bevy/crates/bevy_input/src
Alice Cecile 2f9a886c55 Implement Debug for Gamepads (#5291)
Generally a good idea.

I ran into this because I wanted to store `Gamepads` in a wrapper struct in https://github.com/Leafwing-Studios/leafwing-input-manager/pull/168. 

This PR allows the `Debug` derive used there to continue working. I could workaround this with a custom impl, but a PR upstream seemed like the right fix.
2022-07-13 15:10:41 +00:00
..
axis.rs Change gamepad.rs tuples to normal structs (#4519) 2022-05-02 13:20:55 +00:00
gamepad.rs Implement Debug for Gamepads (#5291) 2022-07-13 15:10:41 +00:00
input.rs Add Input::reset_all (#5015) 2022-06-20 18:31:46 +00:00
keyboard.rs Update keyboard.rs docs in bevy_input (#4517) 2022-05-17 04:16:54 +00:00
lib.rs Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00
mouse.rs Update MouseMotion and CursorMoved docs (#5090) 2022-06-26 13:40:43 +00:00
touch.rs Updated glam to 0.21. (#5142) 2022-07-03 19:55:33 +00:00