 ad9f946201
			
		
	
	
		ad9f946201
		
			
		
	
	
	
	
		
			
			# Objective Make it easier to test for `Text2d` performance regressions. Related to #16972 ## Solution Add a new `stress_test`, based on `many_sprites` and other existing stress tests. The `many-glyphs` option is inspired by https://github.com/bevyengine/bevy/issues/16901#issuecomment-2558572382. ## Testing ```bash cargo run --release --example many_text2d -- --help cargo run --release --example many_text2d cargo run --release --example many_text2d -- --many_glyphs ``` etc
		
			
				
	
	
		
			213 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! Renders a lot of `Text2d`s
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| 
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| use std::ops::RangeInclusive;
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| 
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| use bevy::{
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|     diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
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|     prelude::*,
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|     render::view::NoFrustumCulling,
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|     text::FontAtlasSets,
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|     window::{PresentMode, WindowResolution},
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| };
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| 
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| use argh::FromArgs;
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| use rand::{
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|     seq::{IteratorRandom, SliceRandom},
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|     Rng, SeedableRng,
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| };
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| use rand_chacha::ChaCha8Rng;
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| 
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| const CAMERA_SPEED: f32 = 1000.0;
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| 
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| // Some code points for valid glyphs in `FiraSans-Bold.ttf`
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| const CODE_POINT_RANGES: [RangeInclusive<u32>; 5] = [
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|     0x20..=0x7e,
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|     0xa0..=0x17e,
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|     0x180..=0x2b2,
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|     0x3f0..=0x479,
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|     0x48a..=0x52f,
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| ];
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| 
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| #[derive(FromArgs, Resource)]
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| /// `many_text2d` stress test
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| struct Args {
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|     /// whether to use many different glyphs so that multiple separate font atlas textures are used.
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|     #[argh(switch)]
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|     many_glyphs: bool,
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| 
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|     /// whether to force the text to recompute every frame by triggering change detection.
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|     #[argh(switch)]
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|     recompute: bool,
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| 
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|     /// whether to disable all frustum culling.
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|     #[argh(switch)]
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|     no_frustum_culling: bool,
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| }
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| 
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| #[derive(Resource)]
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| struct FontHandle(Handle<Font>);
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| impl FromWorld for FontHandle {
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|     fn from_world(world: &mut World) -> Self {
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|         Self(world.load_asset("fonts/FiraSans-Bold.ttf"))
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|     }
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| }
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| 
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| fn main() {
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|     // `from_env` panics on the web
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|     #[cfg(not(target_arch = "wasm32"))]
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|     let args: Args = argh::from_env();
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|     #[cfg(target_arch = "wasm32")]
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|     let args = Args::from_args(&[], &[]).unwrap();
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| 
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|     let mut app = App::new();
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| 
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|     app.add_plugins((
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|         FrameTimeDiagnosticsPlugin,
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|         LogDiagnosticsPlugin::default(),
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|         DefaultPlugins.set(WindowPlugin {
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|             primary_window: Some(Window {
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|                 present_mode: PresentMode::AutoNoVsync,
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|                 resolution: WindowResolution::new(1920.0, 1080.0).with_scale_factor_override(1.0),
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|                 ..default()
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|             }),
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|             ..default()
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|         }),
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|     ))
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|     .init_resource::<FontHandle>()
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|     .add_systems(Startup, setup)
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|     .add_systems(Update, (move_camera, print_counts));
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| 
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|     if args.recompute {
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|         app.add_systems(Update, recompute);
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|     }
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| 
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|     app.insert_resource(args).run();
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| }
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| 
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| #[derive(Deref, DerefMut)]
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| struct PrintingTimer(Timer);
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| 
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| impl Default for PrintingTimer {
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|     fn default() -> Self {
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|         Self(Timer::from_seconds(1.0, TimerMode::Repeating))
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|     }
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| }
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| 
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| fn setup(mut commands: Commands, font: Res<FontHandle>, args: Res<Args>) {
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|     warn!(include_str!("warning_string.txt"));
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| 
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|     let mut rng = ChaCha8Rng::seed_from_u64(42);
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| 
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|     let tile_size = Vec2::splat(64.0);
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|     let map_size = Vec2::splat(640.0);
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| 
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|     let half_x = (map_size.x / 4.0) as i32;
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|     let half_y = (map_size.y / 4.0) as i32;
