use crate::app_builder::AppBuilder; use bevy_ecs::{ParallelExecutor, Resources, Schedule, World}; pub struct App { pub world: World, pub resources: Resources, pub runner: Box, pub schedule: Schedule, pub executor: ParallelExecutor, pub startup_schedule: Schedule, pub startup_executor: ParallelExecutor, } impl Default for App { fn default() -> Self { Self { world: Default::default(), resources: Default::default(), schedule: Default::default(), executor: Default::default(), startup_schedule: Default::default(), startup_executor: ParallelExecutor::without_tracker_clears(), runner: Box::new(run_once), } } } fn run_once(mut app: App) { app.update(); } impl App { pub fn build() -> AppBuilder { AppBuilder::default() } pub fn update(&mut self) { self.schedule.initialize(&mut self.resources); self.executor .run(&mut self.schedule, &mut self.world, &mut self.resources); } pub fn run(mut self) { self.startup_schedule.initialize(&mut self.resources); self.startup_executor.run( &mut self.startup_schedule, &mut self.world, &mut self.resources, ); let runner = std::mem::replace(&mut self.runner, Box::new(run_once)); (runner)(self); } } /// An event that indicates the app should exit. This will fully exit the app process. pub struct AppExit;