# Objective - Fixes #13500 - Images that are `RenderAssetUsages::RENDER_WORLD` don't free their memory when they are no longer used ## Solution - Remove their bind group when the handles are unused |
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| .. | ||
| mesh2d | ||
| render | ||
| texture_slice | ||
| bundle.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| lib.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||