
# Objective allow specifying the left/top/right/bottom border colors separately for ui elements fixes #14773 ## Solution - change `BorderColor` to ```rs pub struct BorderColor { pub left: Color, pub top: Color, pub right: Color, pub bottom: Color, } ``` - generate one ui node per distinct border color, set flags for the active borders - render only the active borders i chose to do this rather than adding multiple colors to the ExtractedUiNode in order to minimize the impact for the common case where all border colors are the same. ## Testing modified the `borders` example to use separate colors:  the behaviour is a bit weird but it mirrors html/css border behaviour. --- ## Migration: To keep the existing behaviour, just change `BorderColor(color)` into `BorderColor::all(color)`. --------- Co-authored-by: ickshonpe <david.curthoys@googlemail.com>
257 lines
8.4 KiB
Rust
257 lines
8.4 KiB
Rust
//! Example demonstrating bordered UI nodes
|
|
|
|
use bevy::{color::palettes::css::*, ecs::spawn::SpawnIter, prelude::*};
|
|
|
|
fn main() {
|
|
App::new()
|
|
.add_plugins(DefaultPlugins)
|
|
.add_systems(Startup, setup)
|
|
.run();
|
|
}
|
|
|
|
fn setup(mut commands: Commands) {
|
|
commands.spawn(Camera2d);
|
|
|
|
// labels for the different border edges
|
|
let border_labels = [
|
|
"None",
|
|
"All",
|
|
"Left",
|
|
"Right",
|
|
"Top",
|
|
"Bottom",
|
|
"Horizontal",
|
|
"Vertical",
|
|
"Top Left",
|
|
"Bottom Left",
|
|
"Top Right",
|
|
"Bottom Right",
|
|
"Top Bottom Right",
|
|
"Top Bottom Left",
|
|
"Top Left Right",
|
|
"Bottom Left Right",
|
|
];
|
|
|
|
// all the different combinations of border edges
|
|
// these correspond to the labels above
|
|
let borders = [
|
|
UiRect::default(),
|
|
UiRect::all(Val::Px(10.)),
|
|
UiRect::left(Val::Px(10.)),
|
|
UiRect::right(Val::Px(10.)),
|
|
UiRect::top(Val::Px(10.)),
|
|
UiRect::bottom(Val::Px(10.)),
|
|
UiRect::horizontal(Val::Px(10.)),
|
|
UiRect::vertical(Val::Px(10.)),
|
|
UiRect {
|
|
left: Val::Px(20.),
|
|
top: Val::Px(10.),
|
|
..default()
|
|
},
|
|
UiRect {
|
|
left: Val::Px(10.),
|
|
bottom: Val::Px(20.),
|
|
..default()
|
|
},
|
|
UiRect {
|
|
right: Val::Px(20.),
|
|
top: Val::Px(10.),
|
|
..default()
|
|
},
|
|
UiRect {
|
|
right: Val::Px(10.),
|
|
bottom: Val::Px(10.),
|
|
..default()
|
|
},
|
|
UiRect {
|
|
right: Val::Px(10.),
|
|
top: Val::Px(20.),
|
|
bottom: Val::Px(10.),
|
|
..default()
|
|
},
|
|
UiRect {
|
|
left: Val::Px(10.),
|
|
top: Val::Px(10.),
|
|
bottom: Val::Px(10.),
|
|
..default()
|
|
},
|
|
UiRect {
|
|
left: Val::Px(20.),
|
|
right: Val::Px(10.),
|
|
top: Val::Px(10.),
|
|
..default()
|
|
},
|
|
UiRect {
|
|
left: Val::Px(10.),
|
|
right: Val::Px(10.),
|
|
bottom: Val::Px(20.),
|
|
..default()
|
|
},
|
|
];
|
|
|
|
let borders_examples = (
|
|
Node {
|
|
margin: UiRect::all(Val::Px(25.0)),
|
|
align_self: AlignSelf::Stretch,
|
|
justify_self: JustifySelf::Stretch,
|
|
flex_wrap: FlexWrap::Wrap,
|
|
justify_content: JustifyContent::FlexStart,
|
|
align_items: AlignItems::FlexStart,
|
|
align_content: AlignContent::FlexStart,
|
|
..default()
|
|
},
|
|
Children::spawn(SpawnIter(border_labels.into_iter().zip(borders).map(
|
|
|(label, border)| {
|
|
(
|
|
Node {
|
|
flex_direction: FlexDirection::Column,
|
|
align_items: AlignItems::Center,
|
|
..default()
|
|
},
|
|
children![
|
|
(
|
|
Node {
|
|
width: Val::Px(50.),
|
|
height: Val::Px(50.),
|
|
border,
|
|
margin: UiRect::all(Val::Px(20.)),
|
|
align_items: AlignItems::Center,
|
|
justify_content: JustifyContent::Center,
|
|
..default()
|
|
},
|
|
BackgroundColor(MAROON.into()),
|
|
BorderColor {
|
|
top: RED.into(),
|
|
bottom: YELLOW.into(),
|
|
left: GREEN.into(),
|
|
right: BLUE.into(),
|
|
},
|
|
Outline {
|
|
width: Val::Px(6.),
|
|
offset: Val::Px(6.),
|
|
color: Color::WHITE,
|
|
},
|
|
children![(
|
|
Node {
|
|
width: Val::Px(10.),
|
|
height: Val::Px(10.),
|
|
..default()
|
|
},
|
|
BackgroundColor(YELLOW.into()),
|
|
)]
|
|
),
|
|
(Text::new(label), TextFont::from_font_size(9.0))
|
|
],
|
|
)
|
|
},
|
|
))),
|
|
);
|
|
|
|
let non_zero = |x, y| x != Val::Px(0.) && y != Val::Px(0.);
|
|
let border_size = move |x, y| {
|
|
if non_zero(x, y) {
|
|
f32::MAX
|
|
} else {
|
|
0.
