132 lines
3.8 KiB
Rust
132 lines
3.8 KiB
Rust
use winit::{
|
|
event,
|
|
event::WindowEvent,
|
|
event_loop::{ControlFlow, EventLoop},
|
|
};
|
|
|
|
use legion::prelude::*;
|
|
|
|
use crate::{
|
|
app::AppBuilder,
|
|
core::{Time, Window},
|
|
render::renderer::Renderer,
|
|
};
|
|
|
|
pub struct App {
|
|
pub universe: Universe,
|
|
pub world: World,
|
|
pub resources: Resources,
|
|
pub renderer: Option<Box<dyn Renderer>>,
|
|
pub schedule: Schedule,
|
|
}
|
|
|
|
impl App {
|
|
pub fn new(
|
|
universe: Universe,
|
|
world: World,
|
|
schedule: Schedule,
|
|
resources: Resources,
|
|
renderer: Option<Box<dyn Renderer>>,
|
|
) -> App {
|
|
App {
|
|
universe,
|
|
world,
|
|
schedule,
|
|
renderer,
|
|
resources,
|
|
}
|
|
}
|
|
|
|
pub fn build() -> AppBuilder {
|
|
AppBuilder::new()
|
|
}
|
|
|
|
fn update(&mut self) {
|
|
if let Some(mut time) = self.resources.get_mut::<Time>() {
|
|
time.start();
|
|
}
|
|
self.schedule.execute(&mut self.world, &mut self.resources);
|
|
|
|
if let Some(ref mut renderer) = self.renderer {
|
|
renderer.update(&mut self.world, &mut self.resources);
|
|
}
|
|
|
|
if let Some(mut time) = self.resources.get_mut::<Time>() {
|
|
time.stop();
|
|
}
|
|
}
|
|
|
|
fn handle_event(&mut self, _: WindowEvent) {}
|
|
|
|
pub fn run(mut self) {
|
|
env_logger::init();
|
|
let event_loop = EventLoop::new();
|
|
log::info!("Initializing the window...");
|
|
|
|
let window = Window {
|
|
width: 1280,
|
|
height: 720,
|
|
};
|
|
|
|
let winit_window = winit::window::Window::new(&event_loop).unwrap();
|
|
winit_window.set_title("bevy");
|
|
winit_window.set_inner_size(winit::dpi::PhysicalSize::new(window.width, window.height));
|
|
|
|
self.resources.insert(window);
|
|
self.resources.insert(winit_window);
|
|
|
|
log::info!("Entering render loop...");
|
|
event_loop.run(move |event, _, control_flow| {
|
|
*control_flow = if cfg!(feature = "metal-auto-capture") {
|
|
ControlFlow::Exit
|
|
} else {
|
|
ControlFlow::Poll
|
|
};
|
|
match event {
|
|
event::Event::WindowEvent {
|
|
event: WindowEvent::Resized(size),
|
|
..
|
|
} => {
|
|
if let Some(ref mut renderer) = self.renderer {
|
|
{
|
|
let mut window = self.resources.get_mut::<Window>().unwrap();
|
|
window.width = size.width;
|
|
window.height = size.height;
|
|
}
|
|
|
|
renderer.resize(
|
|
&mut self.world,
|
|
&mut self.resources,
|
|
size.width,
|
|
size.height,
|
|
);
|
|
} else {
|
|
println!("no renderer {} {}", size.width, size.height);
|
|
}
|
|
}
|
|
event::Event::WindowEvent { event, .. } => match event {
|
|
WindowEvent::KeyboardInput {
|
|
input:
|
|
event::KeyboardInput {
|
|
virtual_keycode: Some(event::VirtualKeyCode::Escape),
|
|
state: event::ElementState::Pressed,
|
|
..
|
|
},
|
|
..
|
|
}
|
|
| WindowEvent::CloseRequested => {
|
|
*control_flow = ControlFlow::Exit;
|
|
}
|
|
_ => {
|
|
self.handle_event(event);
|
|
}
|
|
},
|
|
event::Event::MainEventsCleared => {
|
|
self.update();
|
|
}
|
|
_ => (),
|
|
}
|
|
});
|
|
}
|
|
}
|