use crate::{ keyboard::{KeyCode, KeyboardInput}, ElementState, }; use bevy_app::AppExit; use bevy_ecs::prelude::{EventReader, EventWriter}; /// Sends the `AppExit` event whenever the "esc" key is pressed. pub fn exit_on_esc_system( mut keyboard_input_events: EventReader, mut app_exit_events: EventWriter, ) { for event in keyboard_input_events.iter() { if let Some(key_code) = event.key_code { if event.state == ElementState::Pressed && key_code == KeyCode::Escape { app_exit_events.send(AppExit); } } } }