bevy/crates/bevy_gltf
Jan Hohenheim 9edf538643
Fix glTF light orientation (#20122)
# Objective

- Extracted from https://github.com/bevyengine/bevy/pull/20099
- Turns out glTF also uses its viewport coordinate system for lights, so
let's account for that

## Solution

- Use the same branch for lights as for cameras when importing glTFs

## Testing

- Ran a dedicated Blender test scene to verify that this is the correct
behavior.
2025-07-14 13:20:18 +00:00
..
src Fix glTF light orientation (#20122) 2025-07-14 13:20:18 +00:00
Cargo.toml remove unused dependencies (#19998) 2025-07-07 20:10:33 +00:00
LICENSE-APACHE Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
LICENSE-MIT Cleanup publish process (#17728) 2025-02-09 17:46:19 +00:00
README.md Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00

Bevy glTF

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