//! Displays touch presses, releases, and cancels. use bevy::{input::touch::*, prelude::*}; fn main() { App::new() .add_plugins(DefaultPlugins) .add_systems(Update, touch_system) .run(); } fn touch_system(touches: Res) { for touch in touches.iter_just_pressed() { info!( "just pressed touch with id: {}, at: {}", touch.id(), touch.position() ); } for touch in touches.iter_just_released() { info!( "just released touch with id: {}, at: {}", touch.id(), touch.position() ); } for touch in touches.iter_just_canceled() { info!("canceled touch with id: {}", touch.id()); } // you can also iterate all current touches and retrieve their state like this: for touch in touches.iter() { info!("active touch: {touch:?}"); info!(" just_pressed: {}", touches.just_pressed(touch.id())); } }