey 2025-07-15 18:36:38 -0700
  • 559f8e56fa
    Merge branch 'main' into preconvert-to-srgb Tyler Critchlow 2025-07-15 21:19:50 -0400
  • 6087f8d501 fix CI (clippy) Tyler Critchlow 2025-07-15 21:19:23 -0400
  • 23f9ae8d9e Merge branch 'main' of https://github.com/bevyengine/bevy into reflect-auto-registration eugineerd 2025-07-16 00:12:04 +0000
  • f630a11a6f Despawn scenes before hot reloading them. andriyDev 2025-07-15 17:02:52 -0700
  • 89adaeacc6 Update the doc comments for SceneSpawner. andriyDev 2025-03-17 19:51:17 -0700
  • 82f0eb7470 Add corresponding methods for all the _dynamic methods to handle Scenes. andriyDev 2025-03-16 14:34:31 -0700
  • 21dac5d357 Rename all the dynamic scene methods to include a _dynamic to make it clear. andriyDev 2025-03-16 14:20:16 -0700
  • a5c427c436
    Merge branch 'main' into states-example-dev-tool-cleanup François Mockers 2025-07-16 01:24:15 +0200
  • 8e14d99fb9
    Added finish method for timer (#20154) Lenchog 2025-07-16 08:57:57 +1000
  • 8929fa2d63 optimize initial and temporal DI SparkyPotato 2025-07-15 23:49:47 +0100
  • f2e6b20b53
    Period. Alice Cecile 2025-07-15 18:38:33 -0400
  • 7332ca3c48 Basic structure for the Command variant Alice I Cecile 2025-07-15 15:29:24 -0700
  • 885e15c126
    Better example using .finished() Lenchog 2025-07-16 08:26:32 +1000
  • 22a4d5ff42
    Close doc comment Lenchog 2025-07-16 08:22:09 +1000
  • 879b36280b
    re-add set_target Emerson Coskey 2025-07-15 14:31:08 -0700
  • 6f1afa7f62
    Added finish method for timer Lenchog 2025-07-16 07:27:11 +1000
  • b1d31c93a3 back to its own workflow François Mockers 2025-07-15 23:19:09 +0200
  • 156f46e123
    Nit: merge two impl blocks Giacomo Stevanato 2025-07-15 23:01:29 +0200
  • 0fff5353b1
    Merge f47729ed48 into d195116426 Matt Thompson 2025-07-15 23:41:22 +0300
  • 507d299b27
    Merge a4f67a202b into d195116426 re0312 2025-07-15 22:34:41 +0200
  • 3077d7a6a9
    Merge 012483675d into d195116426 Nadav Nissim 2025-07-15 22:34:41 +0200
  • f33611f935
    Merge 3d02c8bddc into d195116426 Frank 2025-07-15 22:34:41 +0200
  • 83a5420d7c
    Merge 31f32f2a21 into d195116426 Lucas Franca 2025-07-15 22:34:41 +0200
  • 25fa5abe8b put it in another workflow so that it's triggered François Mockers 2025-07-15 22:32:59 +0200
  • 51b955476d enable codeql analysis François Mockers 2025-07-15 22:28:44 +0200
  • b0303fe359 Fix bug JMS55 2025-07-15 15:57:42 -0400
  • 0e4643c2b9 ci Urben1680 2025-07-15 21:36:41 +0200
  • 177ecbe3f2 documentation, test adjustment, minor implementation changes Urben1680 2025-07-15 21:31:36 +0200
  • ca0c083481 typo François Mockers 2025-07-15 21:04:00 +0200
  • c433a7d943 comment about keys François Mockers 2025-07-15 21:01:55 +0200
  • 630da1340c
    Merge branch 'main' into nuke_get_base_descriptor Emerson Coskey 2025-07-15 11:56:17 -0700
  • 95f98e40bc
    oops Emerson Coskey 2025-07-15 11:54:37 -0700
  • 779e4535d9
    Update event_split.md Tim 2025-07-15 20:51:04 +0200
  • 060c183fe3 Hide associated type Kind as implementation detail Tim Blackbird 2025-07-15 20:45:46 +0200
  • f995079348
    add set_layout Emerson Coskey 2025-07-14 12:11:47 -0700
  • d787a0fc1f
    add empty bind group layout Emerson Coskey 2025-07-14 12:08:26 -0700
