![]() This PR adds normal maps on top of PBR #1554. Once that PR lands, the changes should look simpler. Edit: Turned out to be so little extra work, I added metallic/roughness texture too. And occlusion and emissive. Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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.. | ||
3d_scene.rs | ||
load_gltf.rs | ||
msaa.rs | ||
orthographic.rs | ||
parenting.rs | ||
pbr_textures.rs | ||
pbr.rs | ||
spawner.rs | ||
texture.rs | ||
update_gltf_scene.rs | ||
wireframe.rs | ||
z_sort_debug.rs |