bevy/crates
ickshonpe 03ec6441a7
Basic UI text shadows (#17559)
# Objective

Basic `TextShadow` support. 

## Solution

New `TextShadow` component with `offset` and `color` fields. Just insert
it on a `Text` node to add a shadow.
New system `extract_text_shadows` handles rendering.

It's not "real" shadows just the text redrawn with an offset and a
different colour. Blur-radius support will need changes to the shaders
and be a lot more complicated, whereas this still looks okay and took a
couple of minutes to implement.

I added the `TextShadow` component to `bevy_ui` rather than `bevy_text`
because it only supports the UI atm.
We can add a `Text2d` version in a followup but getting the same effect
in `Text2d` is trivial even without official support.

---

## Showcase

<img width="122" alt="text_shadow"
src="https://github.com/user-attachments/assets/0333d167-c507-4262-b93b-b6d39e2cf3a4"
/>
<img width="136" alt="g"
src="https://github.com/user-attachments/assets/9b01d5d9-55c9-4af7-9360-a7b04f55944d"
/>
2025-02-05 19:29:37 +00:00
..
bevy_a11y Add no_std Support to bevy_a11y (#17505) 2025-01-23 03:52:47 +00:00
bevy_animation Cold Specialization (#17567) 2025-02-05 18:31:20 +00:00
bevy_app Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_asset Move Item and fetch to QueryData from WorldQuery (#17679) 2025-02-05 18:46:18 +00:00
bevy_audio Relationships (non-fragmenting, one-to-many) (#17398) 2025-01-18 22:20:30 +00:00
bevy_color Fixes #17508: bevy_color::Color constructor docs get docs matching underlying constructor (#17601) 2025-01-29 18:21:23 +00:00
bevy_core_pipeline Fix calculation of skybox rotation (#17476) 2025-01-28 05:27:22 +00:00
bevy_derive Bump Version after Release (#17176) 2025-01-06 00:04:44 +00:00
bevy_dev_tools Smarter testbeds (#17573) 2025-01-31 22:38:39 +00:00
bevy_diagnostic Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_dylib Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] to the workspace Cargo.toml (#17374) 2025-01-15 01:14:58 +00:00
bevy_ecs Move Item and fetch to QueryData from WorldQuery (#17679) 2025-02-05 18:46:18 +00:00
bevy_encase_derive Bump Version after Release (#17176) 2025-01-06 00:04:44 +00:00
bevy_gilrs Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_gizmos Move Resource trait to its own file (#17469) 2025-01-21 19:47:08 +00:00
bevy_gltf Fix Maya-exported rigs by not trying to topologically sort glTF nodes. (#17641) 2025-02-02 13:53:55 +00:00
bevy_image Image::get_color_at and Image::set_color_at: Support 16-bit float values (#17550) 2025-01-31 00:36:11 +00:00
bevy_input added Hash to MouseScrollUnit; (#17538) 2025-01-26 22:24:50 +00:00
bevy_input_focus Refactored ComponentHook Parameters into HookContext (#17503) 2025-01-23 02:45:24 +00:00
bevy_internal Add support for specular tints and maps per the KHR_materials_specular glTF extension. (#14069) 2025-01-26 20:38:46 +00:00
bevy_log Move Resource trait to its own file (#17469) 2025-01-21 19:47:08 +00:00
bevy_macro_utils Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] to the workspace Cargo.toml (#17374) 2025-01-15 01:14:58 +00:00
bevy_math feat: impl Ease for Isometry[2/3]d (#17545) 2025-02-02 15:07:35 +00:00
bevy_mesh Implementing Reflect on *MeshBuilder types (#17600) 2025-02-03 21:53:51 +00:00
bevy_mikktspace Move #![warn(clippy::allow_attributes, clippy::allow_attributes_without_reason)] to the workspace Cargo.toml (#17374) 2025-01-15 01:14:58 +00:00
bevy_pbr Cold Specialization (#17567) 2025-02-05 18:31:20 +00:00
bevy_picking Fix a couple of doc typos (#17673) 2025-02-05 19:29:22 +00:00
bevy_platform_support Improve ergonomics of platform_support's Instant (#17577) 2025-02-02 15:50:48 +00:00
bevy_ptr Update safety docs for Ptr::assert_unique (#17394) 2025-01-16 03:25:19 +00:00
bevy_reflect Bump to uuid 1.13.1 and enable js on wasm targets (#17689) 2025-02-05 06:05:32 +00:00
bevy_remote Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_render Move Item and fetch to QueryData from WorldQuery (#17679) 2025-02-05 18:46:18 +00:00
bevy_scene Bump to uuid 1.13.1 and enable js on wasm targets (#17689) 2025-02-05 06:05:32 +00:00
bevy_sprite Cold Specialization (#17567) 2025-02-05 18:31:20 +00:00
bevy_state Fix link to states example (#17595) 2025-01-29 21:44:55 +00:00
bevy_tasks Move spin to bevy_platform_support out of other crates (#17470) 2025-01-23 05:27:02 +00:00
bevy_text Cold Specialization (#17567) 2025-02-05 18:31:20 +00:00
bevy_time Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_transform Warnings and docs for exponential denormalization in rotate functions (alternative to #17604) (#17646) 2025-02-03 22:02:12 +00:00
bevy_ui Basic UI text shadows (#17559) 2025-02-05 19:29:37 +00:00
bevy_utils Move hashbrown and foldhash out of bevy_utils (#17460) 2025-01-23 16:46:08 +00:00
bevy_window Move spin to bevy_platform_support out of other crates (#17470) 2025-01-23 05:27:02 +00:00
bevy_winit Fix cursor hotspot out of bounds when flipping (#17571) 2025-02-02 18:22:34 +00:00