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| 
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|     // Spawns the camera
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| 
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|     commands.spawn(Camera2d);
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| 
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|     // Builds and spawns the `Text2d`s, distributing them in a way that ensures a
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|     // good distribution of on-screen and off-screen entities.
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|     let mut text2ds = vec![];
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|     for y in -half_y..half_y {
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|         for x in -half_x..half_x {
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|             let position = Vec2::new(x as f32, y as f32);
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|             let translation = (position * tile_size).extend(rng.gen::<f32>());
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|             let rotation = Quat::from_rotation_z(rng.gen::<f32>());
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|             let scale = Vec3::splat(rng.gen::<f32>() * 2.0);
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|             let color = Hsla::hsl(rng.gen_range(0.0..360.0), 0.8, 0.8);
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| 
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|             text2ds.push((
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|                 Text2d(random_text(&mut rng, &args)),
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|                 random_text_font(&mut rng, &args, font.0.clone()),
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|                 TextColor(color.into()),
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|                 Transform {
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|                     translation,
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|                     rotation,
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|                     scale,
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|                 },
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|             ));
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|         }
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|     }
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| 
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|     if args.no_frustum_culling {
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|         let bundles = text2ds.into_iter().map(|bundle| (bundle, NoFrustumCulling));
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|         commands.spawn_batch(bundles);
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|     } else {
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|         commands.spawn_batch(text2ds);
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|     }
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| }
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| 
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| // System for rotating and translating the camera
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| fn move_camera(time: Res<Time>, mut camera_query: Query<&mut Transform, With<Camera>>) {
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|     let mut camera_transform = camera_query.single_mut();
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|     camera_transform.rotate_z(time.delta_secs() * 0.5);
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|     *camera_transform =
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|         *camera_transform * Transform::from_translation(Vec3::X * CAMERA_SPEED * time.delta_secs());
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| }
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| 
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| // System for printing the number of texts on every tick of the timer
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| fn print_counts(
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|     time: Res<Time>,
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|     mut timer: Local<PrintingTimer>,
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|     texts: Query<&ViewVisibility, With<Text2d>>,
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|     atlases: Res<FontAtlasSets>,
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|     font: Res<FontHandle>,
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| ) {
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|     timer.tick(time.delta());
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|     if !timer.just_finished() {
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|         return;
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|     }
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| 
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|     let num_atlases = atlases
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|         .get(font.0.id())
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|         .map(|set| set.iter().map(|atlas| atlas.1.len()).sum())
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|         .unwrap_or(0);
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| 
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|     let visible_texts = texts.iter().filter(|visibility| visibility.get()).count();
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| 
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|     info!(
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|         "Texts: {} Visible: {} Atlases: {}",
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|         texts.iter().count(),
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|         visible_texts,
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|         num_atlases
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|     );
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| }
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| 
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| fn random_text_font(rng: &mut ChaCha8Rng, args: &Args, font: Handle<Font>) -> TextFont {
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|     let font_size = if args.many_glyphs {
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|         *[10.0, 20.0, 30.0, 40.0, 50.0, 60.0].choose(rng).unwrap()
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|     } else {
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|         60.0
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|     };
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| 
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|     TextFont {
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|         font_size,
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|         font,
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|         ..default()
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|     }
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| }
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| 
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| fn random_text(rng: &mut ChaCha8Rng, args: &Args) -> String {
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|     if !args.many_glyphs {
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|         return "Bevy".to_string();
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|     }
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| 
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|     CODE_POINT_RANGES
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|         .choose(rng)
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|         .unwrap()
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|         .clone()
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|         .choose_multiple(rng, 4)
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|         .into_iter()
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|         .map(|cp| char::from_u32(cp).unwrap())
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|         .collect::<String>()
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| }
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| 
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| fn recompute(mut query: Query<&mut Text2d>) {
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|     for mut text2d in &mut query {
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|         text2d.set_changed();
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|     }
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| }
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