bevy/examples/app/log_layers_ecs.rs
krunchington 70902413b2
Update log_layers_ecs example for children macro (#18293)
# Objective

Contributes to #18238 
Updates the `log_layers_ecs`, example to use the `children!` macro.

Note that I did not use a macro, nor `Children::spawn` for the outer
layer. Since the `EventReader` is borrowed mutably, any `.map` I did on
`events.read()` was going to have the reference outlive the function
body. I believe this scope of change is correct for the PR.

## Solution

Updates examples to use the Improved Spawning API merged in
https://github.com/bevyengine/bevy/pull/17521

## Testing

- Did you test these changes? If so, how?
- Opened the examples before and after and verified the same behavior
was observed. I did this on Ubuntu 24.04.2 LTS using `--features
wayland`.
- Are there any parts that need more testing?
- Other OS's and features can't hurt, but this is such a small change it
shouldn't be a problem.
- How can other people (reviewers) test your changes? Is there anything
specific they need to know?
  - Run the examples yourself with and without these changes.
- If relevant, what platforms did you test these changes on, and are
there any important ones you can't test?
  - see above

---

## Showcase

n/a

## Migration Guide

n/a

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2025-06-30 23:01:44 +00:00

177 lines
5.9 KiB
Rust

//! This example illustrates how to transfer log events from the [`Layer`] to Bevy's ECS.
//!
//! The way we will do this is via a [`mpsc`] channel. [`mpsc`] channels allow 2 unrelated
//! parts of the program to communicate (in this case, [`Layer`]s and Bevy's ECS).
//!
//! Inside the `custom_layer` function we will create a [`mpsc::Sender`] and a [`mpsc::Receiver`] from a
//! [`mpsc::channel`]. The [`Sender`](mpsc::Sender) will go into the `AdvancedLayer` and the [`Receiver`](mpsc::Receiver) will
//! go into a non-send resource called `LogEvents` (It has to be non-send because [`Receiver`](mpsc::Receiver) is [`!Sync`](Sync)).
//! From there we will use `transfer_log_events` to transfer log events from `LogEvents` to an ECS event called `LogEvent`.
//!
//! Finally, after all that we can access the `LogEvent` event from our systems and use it.
//! In this example we build a simple log viewer.
use std::sync::mpsc;
use bevy::{
log::{
tracing::{self, Subscriber},
tracing_subscriber::{self, Layer},
BoxedLayer, Level,
},
prelude::*,
};
fn main() {
App::new()
.add_plugins(DefaultPlugins.set(bevy::log::LogPlugin {
// Show logs all the way up to the trace level, but only for logs
// produced by this example.
level: Level::TRACE,
filter: "warn,log_layers_ecs=trace".to_string(),
custom_layer,
..default()
}))
.add_systems(Startup, (log_system, setup))
.add_systems(Update, print_logs)
.run();
}
/// A basic message. This is what we will be sending from the [`CaptureLayer`] to [`CapturedLogEvents`] non-send resource.
#[derive(Debug, Event, BufferedEvent)]
struct LogEvent {
message: String,
level: Level,
}
/// This non-send resource temporarily stores [`LogEvent`]s before they are
/// written to [`Events<LogEvent>`] by [`transfer_log_events`].
#[derive(Deref, DerefMut)]
struct CapturedLogEvents(mpsc::Receiver<LogEvent>);
/// Transfers information from the `LogEvents` resource to [`Events<LogEvent>`](LogEvent).
fn transfer_log_events(
receiver: NonSend<CapturedLogEvents>,
mut log_events: EventWriter<LogEvent>,
) {
// Make sure to use `try_iter()` and not `iter()` to prevent blocking.
log_events.write_batch(receiver.try_iter());
}
/// This is the [`Layer`] that we will use to capture log events and then send them to Bevy's
/// ECS via its [`mpsc::Sender`].
struct CaptureLayer {
sender: mpsc::Sender<LogEvent>,
}
impl<S: Subscriber> Layer<S> for CaptureLayer {
fn on_event(
&self,
event: &tracing::Event<'_>,
_ctx: tracing_subscriber::layer::Context<'_, S>,
) {
// In order to obtain the log message, we have to create a struct that implements
// Visit and holds a reference to our string. Then we use the `record` method and
// the struct to modify the reference to hold the message string.
let mut message = None;
event.record(&mut CaptureLayerVisitor(&mut message));
if let Some(message) = message {
let metadata = event.metadata();
self.sender
.send(LogEvent {
message,
level: *metadata.level(),
})
.expect("LogEvents resource no longer exists!");
}
}
}
/// A [`Visit`](tracing::field::Visit)or that records log messages that are transferred to [`CaptureLayer`].
struct CaptureLayerVisitor<'a>(&'a mut Option<String>);
impl tracing::field::Visit for CaptureLayerVisitor<'_> {
fn record_debug(&mut self, field: &tracing::field::Field, value: &dyn std::fmt::Debug) {
// This if statement filters out unneeded events sometimes show up
if field.name() == "message" {
*self.0 = Some(format!("{value:?}"));
}
}
}
fn custom_layer(app: &mut App) -> Option<BoxedLayer> {
let (sender, receiver) = mpsc::channel();
let layer = CaptureLayer { sender };
let resource = CapturedLogEvents(receiver);
app.insert_non_send_resource(resource);
app.add_event::<LogEvent>();
app.add_systems(Update, transfer_log_events);
Some(layer.boxed())
}
fn log_system() {
// Here is how you write new logs at each "log level" (in "most important" to
// "least important" order)
error!("Something failed");
warn!("Something bad happened that isn't a failure, but thats worth calling out");
info!("Helpful information that is worth printing by default");
debug!("Helpful for debugging");
trace!("Very noisy");
}
#[derive(Component)]
struct LogViewerRoot;
fn setup(mut commands: Commands) {
commands.spawn(Camera2d);
commands.spawn((
Node {
width: Val::Vw(100.0),
height: Val::Vh(100.0),
flex_direction: FlexDirection::Column,
padding: UiRect::all(Val::Px(12.)),
..default()
},
LogViewerRoot,
));
}
// This is how we can read our LogEvents.
// In this example we are reading the LogEvents and inserting them as text into our log viewer.
fn print_logs(
mut events: EventReader<LogEvent>,
mut commands: Commands,
log_viewer_root: Single<Entity, With<LogViewerRoot>>,
) {
let root_entity = *log_viewer_root;
commands.entity(root_entity).with_children(|child| {
for event in events.read() {
child.spawn((
Text::default(),
children![
(
TextSpan::new(format!("{:5} ", event.level)),
TextColor(level_color(&event.level)),
),
TextSpan::new(&event.message),
],
));
}
});
}
fn level_color(level: &Level) -> Color {
use bevy::color::palettes::tailwind::*;
Color::from(match *level {
Level::WARN => ORANGE_400,
Level::ERROR => RED_400,
Level::INFO => GREEN_400,
Level::TRACE => PURPLE_400,
Level::DEBUG => BLUE_400,
})
}