|
|
}
|
|
};
|
|
|
|
let borders_examples_rounded = (
|
|
Node {
|
|
margin: UiRect::all(Val::Px(25.0)),
|
|
align_self: AlignSelf::Stretch,
|
|
justify_self: JustifySelf::Stretch,
|
|
flex_wrap: FlexWrap::Wrap,
|
|
justify_content: JustifyContent::FlexStart,
|
|
align_items: AlignItems::FlexStart,
|
|
align_content: AlignContent::FlexStart,
|
|
..default()
|
|
},
|
|
Children::spawn(SpawnIter(border_labels.into_iter().zip(borders).map(
|
|
move |(label, border)| {
|
|
(
|
|
Node {
|
|
flex_direction: FlexDirection::Column,
|
|
align_items: AlignItems::Center,
|
|
..default()
|
|
},
|
|
children![
|
|
(
|
|
Node {
|
|
width: Val::Px(50.),
|
|
height: Val::Px(50.),
|
|
border,
|
|
margin: UiRect::all(Val::Px(20.)),
|
|
align_items: AlignItems::Center,
|
|
justify_content: JustifyContent::Center,
|
|
..default()
|
|
},
|
|
BackgroundColor(MAROON.into()),
|
|
BorderColor {
|
|
top: RED.into(),
|
|
bottom: YELLOW.into(),
|
|
left: GREEN.into(),
|
|
right: BLUE.into(),
|
|
},
|
|
BorderRadius::px(
|
|
border_size(border.left, border.top),
|
|
border_size(border.right, border.top),
|
|
border_size(border.right, border.bottom,),
|
|
border_size(border.left, border.bottom),
|
|
),
|
|
Outline {
|
|
width: Val::Px(6.),
|
|
offset: Val::Px(6.),
|
|
color: Color::WHITE,
|
|
},
|
|
children![(
|
|
Node {
|
|
width: Val::Px(10.),
|
|
height: Val::Px(10.),
|
|
..default()
|
|
},
|
|
BorderRadius::MAX,
|
|
BackgroundColor(YELLOW.into()),
|
|
)],
|
|
),
|
|
(Text::new(label), TextFont::from_font_size(9.0))
|
|
],
|
|
)
|
|
},
|
|
))),
|
|
);
|
|
|
|
commands.spawn((
|
|
Node {
|
|
margin: UiRect::all(Val::Px(25.0)),
|
|
flex_direction: FlexDirection::Column,
|
|
align_self: AlignSelf::Stretch,
|
|
justify_self: JustifySelf::Stretch,
|
|
flex_wrap: FlexWrap::Wrap,
|
|
justify_content: JustifyContent::FlexStart,
|
|
align_items: AlignItems::FlexStart,
|
|
align_content: AlignContent::FlexStart,
|
|
..default()
|
|
},
|
|
BackgroundColor(Color::srgb(0.25, 0.25, 0.25)),
|
|
children![
|
|
label("Borders"),
|
|
borders_examples,
|
|
label("Borders Rounded"),
|
|
borders_examples_rounded
|
|
],
|
|
));
|
|
}
|
|
|
|
// A label widget that accepts a &str and returns
|
|
// a Bundle that can be spawned
|
|
fn label(text: &str) -> impl Bundle {
|
|
(
|
|
Node {
|
|
margin: UiRect::all(Val::Px(25.0)),
|
|
..default()
|
|
},
|
|
children![(Text::new(text), TextFont::from_font_size(20.0))],
|
|
)
|
|
}
|