bevy/release-content/release-notes
atlv e0383a0b96
Add zstd release note (#20053)
# Objective

- Add a release note for the new zstd backend.
- Doing so, I realized it was really cumbersome to enable this feature
because we default-enable ruzstd AND make it take precedence if both are
enabled. We can improve ux a bit by making the optional feature take
precedence when both are enabled. This still doesnt remove the unneeded
dependency, but oh well.

Note: it would be nice to have a way to make zstd_c not do anything when
building wasm, but im not sure theres a way to do that, as it seems like
it would need negative features.

---------

Co-authored-by: Jan Hohenheim <jan@hohenheim.ch>
2025-07-14 20:53:26 +00:00
..
.gitkeep Add basic release content tagging workflow (#18568) 2025-03-27 17:46:39 +00:00
bevy_solari.md Fix visibility (re)use in Solari DI (#20113) 2025-07-13 19:33:09 +00:00
bevy_ui_render_crate.md bevy_ui_render crate (#18703) 2025-07-03 23:36:35 +00:00
entity-spawn-ticks.md Fix EntityMeta.spawned_or_despawned unsoundness (#19350) 2025-05-27 22:45:07 +00:00
event_split.md Event Split: Event, EntityEvent, and BufferedEvent (#19647) 2025-06-15 16:46:34 +00:00
faster-zstd-option.md Add zstd release note (#20053) 2025-07-14 20:53:26 +00:00
feathers.md Feathers toggle switches. (#19928) 2025-07-03 01:09:31 +00:00
frame_time_graph.md Add frame_time graph to fps_overlay v2 (#19277) 2025-07-09 16:59:21 +00:00
headless-widgets.md Changing the notification protocol for core_widgets. (#20086) 2025-07-13 17:25:11 +00:00
hot_patching.md Hot patching systems with subsecond (#19309) 2025-06-03 21:12:38 +00:00
key_buttoninput.md Add support for ButtonInput<Key> (#19684) 2025-06-18 20:15:03 +00:00
light-textures.md Add release note for light textures (#20023) 2025-07-14 20:47:45 +00:00
log-diagnostics-state-public.md Expose LogDiagnosticsState (#19323) 2025-05-23 20:56:36 +00:00
observer_overhaul.md Observer trigger refactor (#19935) 2025-07-04 16:27:21 +00:00
render_startup.md Add release notes and a migration guide for RenderStartup. (#20024) 2025-07-09 23:40:42 +00:00
scene-type-crates.md Add a release note for scene types refactor (#20051) 2025-07-11 07:34:06 +00:00
specialized_ui_transform.md Specialized UI transform (#16615) 2025-06-09 19:05:49 +00:00
system_set_naming_convention.md Adopt consistent FooSystems naming convention for system sets (#18900) 2025-05-06 15:18:03 +00:00
text-background-colors.md Text background colors (#18892) 2025-05-04 08:18:46 +00:00
tilemap-chunk-rendering.md Add TilemapChunk rendering (#18866) 2025-06-23 23:55:10 +00:00
ui_gradients.md HSL and HSV interpolation for UI gradients (#19992) 2025-07-07 20:08:51 +00:00
viewport-node.md Add a viewport UI widget (#17253) 2025-05-05 22:57:37 +00:00