![]() Generally a good idea. I ran into this because I wanted to store `Gamepads` in a wrapper struct in https://github.com/Leafwing-Studios/leafwing-input-manager/pull/168. This PR allows the `Debug` derive used there to continue working. I could workaround this with a custom impl, but a PR upstream seemed like the right fix. |
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.. | ||
axis.rs | ||
gamepad.rs | ||
input.rs | ||
keyboard.rs | ||
lib.rs | ||
mouse.rs | ||
touch.rs |