bevy/pipelined/bevy_render2/src/texture
William Batista 9f47697e40 Switched the TODO comment in image_texture_conversion.rs (#2981)
# Objective

The current TODO comment is out of date

## Solution

I switched up the comment


Co-authored-by: William Batista <45850508+billyb2@users.noreply.github.com>
2021-10-25 21:59:24 +00:00
..
hdr_texture_loader.rs bevy_render now uses wgpu directly 2021-07-24 16:43:37 -07:00
image_texture_conversion.rs Switched the TODO comment in image_texture_conversion.rs (#2981) 2021-10-25 21:59:24 +00:00
image_texture_loader.rs bevy_render now uses wgpu directly 2021-07-24 16:43:37 -07:00
image.rs Upgrade to wgpu 0.11 (#2933) 2021-10-08 19:55:24 +00:00
mod.rs Sub app label changes (#2717) 2021-08-24 06:37:28 +00:00
texture_cache.rs Port Mesh to RenderAsset, add Slab and FrameSlabMap garbage collection for Bind Groups 2021-07-24 16:43:37 -07:00