  • 8035f60e91 Temporarily disable targetless SceneInstanceReady event Tim Blackbird 2025-07-15 20:21:04 +0200
  • 26235156bc Adjust release note Tim Blackbird 2025-07-15 20:19:47 +0200
  • d80e61b8a4 Adjust docs and target getters of On and ObserverTrigger Tim Blackbird 2025-07-15 20:18:58 +0200
  • bd812cd9e0 Make BroadcastEvent and EntityEvent mutually exclusive Tim Blackbird 2025-07-15 20:18:01 +0200
  • 6387f91ef9
    Merge branch 'main' into specv2_bloom_2 Emerson Coskey 2025-07-15 11:17:24 -0700
  • 9154556d97 docs fixes Tim Blackbird 2025-07-15 20:16:43 +0200
  • e5044809c0 note about environment variables François Mockers 2025-07-15 20:06:07 +0200
  • fb82c607a4
    Apply suggestion from @BD103 François Mockers 2025-07-15 20:03:29 +0200
  • ab2d4a2167
    Apply suggestion from @BD103 François Mockers 2025-07-15 20:03:12 +0200
  • 4ea76db857
    Apply suggestion from @BD103 François Mockers 2025-07-15 20:02:54 +0200
  • 0b20ca053f
    Merge 2d168078f5 into d195116426 Greeble 2025-07-15 19:58:11 +0200
  • 4d82820e97 Split new BroadcastEvent trait from Event Tim Blackbird 2025-07-15 15:28:33 +0200
  • d195116426
    Improved UI scrolling support and bug fixes (#20093) ickshonpe 2025-07-15 18:33:04 +0100
  • 829dac66f9
    Merge branch 'main' into scrollbar_size ickshonpe 2025-07-15 18:16:08 +0100
  • f774d6b7ed
    Text2d bounding box fix (#20148) ickshonpe 2025-07-15 18:14:49 +0100
  • c50a6f77ca Merge branch 'main' into scrollbar_size ickshonpe 2025-07-15 18:04:18 +0100
  • 84d69eb7e2 Removed more whitespace. ickshonpe 2025-07-15 18:01:15 +0100
  • 867464f1a2 Removed trailing whitespace. ickshonpe 2025-07-15 17:59:09 +0100
  • a8ce9cdc31
    Apply suggestions from code review Tyler Critchlow 2025-07-15 12:56:10 -0400
  • 57086d4416
    Remove the need to derive Event when deriving EntityEvent (#20104) Tim 2025-07-15 18:45:38 +0200
  • b89387d820 Merge commit '2bddbdfd7c920d1ea61245dcdb7ff1c155e6b03b' into dlss3 JMS55 2025-07-15 11:31:14 -0400
  • a6751bdb41 Misc JMS55 2025-07-15 11:25:20 -0400
  • 4d4f65e073
    Merge bde90e1ca0 into 2bddbdfd7c Chris Russell 2025-07-15 10:54:00 -0400
  • e2dbe752d6 remove unused import tigregalis 2025-07-15 21:45:15 +0800
  • 78c5f97cd4 bring in new Image fields tigregalis 2025-07-10 13:52:30 +0800
  • eb48989b46 use American spelling tigregalis 2025-04-24 01:50:36 +0800
  • a2b7a08a05 update render_to_texture example tigregalis 2025-04-24 01:46:06 +0800
  • 7112566300 update new_target_texture docs tigregalis 2025-04-24 01:45:33 +0800
  • 301dc28371 Update new_target_texture doc comment tigregalis 2025-04-21 11:01:36 +0800
  • ae0ee4f0e2 change new_target_texture to take TextureFormat tigregalis 2025-04-21 09:26:48 +0800
  • a2d8f253a9 update compute_shader_game_of_life example tigregalis 2025-01-08 13:09:58 +0800
  • c4672a34d2 fix headless_renderer example exiting immediately tigregalis 2025-01-08 13:00:41 +0800
  • 3396f812ef add hdr flag tigregalis 2025-01-08 11:29:27 +0800
  • 81d3a928bf inline default and resize tigregalis 2025-01-07 15:53:55 +0800
  • 679b7c712e reference docs.rs in doc comment tigregalis 2025-01-07 15:43:08 +0800
  • 1fe04a5a38 Update render_to_texture example to use constructor tigregalis 2025-01-07 13:45:23 +0800
  • 3faad8c7ee Add Image::new_target_texture convenience constructor tigregalis 2025-01-07 13:43:52 +0800