bevy/examples/ui
Antony 02bb151889
Rename PickingBehavior to Pickable (#17266)
# Objective

PR #17225 allowed for sprite picking to be opt-in. After some
discussion, it was agreed that `PickingBehavior` should be used to
opt-in to sprite picking behavior for entities. This leads to
`PickingBehavior` having two purposes: mark an entity for use in a
backend, and describe how it should be picked. Discussion led to the
name `Pickable`making more sense (also: this is what the component was
named before upstreaming).

A follow-up pass will be made after this PR to unify backends.

## Solution

Replace all instances of `PickingBehavior` and `picking_behavior` with
`Pickable` and `pickable`, respectively.

## Testing

CI

## Migration Guide

Change all instances of `PickingBehavior` to `Pickable`.
2025-01-12 05:36:52 +00:00
..
borders.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
box_shadow.rs Rename UiBoxShadowSamples to BoxShadowSamples. (#16505) 2024-12-03 19:43:26 +00:00
button.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
directional_navigation.rs Fix a few typos (#17292) 2025-01-10 22:48:30 +00:00
display_and_visibility.rs Add Immutable Component Support (#16372) 2024-12-05 14:27:48 +00:00
flex_layout.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
font_atlas_debug.rs UiImage -> ImageNode, UiImageSize -> ImageNodeSize (#16271) 2024-11-07 21:52:58 +00:00
ghost_nodes.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
grid.rs Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
overflow_clip_margin.rs UiImage -> ImageNode, UiImageSize -> ImageNodeSize (#16271) 2024-11-07 21:52:58 +00:00
overflow_debug.rs Only use physical coords internally in bevy_ui (#16375) 2024-11-22 00:45:07 +00:00
overflow.rs UiImage -> ImageNode, UiImageSize -> ImageNodeSize (#16271) 2024-11-07 21:52:58 +00:00
relative_cursor_position.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
render_ui_to_texture.rs Support scale factor for image render targets (#16796) 2024-12-17 20:21:40 +00:00
scroll.rs Rename PickingBehavior to Pickable (#17266) 2025-01-12 05:36:52 +00:00
size_constraints.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
tab_navigation.rs Tab navigation framework for bevy_input_focus. (#16795) 2024-12-16 23:54:53 +00:00
text_debug.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
text_wrap_debug.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
text.rs UI/text Example - Clarity Improvements (#16302) 2024-11-09 23:50:14 +00:00
transparency_ui.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
ui_material.rs Fix red background in ui_material example (#15978) 2024-10-20 01:08:17 +00:00
ui_scaling.rs Remove everything except Instant from bevy_utils::time (#17158) 2025-01-05 20:36:08 +00:00
ui_texture_atlas_slice.rs BorderRect maintenance (#16727) 2024-12-12 04:33:44 +00:00
ui_texture_atlas.rs UiImage -> ImageNode, UiImageSize -> ImageNodeSize (#16271) 2024-11-07 21:52:58 +00:00
ui_texture_slice_flip_and_tile.rs BorderRect maintenance (#16727) 2024-12-12 04:33:44 +00:00
ui_texture_slice.rs BorderRect maintenance (#16727) 2024-12-12 04:33:44 +00:00
viewport_debug.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
window_fallthrough.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
z_index.rs Updated comment: ZIndex::Local(0) -> ZIndex(0). (#16585) 2024-12-01 20:09:09 +00:00